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DLF

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  1. Upvote
    DLF reacted to Big Green in Ranks!   
    Dan, Akuma, Shin Akuma, Oni, Shin Oni, Rare Akuma.
  2. Upvote
    DLF reacted to Solid Snivy in The League of 7 Evil Exes (Scott Pilgrim Vs The World)   
    Well I dunno about Matthew, but one suggestion for Todd is that you could use Dante's voice clips from Devil May Cry. Mainly his clips from Marvel vs. Capcom 3.
  3. Upvote
    DLF reacted to Scrombo in Ditto joins MUGEN... but I need your help!   
    Maybe Ditto's taunt could be one of Dan Hibiki's taunts. 
  4. Upvote
    DLF reacted to DJ HANNIBALROYCE in Ditto joins MUGEN... but I need your help!   
    u should definetely take all the sprites you have and but dittos face on them for lvl 100 accuracy 
  5. Upvote
    DLF reacted to DJ HANNIBALROYCE in Ditto joins MUGEN... but I need your help!   
    LOL
  6. Upvote
    DLF got a reaction from Flare-Gamer-64 in Ditto joins MUGEN... but I need your help!   
    So I decided to work on Ditto from Pokemon as a Character.
     
    I know DJ HANNIBALROYCE made a version of that Pokemon but thought it would be a good idea instead of turning into Pokemon to turn into actual fighters (and memes) and use their moves. This thread was made to those who want to suggest moves to be copied by Ditto.
     
    Credit will be given to those who gave ideas.
     
     
     
  7. Upvote
    DLF reacted to DS12 in Character goes down with Minus Y Values   
    Probably borrow some other code like mine.
    Here's my code from super better luigi:
    [State 200, 1]
    type = HitDef
    trigger1 = Time = 0
    attr = S, NA            ;Attribute: Standing, Normal Attack
    damage = 23, 0            ;Damage that move inflicts, guard damage
    animtype = Heavy            ;Animation type: Light, Medium, Heavy, Back (def: Light)
    guardflag = MA            ;Flags on how move is to be guarded against
    hitflag = MAF            ;Flags of conditions that move can hit
    priority = 3, Hit            ;Attack priority: 0 (least) to 7 (most), 4 default                   ;Hit/Miss/Dodge type (Def: Hit)
    pausetime = 10, 10            ;Time attacker pauses, time opponent shakes
    sparkno = s6010                ;Spark anim no (Def: set above)
    sparkxy = -10, -65        ;X-offset for the "hit spark" rel. to p2,                   ;Y-offset for the spark rel. to p1
    hitsound = s3, 0            ;Sound to play on hit
    guardsound = s6, 1
    guard.sparkno = s6005            ;Sound to play on guard
    ground.type = High        ;Type: High, Low, Trip (def: Normal)
    ground.slidetime = 30        ;Time that the opponent slides back
    ground.hittime  = 40        ;Time opponent is in hit state
    ground.velocity = 0,-12        ;Velocity at which opponent is pushed
    airguard.velocity = -1.9,-.8    ;Guard velocity in air (def: (air.xvel*1.5, air.yvel/2))
    air.type = High            ;Type: High, Low, Trip (def: same as ground.type)
    air.velocity = 0, -11.6        ;X-velocity at which opponent is pushed,                    ;Y-velocity at which opponent is pushed
    envshake.time=10
    envshake.ampl=5
     
  8. Upvote
    DLF reacted to DS12 in Character goes down with Minus Y Values   
    Don't see anything wrong here. Maybe copy and paste other codes that other characters have and edit it the way you want.
  9. Upvote
    DLF reacted to DS12 in Character goes down with Minus Y Values   
    Alright cool. :)
  10. Upvote
    DLF reacted to DS12 in Character goes down with Minus Y Values   
    Just give me the hitdef code you did for the crouch strong attack and I'll see the problem.
  11. Upvote
    DLF reacted to DS12 in Character goes down with Minus Y Values   
    What's your actual code for the hitdef?
    Send it to me and ill figure out what the problem is, hopefully.
  12. Upvote
    DLF reacted to Big Green in character look alikes   
    King Koopa (Mario cartoons) and Four (Seven Little Monsters)
     
    I'm having a total nostalgia attack here...
  13. Upvote
    DLF reacted to Kazagami in What is your Real Name, really?   
    Bot gonna tell openly, but there's a hint
     
    My real name translates as "The Great Sun"
     
    First phrase is Arabic, the last word is Sanskrit.
  14. Upvote
    DLF reacted to Superteletubbies64 in Ditto joins MUGEN... but I need your help!   
    Put a few of ronald mcdonald's moves in and some of dancing banana
  15. Upvote
    DLF reacted to DuckMannnn in Ditto joins MUGEN... but I need your help!   
    Put a joke special attack of him turning into Takakazu Abe who does nothing apart unzipping his suit
  16. Upvote
    DLF reacted to Koutetsu Shimobe in Ditto joins MUGEN... but I need your help!   
    So... another turn-into-other-fighters Zoroark?
  17. Upvote
    DLF reacted to Superteletubbies64 in Ditto joins MUGEN... but I need your help!   
    I never suggested an nsfw moves
     
    maybe put in some moves of komachi onozuka
     
    and shaq because I like it
  18. Upvote
    DLF reacted to Superteletubbies64 in Ditto joins MUGEN... but I need your help!   
    Do you really meed the touhou wiki
     
    I promise no more touhou moves needed but this will be my last one probably. I want dio's road roller in it
  19. Upvote
    DLF got a reaction from Ori-Ori in Ditto joins MUGEN... but I need your help!   
    I like the idea of 2000 Memes. Ronald is enough though.
  20. Upvote
    DLF reacted to EndercreeperMugen in Ditto joins MUGEN... but I need your help!   
    Hmm... Perhaps Kung Fu Man could be used for both his light punch and kick. Oh, and Ditto could turn into Touhou waifu Sakuya Izayoi to utilize some of her special moves.
    I have more ideas but these are the two I wanted to share most.
  21. Upvote
    DLF got a reaction from TuffTony-KingTonario in (WIP) Inkling Boy   
    looks good. this is a good char
  22. Upvote
    DLF reacted to Xenomic in Midnight Bliss and Shock Project   
    Ah yes, I remember those (though I don't remember if I actually have them or not). Personally, I think you could do more with their Midnight Blisses than you have. Velvet's there is pretty decent, but maybe a bit more could work. Klarissa needs it even moreso methinks.
  23. Upvote
    DLF reacted to Ryutaro in Skullgirls - Squigly (20%)   
    Hi All, I Release on W.I.P
    was my work, I need work about FX and Sound/Voice
    But Not finished Basic /Special / Super, every frigging single time I update a character I say it's the last time!
    Well... these chars, the changes, I actually made 'em long, long time ago.
    Kind half a year, to be honest, I was working on Squigly... but you can see, they were unfinished.
    So I've spent these weeks in finishing those!
     

     
    Link on W.I.P : https://mega.nz/#!bd41gTYQ!sdbOz2mWb1wPjS3okQY6VETxCP4Rv8a39gKil-6HCGs
     
  24. Upvote
    DLF reacted to dreddheaddotaku in Annoying Dog joins MUGEN   
    .....Well, why not.
  25. Upvote
    DLF got a reaction from Lillie's 音MADs in Annoying Dog joins MUGEN   
    OH Boy.That was kinda difficult to make!
    Here you go!A new character.
    Annoying Dog is small like it appears in Undertale.
    Becuase A.D. has absorbed the artifact he can summon things...like bones
    Anyways...He has 2 attack buttons...
    A wavedash by executing the Hadouken command
    Easy Hypers
    And thats it!I really can make good chars
    Download
    https://drive.google.com/drive/folders/0B9VUQSFh-lISTW5KLTM0c1l3SXM
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