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Starmie

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Everything posted by Starmie

  1. Since I'm retired from MUGEN, I will release some AI Patches I made that were unreleased. These AI patches aren't anything special, but they just make each character spam specials, guard, and pushback guard a lot more. Also note that they are not the versions on RMM. Patches Included: Iceman by Excursion Protoman by ChAoTiC Bass by REDHOT, Acey & eSkRo Download: https://drive.google.com/drive/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C?usp=sharing
  2. Sableye by Mighty Stymie (on MUGEN Archive) https://<BLACKLISTED URL>/forums/downloads.php?do=file&id=153286-sableye-mighty-stymie
  3. Pansear by me: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing
  4. It's been a while since I posted, but this is going to be my last MUGEN Creation/Edit. I am retiring from MUGEN and am moving on to other things in life. I just don't have as much interest in MUGEN as I used to. I hope you guys can understand that. Anyways, I had reworked my Pansage in 2020 like I did Starmie and Castform, but I just never released it until now. Pansear was a spriteswap (with a few differences) of Pansage I was working on during the same time and I did not finish it until early 2021. Now I am releasing both of them for my retirement. Sprites by JoshR691 Download: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing It was really fun to be in the MUGEN community, but now I say goodbye to MUGEN. I am very grateful for being a part of this community and playing this game a lot during my teenage years. MUGEN will always be in my good memories.
  5. I started this a while back and decided to finish it today. The AI Patch has a few moderate changes, but makes Taz use his hypers and specials a lot more. Also had to change the move Sonic Grunt - Short Range, as it led to an infinite loop in the 4v4 and 3v3 Simul mode. I've already test played it in 3v3 and 4v4 and everything is fine, but please comment if any glitches occur in 4v4 and 3v3. Download: https://drive.google.com/drive/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C?usp=sharing
  6. Here's my next updated character! Starmie Updates - New Moves - Updated Old Moves - Nerfs + Buffs Everywhere Download: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X
  7. Updates: - New Attacks - Changed Older Attacks - Balance Changes Download: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing I will release Pansage and Starmie 2020 Versions soon.
  8. Both are basically the same character, besides a few differences. Bill Rizer walks faster, can dash, and shoots faster projectiles. Lance Bean walks slower, cannot dash, shoots slower projectiles, but does more damage than Bill. Download: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing
  9. Done, Done, Done Also Added Red = Missing/Inactive Links Also Updated TheMegaBrony's Characters (except Tirek) to Google Drive. Does anyone know if he has an official website?
  10. Thank you for the critique. I think I could fix the rest, but the multiple projectiles on screen because if I did allow there to be multiple projectiles, that would be kinda OP to corner trap, which is why there is a limit to 1.
  11. Pansage by Me https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X
  12. I released Starmie https://drive.google.com/drive/u/0/mobile/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X
  13. Supply some sprite sheets and gameplay ideas and maybe people might make those characters.
  14. You still can’t ask characters to be made so I wouldn’t try.
  15. Dawn has been updated: https://www.dropbox.com/s/acfsqh13f8yayra/Dawn.rar?dl=0 Castform V1.3: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing
  16. [May] V1.3 Released - Freeze projectiles can no longer spam infinitely. - Players can now activate specials and hypers. https://drive.google.com/drive/u/2/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C [Dawn] V1.1 Released - Discharge no longer spawns on P2 - Players can now activate specials and hypers https://www.dropbox.com/s/acfsqh13f8yayra/Dawn.rar?dl=0
  17. Never mind not there again. (Ugh What a pain) Try this https://www.dropbox.com/s/fhavgztp5mln1o2/Dawn.rar?dl=0
  18. My fault for using periods in a file name. Ok Try Again It should be there now.
  19. I got Dawn up it should be the same link https://drive.google.com/drive/u/2/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C
  20. Dawn Released and May Updated Dawn: Credit: Cyberlizard - Dawn and Piplup Sprites Some Guy 2000 - Pachirisu Sprites Joey Faust - Ambipom and Togekiss Sprites May V 1.02 Update - Added Flamethrower Hyper - AI Tweaks
  21. @Flare-Gamer-64 Please tell me what you think.
  22. UPDATE: 3-30-18 Animation Improvements Shout out to Flare-Gamer-64 for pointing the animation flaws. Now it's improved and the Pokemon Fade out. I forgot to mention that the Hypers cannot be performed by Player only the AI can perform them, but I'm not sure why.
  23. I think you might mean animation of the projectiles and Pokémon. I should work on it sooner or later. Edit: I’ll try a transparency fade out.
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