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yanazake

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About yanazake

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  1. Hey, I have a few questions. Does your tutorial teaches the difference between sff and sff2? Also, can the Fighters Factory extract images from SFF files? I wanted to extract a few of the ones I got just for size comparison [just to be sure] while I'm doing my own sprites. My plan seems to work regarding spritecrafting, but without references, trial and error might be a long road. I can post some small tutorial about this later on, depending on the results.
  2. Hah, well, hope that means something on my end XD
  3. I just learned its basic functions, some editing functions it had... I usually had it open together with cm1999 and switched back and forth between them, mostly to have the grid and to edit the palette, but I'm sure I could do the same on idraw. [if it's the same idraw i've used in the past for rpg maker spriting...] the only problem is that it really was a LONG time ago. Why the question?
  4. THE EYE OF MAGNUS, SO THAT'S WHERE THESE GUYS LEFT IT!!! Seriously, I tried searching for this, but I'm not sure what I should really search for. Share any info on the bg, please?
  5. Hmm... So it's the same with bigger images? :/ Well, I think I'll do a little trick I learned with Idraw...... And try to make "vector" sprites.
  6. Nice, I found these somewhere else [i'm sure they're the same because of the example character :D] and was downloading them all for reference. So, I'm a complete noob when it comes to coding, and I'm not sure on what's needed for creation, so I'm getting these videos... Question is, you're teaching how to get sprites and make a character, but what about sprite creation? I know how to handle some sprites and pallete [thanks for some years of rpg maker and idraw3/cm1999] but I got curious about the HD/780p sprite creation... Any hint on that? I'm an artist anyway, so I can handle myself animating and drawing stuff, but I want to know what I should keep in mind when doing those.
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