Laharl Posted October 21, 2012 Share Posted October 21, 2012 [Preview] [Download] http://www.sendspace.com/file/ji3umj (his link not mine) [Comment] (Copy pasta from his release) On this day in History: 1492 - Columbus lands on San Salvador Island 1858 - In Paris, the Can-Can is 1st performed 1902 - In the United States, a five month strike by United Mine Workers ends 1959 - Guggenheim Museum, designed by Frank Lloyd Wright, opens in New York City 1967 - Thousands opposing Vietnam War try to storm Pentagon 2012 - SeanAltly grossly over estimates the significance of his game's first beta release and puts a "This Day in History" list in his release thread After over a year of work, I present the first beta for Capcom vs The World. The roster is as follows: Capcom The World Ryu Jin Kazama Ken Squall Leonhart Chun Li Lynn Baker Charlie Rorschach Alex Solid Snake Haggar Blaze Fielding Mr. X Sub-Zero Jin Saotome Det. Garret Laurel Superman I know it's uneven, but I was ready to release the Beta and I didn't want people to have to wait while I coded another Capcom character. In case you were wondering, K' and CM Punk were technically ready, but I wanted to hold off on Punk until I finished updating his sprites, and K' had no UT yet. The following stages are included: NYC Alley by NoZ Deep Jungle by Jean Bureau Fairy Day by Jean Bureau Port Sunset by Jean Bureau Australian Outback by Jean Bureau Spacial Training by EXShadow I have permission to use these stages and I've tried to make sure the stages used have a similar art-style to prevent inconsistency (a big problem with my first full-game, SHADEs of Manhattan 1). Here's a general list of features and such: -17 fully-playable characters -6 stages, including a training stage -Completely original soundtrack by WizzyWhipitWonderful -Character specific win-quotes -Preview of a pre-fight dialogue system (Ryu is the only one who has the system right now, and it's only against "The World" characters) -4-button gameplay, 2 Punches, 2 Kicks -EX Moves for every character -Custom AI for every character -Completely original "Unique Tactic" system -Fast, combo heavy gameplay, but not as crazy as the MVC games -.PNG movelists for every character ------------------------------------------ enjoy guys. (I BEAT ZOMBIEBROCK THIS TIME WOO) Himeko_Tatsumi and CityGent 2 Link to comment Share on other sites More sharing options...
MLG NOSCOPE DUANE Posted October 21, 2012 Share Posted October 21, 2012 MOTHERF*CKING GREATNESS!!! Link to comment Share on other sites More sharing options...
Leo Posted October 21, 2012 Share Posted October 21, 2012 Downloading it right now. Btw there is a typo there. [Comment] (Copy pasta from his release) Pasta. Link to comment Share on other sites More sharing options...
MLG NOSCOPE DUANE Posted October 21, 2012 Share Posted October 21, 2012 copy pasta LOLLMAFO Link to comment Share on other sites More sharing options...
Laharl Posted October 21, 2012 Author Share Posted October 21, 2012 thats not a typo its a term it just means copy paste. i did it on purpose. Link to comment Share on other sites More sharing options...
Zenesis Posted October 21, 2012 Share Posted October 21, 2012 wow this is great, thanks for sharing Link to comment Share on other sites More sharing options...
Drunk Ryu Posted October 21, 2012 Share Posted October 21, 2012 This is awesome. Cant wait to play. Link to comment Share on other sites More sharing options...
LightFlare_Da_Realest Posted October 21, 2012 Share Posted October 21, 2012 HUUUUAAAAAA!!! HUUUAAAHAHA!! HUA! HUA!HUAAAAAA!!!! *ahem* I mean...uh...this is a most momentous occasion... Link to comment Share on other sites More sharing options...
Lord Batros Posted October 21, 2012 Share Posted October 21, 2012 lmao, nice job laharl, u got lucky this time, both of my kids were up til alittle after 5 am , so i slept really late today, but seriously, i had no idea Sean had done this much work on it,as to release a beta, sweet, thanks for the info Link to comment Share on other sites More sharing options...
Laharl Posted October 21, 2012 Author Share Posted October 21, 2012 i was up and saw it in guild saw it wasn't posted and rushed over to do it lol. Link to comment Share on other sites More sharing options...
LightFlare_Da_Realest Posted October 21, 2012 Share Posted October 21, 2012 i was up and saw it in guild saw it wasn't posted and rushed over to do it lol. Lol! Yea, you found a gem on this one. It's awesome! Custom gameplay, new sound packs, sick bgm's and SECRET CHARACTERS! Not to mention the screenpack itself is a work of art. Simply amazing... Link to comment Share on other sites More sharing options...
Laharl Posted October 21, 2012 Author Share Posted October 21, 2012 it will be even better when its finished fully. can't wait for wesker. Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted October 22, 2012 Share Posted October 22, 2012 The work on the chars is good. i hope he add more cool ones to the finished vercion. Link to comment Share on other sites More sharing options...
Leo Posted October 22, 2012 Share Posted October 22, 2012 thats not a typo its a term it just means copy paste. i did it on purpose. Ok, I didn't knew that. Btw the game is sick, the characters and the stages are awesome and the screenpack too. I just don't like the select screen that much :/ Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted December 26, 2012 Share Posted December 26, 2012 [uPDATE] SEAN SANTLY SAID: So, I got the okay from DivineWolf to include Skullomania in the next beta. I also have permission from ExShadow to include his Ice Cavern stage, as well as a new stage by JeanBureau. I've also coded the Simul and Team Mode life-bars, which opens up use of all of the modes. So, the next update will include the following: -CM Punk -Skullomania -Cactuar (integrated as a playable character) -Two New Stages (Ice Cavern and Japan) -More bug/balance fixes and updates -Team Arcade, Team VS, Survival, and Watch Modes Depending on his progress, it may also include the updated screenpack ExShadow's been working on. I also would like to include Morrigan and K', but I can't make any guarantees right now. I'd like to get this update out within the next week or two, but that may be optimistic. We'll see. [LINK[ AT: Mugen Fighter Guild. Link to comment Share on other sites More sharing options...
MugoUrth Posted December 26, 2012 Share Posted December 26, 2012 I notice that Seanalty prefers to make characters that are serious toned and human. To be honest, though, I wouldn't mind seeing him do something different. The fact that he's adding Cactaur to the next update shows he's act least trying to do that. Link to comment Share on other sites More sharing options...
Darklight Posted December 26, 2012 Share Posted December 26, 2012 I notice that Seanalty prefers to make characters that are serious toned and human. To be honest, though, I wouldn't mind seeing him do something different. The fact that he's adding Cactaur to the next update shows he's act least trying to do that. from what he said Cactaur was already in it but only as a sub boss this time he well be a playable character Link to comment Share on other sites More sharing options...
MugoUrth Posted December 26, 2012 Share Posted December 26, 2012 Who's the final boss? Link to comment Share on other sites More sharing options...
jlite Posted December 28, 2012 Share Posted December 28, 2012 Whoa! Thanks Laharl. Link to comment Share on other sites More sharing options...
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