Jump to content


Photo

Tops Venom edited


  • Please log in to reply
9 replies to this topic

#1 aperson98

aperson98
  • Members
  • 268 posts

Posted 13 September 2012 - 10:25 AM

Video-
http://www.dailymoti...nage_videogames

Comment-
While I thought Tops venom had some good ideas I felt it was buggy and unfinished in gameplay. So I made a quick fixes to the worst of Venom's problems. hoping that, maybe I could entice Robotmonkeyhead into polishing this guy if the worst of Venom's mucky mess was cleaned up a bit lol.
Here's a quick fix list if your curious.

-A lot of sprites realigned
- Most Clsns changed to be more simple, in addition most have blue boxes over the red now
- Trendil Grab and his Impaler Hyper no longer miss up close
- overall Width edited to be wider
- some Hypers edited to be less powerful,but are easier to combo into
- when P2 is trapped in Web ball he/she no longer dissapears briefly when breaking free.
-in addition P2 will fall in a hurt state when trapped above the ground in web ball.
- Web ball can no longer trap P2 in an infinite
-Slug ball throwing animation made slower making it less spammable
- Slug Ball when hit no longer turns into a clone of Venom
- less push when hitting p2 with standing basic moves making it easier to combo, however his basics are a little weaker.
- Ground slam throw fixed
- The Madness hyper edited to be hittable now, Venom has a new detransformation state when hit.
-Made display name simply "Venom"
- disabled his air Hyper I hated it to be honest

download- http://www.mediafire...13zcv0vgu6wyb24

I hope this brings him to a semi-playable state at least.
  • 0

#2 Staubhold

Staubhold

    Experienced Zombie Killer

  • Members
  • 240 posts

Posted 13 September 2012 - 10:37 AM

AI activates itself. Had it in training mode... Hyper 4 (The Madness?) activation only with ~D, DB, B, a+b? Varnage hyper (TBH, I hate that one) is gone? AI pulled it out...
  • 0

#3 Laharl

Laharl

    Mother Fuckin Money

  • Global Moderators
  • 4,714 posts

Posted 13 September 2012 - 10:43 AM

moving this to your releases/edits nice to see you trying to fix something that was terrible, thanks dude.
  • 0

#4 aperson98

aperson98
  • Members
  • 268 posts

Posted 13 September 2012 - 11:11 AM

AI activates itself.
Had it in training mode...

Hyper 4 (The Madness?) activation only with ~D, DB, B, a+b?

Varnage hyper (TBH, I hate that one) is gone? AI pulled it out...


Figures Tops had faulty AI activation as well lol. I can remove it, but I can't code a replacment lol I suck at AI coding.
The hyper I removed wasn't the Varnage Hyper it was his only air hyper. I thought it looked looked soo bad it was just venom's hard kick with enlarged ehh thingies.
I'll also be sure to add B+C command for Hyper 4 too.
  • 0

#5 Staubhold

Staubhold

    Experienced Zombie Killer

  • Members
  • 240 posts

Posted 13 September 2012 - 11:50 AM

I'll also be sure to add B+C command for Hyper 4 too.


...and a+c... :=D:
  • 0

#6 aperson98

aperson98
  • Members
  • 268 posts

Posted 16 September 2012 - 05:30 PM

yeah cant forget that button combo too lol. Does anyone think I should edit his commamd normals into close versions ? His light kick knee would benefit methinks.
  • 0

#7 Zaibatsu

Zaibatsu
  • Creator
  • 398 posts

Posted 16 September 2012 - 08:17 PM

thanks for the edit, I'm gonna try it out and feedback it!
  • 0

#8 RobotMonkeyHead

RobotMonkeyHead
  • Members
  • 45 posts

Posted 28 October 2012 - 08:37 PM

Hey man, just read this post. My comps been down for a couple months, so I've missed a lot. To be honest, I've got quite a bit on the table right now as it is, and this thing needs a Lot of work! At this point its gonna be another few months at least before I have myself freed up, but Venom IS one of my all time favorite comic chars, and it looks like you've done quite a bit of work on him already tho, so I'll tell ya what: If you want to give me a quick list of a few things that you think he could really use that you're having trouble with I'll spend a night or two and see what I can do. Sound ok?
  • 0

#9 jlite

jlite
  • Members
  • 75 posts

Posted 05 December 2012 - 02:48 AM

I gotta check this out ,Thanks aperson98.
  • 0

#10 Moʋniƭorirɲ

Moʋniƭorirɲ
  • Members
  • 147 posts

Posted 18 December 2012 - 07:33 AM

I just checked your Venom and there some problems with his strong punch on ground, characters are put aside without damage. Is original Venom had this bug?
  • 0