GarfieldfanMUGEN Posted December 1, 2017 Share Posted December 1, 2017 Anyone know how to limit the amount of times moves can be performed? I'm currently editing @WlanmaniaX's Rocko, and I remembered seeing THIS: So I'm wondering if there is a way if you can limit the amount of times a move can be performed per round. (I vaguely remember TheIranSonic doing this before he retired, when he edited Neo Sonic.) Link to comment Share on other sites More sharing options...
0 RMaster007 Posted December 1, 2017 Share Posted December 1, 2017 I might know how. I saw some code in Chargin' Chuck when I was editing him. This code is in the CMD file and it prevented projectile moves from being used when another projectile was on screen. I can show you the code later. Edit: Here's what you should insert: triggerall = numhelper(6309) = 0 Link to comment Share on other sites More sharing options...
0 GarfieldfanMUGEN Posted December 6, 2017 Author Share Posted December 6, 2017 On 12/1/2017 at 8:41 AM, RMaster007 said: Here's what you should insert: triggerall = numhelper(6309) = 0 That seems helpful, but I already saw a helpful bit of coding from Veanko's Garfield. All I need to do is set up a new variable and make sure Spunky can be assisted three times. The code above may be helpful to prevent spamming and ruining your chances of surviving with this move, so I'll give you best answer for that. Thanks, dude. Link to comment Share on other sites More sharing options...
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GarfieldfanMUGEN
Anyone know how to limit the amount of times moves can be performed?
I'm currently editing @WlanmaniaX's Rocko, and I remembered seeing THIS:
So I'm wondering if there is a way if you can limit the amount of times a move can be performed per round.
(I vaguely remember TheIranSonic doing this before he retired, when he edited Neo Sonic.)
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