gui0007 Posted September 8, 2017 Share Posted September 8, 2017 PREVIEW DOWNLOADhttp://network.mugenguild.com/jmorphman/characters/Joe.7z INFO From the char's Readme - Total revamp/recode. Added a more extensive color separation by Shao_kun. Overhauled sprites, damage levels, animations, hitboxes, and coding. Now (mostly) uses frame data/velocities/timings from CvS2. - Hit sparks reduced 65% in size - Added EXPLODsive Buffering system, projectile reflection, and compatibility with the Reigi no Ishizue super from Vans's Chizuru. - LP/MP Hurricane Upper projectiles now fade away after travelling a short distance - EX Slash Kick now launches opponents upwards, and no longer wall bounces, so that comboing off it is easier - EX Golden Heel had its damage adjusted, can no longer be comboed into, and can be performed multiple times per combo - Added alternative command for TNT punch - Added new sprites for Dynamite Fist - EX TNT punch has new animation and hit behavior patterned after KOFXIII - MAX Screw Upper now goes full screen, and won't lose hits as it moves forward - Golden Tiger Kick had its damage adjusted, it has new effects, and its hit behavior now matches KOF2002UM Link to comment Share on other sites More sharing options...
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