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WIP Jin Kazama


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#1 tohnoshiki

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Posted 21 January 2012 - 09:01 PM

yes that is correct folks I am making Jin Kazama from Tekken, I'm using his Tekken mobile sprites...which aren't that bad actually...he should be finished before february 10th...that's kinda my "time frame" for him...if he isn't done by then im fixing something major...so far i got his walking, jumping, turning, crouching, light punch, taunt, win, and intro done
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#2 Ultiɱℯciɑ

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Posted 21 January 2012 - 09:25 PM

Screenies? http://mugenfreefora...tyle_emoticons/default/tongue.png
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#3 ZXRagna

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Posted 21 January 2012 - 09:35 PM

why not use CVSNB's sprites? (the ones SeanAltly used for his jin) While the tekken mobile sprites are alright, CVSNB's CvS style jin sprites are superior.
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#4 Ryon

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Posted 21 January 2012 - 09:44 PM

i forget why he decided these.. but i guess cause there is no other Jin like the one he is making in mugen. and he is still learning the very basics. so he needs someone easy to work with.
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#5 tohnoshiki

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Posted 22 January 2012 - 03:16 AM

besides, if i did make a CvS2 styled Jin or used those sprites...ppl would think im making a clone so...yeah....im still deciding on who my next char should be
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#6 tohnoshiki

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Posted 22 January 2012 - 06:53 PM

also.....off the no bullshit...Most ofmy work got deleted im back to where i was stuck at yesterday (the whole air jump thing) all that work is gone
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#7 Ryon

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Posted 22 January 2012 - 07:28 PM

well you know how to fix that. its your animation. use -1 time on the last frame. and remember what i told you about reusing your animation for other things.
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#8 tohnoshiki

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Posted 22 January 2012 - 09:10 PM

i remember that, lol that's how i got most of the lost files fixed...im also gonna back up liek every time i add something....also i need some sounds...and those sexy flames of yours
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#9 Ryon

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Posted 22 January 2012 - 09:40 PM

yeah.... well yeah.... fire is my speciality.
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#10 tohnoshiki

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Posted 22 January 2012 - 10:04 PM

i know they are, i cream my pants from the mere awesomeness...but don't tell cici. also i'm having soem troubles on air guard
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#11 Ryon

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Posted 22 January 2012 - 10:19 PM

what kind?
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#12 tohnoshiki

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Posted 22 January 2012 - 10:39 PM

what the flames or air guard?
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#13 Ryon

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Posted 22 January 2012 - 11:28 PM

the air guard ass LOL. the flames are nothing for you to worry about yet.
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#14 tohnoshiki

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Posted 23 January 2012 - 12:44 AM

oh, wait....whaddya mean what kind? lol the air guard end frame disappears...and idk how to fix it
wait....my bad no he stays in the last frame and i can't continue to air combo


Nvm, I fixed it....i got all his basic attacks done...backwards hop....im gonna work on his throw...i don't want the command to be forward and heavy but....maybe i should do somethin else....
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#15 Reverse Yu

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Posted 23 January 2012 - 02:44 AM

U can always customize your commands for throws. Just have a new throw state or override the old throw state in both cmd and cns.
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#16 Ultiɱℯciɑ

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Posted 23 January 2012 - 02:47 AM

The Soul Edge/Calibur series the throw is the block button+attack. Or if you're making a 4 buttons, you can use button 5 or 6 to throw.
Just throwing ideas http://mugenfreefora...tyle_emoticons/default/tongue.png
...Damn, bad and unintentional lame pun
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#17 tohnoshiki

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Posted 23 January 2012 - 03:06 AM

lol, throwing ideas...also vex, <----- not great at coding lol....I'd need some help with that...i might have button 5 or 6 be used for throws..that way i can use his failed throw animation
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#18 Ultiɱℯciɑ

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Posted 23 January 2012 - 03:14 AM

Want some more random ideas? Button 5 for throwing and button 6 for dodging or rolling (or both if you add with the directionals)
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#19 tohnoshiki

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Posted 23 January 2012 - 03:20 AM

if i still have his dodge animations...i'll do that...shit....ok i got an idea...i'll use his dash animations and add an effect or something to make him go through the enemy
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#20 tohnoshiki

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Posted 23 January 2012 - 03:28 AM

......im about to rage quit....he has no crouching attacks and barely a jumping attack....fuck.....i might have to scrap this guy and make a NEW character.....ugh
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#21 JDM

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Posted 23 January 2012 - 04:13 AM

There's a Heihachi out there in Tekken Mobile style that you could use as a reference. Want me to link it?
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#22 tohnoshiki

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Posted 23 January 2012 - 04:18 AM

his body parts are split, unlike Jin's....and i don't really feel like making it for his skills
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#23 tohnoshiki

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Posted 24 January 2012 - 07:09 PM

Jin doesn't have all required sprites...so who should I make next? and is it ripped already lol
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#24 Reverse Yu

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Posted 24 January 2012 - 07:20 PM

Ahh.. I need to see that sprite sheet again lol
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#25 tohnoshiki

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Posted 24 January 2012 - 07:24 PM

mmk.

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