thebestmlTBM

(WIP) Kuki Sanban (Numbuh 3)

99 posts in this topic

17 hours ago, thebestmlTBM said:

Keep it up, my man! The only problem was she needs more hamsters to attack, and on the other was the updated hyper portrait (if you see what I made, importantly).

 

By the way, Any updates you planning for H.I.P.P.I.E H.O.P and F.R.A.P.P.E?

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Splendid! I loved the KND in Cartoon Network as a kid, my fav was Numbuh 4/Wally.

 

These sprites for Numbuh 3 are gorgeous! Delicious and cute like a mix of green Pokeberries with cream, as Cilan said.

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She's cos playing as Grimm form the Adventures of Billy and Mandy? (OFF TOPIC) Someone should make Mandy since we got Billy and Grimm.

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Sprite Sheet has been updated

 

=New Guard
+G.U.M.Z.O.O.K.A. Special
+Lose (Time Over)
+Summoning H.I.P.P.I.E.H.O.P. Hyper Level 3
+Victory 5 (Might be the last one)

From what I'm seeing so far, the Special Move Sprites and the Hypers are finished.

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Well bad news, since my high school starts in a few weeks, I definitely won't have time to work on the coding of Kuki Sanban.

Besides I already told everyone the 2 W.I.Ps I just released last weekend were the last. So yea sorry bout that....

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3 minutes ago, DS12 Productions said:

Well bad news, since my high school starts in a few weeks, I definitely won't have time to work on the coding of Kuki Sanban.

Besides I already told everyone the 2 W.I.Ps I just released last weekend were the last. So yea sorry bout that....

Aww.

Well I understand. I already put in "???" under "Future Coding".

That way, I will need to find another coder.

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5 hours ago, thebestmlTBM said:

Sprite Sheets has been updated

 

=Butterfly Suit Sprite Fixed
=Heavy Kick (Stand) Updated
+Bee Stung

From what I am seeing, she needs to have more basic moves (like she will uses her M.U.S.K.E.T to shoot down the ground as her Crouch Hard Punch (Z) before her super jump, similar to Duck Dodgers and Zim) and also the skunk, hyper portrait and time over needs to be fixed importantly.

 

But still, great job on your updates so far! So I am guessing you want to help with CaillouStrawberry to code her right?

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9 minutes ago, WlanmaniaX said:

From what I am seeing, she needs to have more basic moves (like she will uses her M.U.S.K.E.T to shoot down the ground as her Crouch Hard Punch (Z) before her super jump, similar to Duck Dodgers and Zim) and also the skunk, hyper portrait and time over needs to be fixed importantly.

 

But still, great job on your updates so far! So I am guessing you want to help with CaillouStrawberry to code her right?

Sadly no. He said he's going on a Big Break from MUGEN and started making some OpenBOR Project.

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38 minutes ago, thebestmlTBM said:

Sadly no. He said he's going on a Big Break from MUGEN and started making some OpenBOR Project.

Oh...okay then. But I am not sure about coding her but, I am still having a few more ideas, especially the M.U.S.K.E.T one for her Z move, Summlning the Real Rainbow Monkies as her another Lv. 1 and the dizzy effects (with Rainbow Monkey faces around on her head).

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32 minutes ago, WlanmaniaX said:

Oh...okay then. But I am not sure about coding her but, I am still having a few more ideas, especially the M.U.S.K.E.T one for her Z move, Summlning the Real Rainbow Monkies as her another Lv. 1 and the dizzy effects (with Rainbow Monkey faces around on her head).

 

Though any chance if you can think about making Mojo Jojo or Nigel Uno if anyone needs after?

Well I told you. I only making sprites for one character. The rest are just for show.

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8 hours ago, thebestmlTBM said:

 

Well I told you. I only making sprites for one character. The rest are just for show.

Oh! Right! Sorry that I couldn't listen carefully from what you've said.

 

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5 hours ago, jenngra505 said:

I'll give coding her a shot.

Well if you want, you can show it to us, but make sure your video needs to be unlisted on youtube and post the link here. If it gets 5 positives in MFFA, I might add you as Future Coder.

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Just now, jenngra505 said:

The video won't be ready until more sprites are completed such as jumping back, crouch heavy punch, and crouch light kick.

And that's what we're working on.

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