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MUGENGERS 3 HD Screenpack Released


Duralminn

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MUGENGERS 3 HD Screenpack by Duralminn

The third version of MUGENGERS Screenpack is released.
This time, I had some works for 1.1 HD MUGEN.
It was not so easy but quite interesting and have many advantages.
After I recorded this video, I edited some select cursor(done).
Hope you like this. Please enjoy :)

 

This is for MUGEN 1.1 and 1280x720 screen.
And also I added Orochi Kyo MA by MichaelArmaros which I edited some portraits for this screenpack.

 

This also included portrait sample files like psd and png.
You need Photoshop to edit.

 

Lifebar portrait is suitable with localcoord = 427,240

 

* This screenpack doesn't include
- Victory Screen (Only loading logo)
- Ending Credit
- Fightfx Files (Basic Fightfx)

 

Check here for download.
http://jxhkld.wixsite.com/duralminn-production/single-post/2017/03/09/MUGENGERS-3-HD-Screenpack-Released

 

 

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If you find any problems for this, please notice me.
Thanks :)

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I found this the other day on your Youtube Channel. LOVE IT! I might make this my main SP :D

 

Its sleek, elegant but simple at the same time and i LOVE the port design! I don't use localcoord on my chars however so i changed the port values to 0.25 in the System and Fight.def's so i can use my roster.

 

I've made a few complete ports, they take a while to make due to the shadow effect behind the characters and the Feathering, took me a while to find the correct value for the feathering.

 

AWESOME job! : D

 

Edit: Idk if this is because i edited the port scaling, but whenever i go to the 2nd row, the ports are slightly up and so is the curser, and it gets worse the farther down i go in each row.

 

w8rpj55.png

 

Edit: Nope, this is definately a bug with default. Right out the box. Installed a fresh copy, and the ports and curser/select are misaligned.

 

RiJgMmm.png

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16 hours ago, Nyuri said:

I found this the other day on your Youtube Channel. LOVE IT! I might make this my main SP :D

 

Its sleek, elegant but simple at the same time and i LOVE the port design! I don't use localcoord on my chars however so i changed the port values to 0.25 in the System and Fight.def's so i can use my roster.

 

I've made a few complete ports, they take a while to make due to the shadow effect behind the characters and the Feathering, took me a while to find the correct value for the feathering.

 

AWESOME job! : D

 

Edit: Idk if this is because i edited the port scaling, but whenever i go to the 2nd row, the ports are slightly up and so is the curser, and it gets worse the farther down i go in each row.

 

w8rpj55.png

 

Edit: Nope, this is definately a bug with default. Right out the box. Installed a fresh copy, and the ports and curser/select are misaligned.

 

RiJgMmm.png

 

Oops, I missed the thing that the vertical cell space is same with horizontal cell space.
I'm sorry, I will change select cell to fit well now. So sorry

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17 hours ago, Nyuri said:

I found this the other day on your Youtube Channel. LOVE IT! I might make this my main SP :D

 

Its sleek, elegant but simple at the same time and i LOVE the port design! I don't use localcoord on my chars however so i changed the port values to 0.25 in the System and Fight.def's so i can use my roster.

 

I've made a few complete ports, they take a while to make due to the shadow effect behind the characters and the Feathering, took me a while to find the correct value for the feathering.

 

AWESOME job! : D

 

Edit: Idk if this is because i edited the port scaling, but whenever i go to the 2nd row, the ports are slightly up and so is the curser, and it gets worse the farther down i go in each row.

 

w8rpj55.png

 

Edit: Nope, this is definately a bug with default. Right out the box. Installed a fresh copy, and the ports and curser/select are misaligned.

 

RiJgMmm.png

 

The problem is fixed. Please redownload the file.

Sorry and thanks for your attention :)

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