Lord Batros Posted December 8, 2016 Share Posted December 8, 2016 I was wondering if some of our resident stage creators could tell me how to make a stage brighter? Particularly The Kove I want to be able to really see the detail in the stage. .its just much to dark..i opened it in FF but couldn't figure it out...any ideas? Link to comment Share on other sites More sharing options...
0 Lord Batros Posted December 9, 2016 Author Share Posted December 9, 2016 sweet...thanx bud still helping me out Link to comment Share on other sites More sharing options...
0 Kazagami Posted December 9, 2016 Share Posted December 9, 2016 Hey man, i checked the stage a bit, it seems that you can make the stage brighter by modifying the trans on the rain code: [BG Rain] type = normal spriteno = 0, 3 start = 0, 200 delta = 2, 2 mask = 1 tile = 1,1trans = addalpha alpha = 50,126 velocity = 7,28 layerno = 1 change it to [BG Rain] type = normal spriteno = 0, 3 start = 0, 200 delta = 2, 2 mask = 1 tile = 1,1trans = add velocity = 7,28 layerno = 1 And the result: Riku Minato 1 Link to comment Share on other sites More sharing options...
0 RobotMonkeyHead Posted December 9, 2016 Share Posted December 9, 2016 Slick. Looks great. Link to comment Share on other sites More sharing options...
Question
Lord Batros
I was wondering if some of our resident stage creators could tell me how to make a stage brighter?
Particularly The Kove
I want to be able to really see the detail in the stage. .its just much to dark..i opened it in FF but couldn't figure it out...any ideas?
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