SegaStar Posted August 28, 2016 Share Posted August 28, 2016 s... I've been wondering how to change the resolution on my stages..i'm trying to make my CVS2 Aomori stage fullscreen and my Audiosurf stage full screen but no tutorials are helping...sorry i'm a noob at this... Link to comment Share on other sites More sharing options...
0 Kazagami Posted August 29, 2016 Share Posted August 29, 2016 Yo, this is the method i use. (credit to Dissidia) Low Resolution/High Resolution Winmugen+ Stages: Under [StageInfo] in the .def file, add this line: localcoord = 425,240. Both boundleft and boundright must be substracted by 55 in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number. MUGEN 1.0+ coded 320,240 stages: Under [StageInfo] in the .def file, add this line: localcoord = 425,240 Both boundleft and boundright must be substracted by 55 in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number. MUGEN 1.0+ coded 640,480 stages: Under [StageInfo] in the .def file, change the line localcoord = 640,480 to localcoord = 850,480 Both boundleft and boundright must be substracted by 105 in order to prevent going off bounds. Example: boundleft = ??? - 105 = The new number. SegaStar 1 Link to comment Share on other sites More sharing options...
0 SegaStar Posted August 29, 2016 Author Share Posted August 29, 2016 15 hours ago, Ryoucchi said: Yo, this is the method i use. (credit to Dissidia) Low Resolution/High Resolution Winmugen+ Stages: Under [StageInfo] in the .def file, add this line: localcoord = 425,240. Both boundleft and boundright must be substracted by 55 in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number. MUGEN 1.0+ coded 320,240 stages: Under [StageInfo] in the .def file, add this line: localcoord = 425,240 Both boundleft and boundright must be substracted by 55 in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number. MUGEN 1.0+ coded 640,480 stages: Under [StageInfo] in the .def file, change the line localcoord = 640,480 to localcoord = 850,480 Both boundleft and boundright must be substracted by 105 in order to prevent going off bounds. Example: boundleft = ??? - 105 = The new number. Your the best thanks! Link to comment Share on other sites More sharing options...
0 SegaStar Posted August 29, 2016 Author Share Posted August 29, 2016 Yup, it works, Link to comment Share on other sites More sharing options...
0 SegaStar Posted August 29, 2016 Author Share Posted August 29, 2016 1 hour ago, SegaStar said: Yup, it works, But there's is one problem with this stage... any reason why? Link to comment Share on other sites More sharing options...
0 Kazagami Posted September 1, 2016 Share Posted September 1, 2016 Forgot to mention that not all stages could showing up properly in widescreen; you could get around it with scalestart if you're using 1.1 though. Link to comment Share on other sites More sharing options...
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SegaStar
s... I've been wondering how to change the resolution on my stages..i'm trying to make my CVS2 Aomori stage fullscreen and my Audiosurf stage full screen but no tutorials are helping...sorry i'm a noob at this...
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