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SSJ3 Gokou 2.0


gabe555

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About the project:
SSJ3 Gokou is a DBZ character in super butoden size.
The whole sheet is based on UB22/Shin butoden sprites, sprited and coded by me.
I released the character beta back in 2012 when I suddenly quitted Mugen, you can find it around there.
Character already contents:
- Genki Dama
- Dragon Fist
- Kame hame ha
- Chou Kame hame ha
- 6 special melee moves
- Dodge, parry, counter and Ex moves, zanzouken, fireballs and more...

 

 

Changelog

- New head based on 3DS EB
- More Sprites
- Shoryuken new sprite/frame
- New genki Dama frame/goku sprite
- Genki Dama Fixed *
- Different fxs on Genki Dama
- Chou Kame Bugs Fixed
- Chou Kame compatible with MFT chars Clashes
- Added Emiliano's Hit Clash
- Emiliano's Hit Sparks
- 6 New palletes
- New Ki Charge
- Main Intro completed and the rest was deleted*
- 3 new Intros Added
- Meteor Smash completed
- Meteor Smash cannot be performmed in team mode
- Meteor Smash bug against superarmor fixed
- Rage Mode cannot use Ki Attacks
- Dash and walk faster during Rage mode
- Infinite Automatic Teleport Combos during Rage mode
- Infinite Manual teleport combos during rage mode
- Can connect teleport combos after every Melee specials
- Added Third jump kick
- Dash Backwards is now constant
- Adedd one more move on EX Flip Kicks
- Added one more move on EX Shoryuken/Air Fang
- Added one more move on Ex Elbow Smash
- Animated FWD Dash
- Ryu Ken's Body fire is now random sized
- Ryu Ken does not dissapear from the screen when p2 cornered and changes Dragon head animation when going straigh up.
- Added commands for Super Jump Forward and Backwards (it was complicatted to perform before this).
- KO Effect
- Super Portraits
- Fire Flip Kick Improved with new frames (Andy from KOF style)
- Added Recovery Kick
- Some Fxs re mastered

- And Things I forget now...


Gotta adjust some damage values yet.
Open to suggestions and ideas.

 

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This looks really really good. Can you make the dents in the ground stay the whole round? And cause the Genki Dama to turn the whole screen white and shake it? Can you add a Oozaru special? The Oozaru super move Ax had in his Goku was the best one Ive ever seen.

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3 hours ago, AxSeeker said:

Are you gabe from MK mugen stuff? If so, I am amazed you're doing dragonball. This outta be good!

Nope, I'm not that gabe, sorry.

 

3 hours ago, Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ said:

This looks really really good. Can you make the dents in the ground stay the whole round? And cause the Genki Dama to turn the whole screen white and shake it? Can you add a Oozaru special? The Oozaru super move Ax had in his Goku was the best one Ive ever seen.

Thank you!

-mmm I don't remember relation between Oozaru and SSJ3.

Thanks for the ideas.

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Remember the SSJ3 Transformation? He partly goes Oozaru, then flips back to normal Saiyan. You could make a special where the full Earth comes out and he transforms into a golden Oozaru? Or like Ax's, he just powers down to normal, then transforms at the moon

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9 hours ago, Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ said:

Remember the SSJ3 Transformation? He partly goes Oozaru, then flips back to normal Saiyan. You could make a special where the full Earth comes out and he transforms into a golden Oozaru? Or like Ax's, he just powers down to normal, then transforms at the moon

 

Monkeys are so awesome!

 

In Gt kid Goku was at lvl3 and then went ape before landing on lvl4. In the first lvl3 transformation the Oozaru was briefly seen as part of the saiyan culminations of change. It could be used as a BG splash effect or just a golden Oozaru transform by these two examples mentioned just now.

 

Though for me I would like to see more glowing white and gold. Goku did that a lot his first time going lvl3.

@4:32

 

 

awesome!

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On 5/7/2016 at 8:16 PM, Iver said:

Awesome! I liked your Goku, but was a Beta and think will be a better version! Looks nice that smart pallete of SSGSS hehe.


I hope you release this soon :OhYeah:

 

Thanks Iver +1, I bet you gonna find lot of differences between 2.0 and the beta version, the gameplay is still the same, but I'm adding lots of modifications and extra stuff.

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  • 3 weeks later...

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