Popular Post Gladiacloud Posted May 1, 2016 Popular Post Share Posted May 1, 2016 Gladiacloud here. I know, I admit it's been a long time since my release of Silver the Hedgehog, and I wanted so much to release as soon as the character that I'm releasing today, but it did not happen. In any case, our new character is finally finished: here comes a new Pokémon challenger! HERACROSS! SCREENSHOTS: DOWNLOAD LINK:https://1drv.ms/u/s!AqetQpKH8pFlhGOxkssNtLqrbMrj Why did I say that it is "our" character? Well, because this character was not made only by me, than all my previous characters. I created Heracross with another Mugen author, Dylanius, that I thanks him very much for the help. I only worked on sprites, Dylanius instead has worked on the coding, effects, sounds, palettes, and moveset. Have fun with our new Pokémon character, and stay tuned ... barring unforeseen circumstances, my next character might make you jump for joy. Bye! gui0007, DarkWolf13, Ganbare-Lucifer and 2 others 5 Link to comment Share on other sites More sharing options...
TopKirby8305 Posted May 1, 2016 Share Posted May 1, 2016 Shweet! I've been saving up a spot for Heracross on my roster! :3 Link to comment Share on other sites More sharing options...
Ganbare-Lucifer Posted May 1, 2016 Share Posted May 1, 2016 *That's an awesome release, man! You both are the epic Pokemon duo on making chars about them! (Do you have plans for Electivire or Chesnaught?) Link to comment Share on other sites More sharing options...
Solarflared Posted May 1, 2016 Share Posted May 1, 2016 7 minutes ago, Sans said: * (Do you have plans for Electivire or Chesnaught?) Unfortunately, not at the moment. Also, here's a video for all of you. Ori-Ori and gui0007 2 Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted May 1, 2016 Share Posted May 1, 2016 Gosh, he's slow. Frame 10 jab. That's slower than Bayonetta's. Can't find too much yet other than standing medium being unable to combo into standing heavy in a corner. Minor nitpick being that the motion blur doesn't turn silver when Iron Defense is active. Link to comment Share on other sites More sharing options...
JARRO77 Posted May 1, 2016 Share Posted May 1, 2016 really an awesome release!!! i'm a Pokemon fan and you have really alot of talent :) hope one day you release Tyranitar :) Ori-Ori 1 Link to comment Share on other sites More sharing options...
DarkWolf13 Posted May 1, 2016 Share Posted May 1, 2016 I see a new MvC2-style potential candidate here!!! I'm excited! Link to comment Share on other sites More sharing options...
jenngra505 Posted May 1, 2016 Share Posted May 1, 2016 Feedback: Fury Attack, Retaliate and the last hit of Megahorn give power back. Link to comment Share on other sites More sharing options...
Solarflared Posted May 1, 2016 Share Posted May 1, 2016 1 hour ago, DarkWolf13 said: I see a new MvC2-style potential candidate here!!! I'm excited! FOUR BUTTONED. And please don't make it too skinny. 36 minutes ago, jenngra505 said: Feedback: Fury Attack, Retaliate and the last hit of Megahorn give power back. I seriously need to watch for these often. 3 hours ago, GarchompMatt said: Gosh, he's slow. Frame 9 jab. Bayonetta would be proud. Can't find too much yet other than standing medium being unable to combo into standing heavy in a corner. Minor nitpick being that the motion blur doesn't turn silver when Iron Defense is active. I tried to make Heracross a toned-down "Mighty Glacier" of a sort. Slow but powerful. oh yeah the motion blur not going silver I don't know why I didn't think about that. Link to comment Share on other sites More sharing options...
Superkingkong65 Posted May 1, 2016 Share Posted May 1, 2016 Cool character! :D Link to comment Share on other sites More sharing options...
Solarflared Posted May 1, 2016 Share Posted May 1, 2016 Just now, superkingkong65 said: Cool character! :D "nice char +1" Link to comment Share on other sites More sharing options...
jenngra505 Posted May 1, 2016 Share Posted May 1, 2016 8 minutes ago, Dylanius the Kirby said: FOUR BUTTONED. And please don't make it too skinny. I seriously need to watch for these often. I tried to make Heracross a toned-down "Mighty Glacier" of a sort. Slow but powerful. oh yeah the motion blur not going silver I don't know why I didn't think about that. When I added him to my roster I made him slightly faster and slightly more powerful because I felt he was low tier. Link to comment Share on other sites More sharing options...
Solarflared Posted May 1, 2016 Share Posted May 1, 2016 2 minutes ago, jenngra505 said: When I added him to my roster I made him slightly faster and slightly more powerful because I felt he was low tier. ...but in all seriousness, though, do you really think I suck at making a Mighty Glacier out of a character that's supposed to be a Mighty Glacier in the Pokémon RPGs? Link to comment Share on other sites More sharing options...
jenngra505 Posted May 1, 2016 Share Posted May 1, 2016 5 minutes ago, Dylanius the Kirby said: ...but in all seriousness, though, do you really think I suck at making a Mighty Glacier out of a character that's supposed to be a Mighty Glacier in the Pokémon RPGs? I just feel he could be a bit better balance wise. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted May 1, 2016 Share Posted May 1, 2016 He's not as powerful as he probably should be, is all. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted May 3, 2016 Share Posted May 3, 2016 I think the misspelling of Retaliate in the ReadMe was mentioned over at MFG, so... -ReadMe states that Counter is activated using RDP Punch, when it's actually QCB Punch. -Holding up while using the bubble shield on the ground causes a buzzing sound effect to play. Link to comment Share on other sites More sharing options...
gui0007 Posted May 4, 2016 Share Posted May 4, 2016 @Gladiacloud @Dylanius the Kirby Nice Heracross fellas! Also nice video Dylanius ma'bruh, but it's my turn now! >:) Link to comment Share on other sites More sharing options...
RicePigeon Posted May 5, 2016 Share Posted May 5, 2016 copypasta from MFG; All normals are safer on block than on hit Most of the normals have little to no priority, including the jabs j.X -> j.C is a corner infinite Forward dash -> j.Z is another infinite Additionally, i feel that Counter could use a slight tweak. While I like that you made it based on hitbox positioning like Gouken's counter in SF4 did, the idea that it still only counters attacks based on their hitdef properties still irks me. For instance, low hitting standing attacks do exist (certain LKs, for example), which the low counter will fail to detect due to it not being defined as crouching. I would set it up to be based on hitbox positioning alone, independent of hitdef properties aside the obvious Attack/Projectile/Throw differences. Also the 10 frame startup on the jab someone else pointed out. Even for slow moving grappler types this is still pretty slow for a jab. Ori-Ori 1 Link to comment Share on other sites More sharing options...
Solarflared Posted May 5, 2016 Share Posted May 5, 2016 So apparently one of the moves has a glitchy effect. Have a patch. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted May 5, 2016 Share Posted May 5, 2016 3 hours ago, Ricepigeon said: Additionally, i feel that Counter could use a slight tweak. While I like that you made it based on hitbox positioning like Gouken's counter in SF4 did, the idea that it still only counters attacks based on their hitdef properties still irks me. For instance, low hitting standing attacks do exist (certain LKs, for example), which the low counter will fail to detect due to it not being defined as crouching. I would set it up to be based on hitbox positioning alone, independent of hitdef properties aside the obvious Attack/Projectile/Throw differences. They all counter standing attacks, though light and medium also counter crouching attacks while heavy also counters aerials. Link to comment Share on other sites More sharing options...
AxSeeker Posted May 10, 2016 Share Posted May 10, 2016 I was wondering about this character ever since mugen wikia had it up as a wip from gladicloud. The character is a nice fighter, true to its type, and it has very fluid and detailed animations. Link to comment Share on other sites More sharing options...
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