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How to make character stay in a mode?


MLG NOSCOPE DUANE

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it sorta depends on how evil ryu mode is activated, is it by a palette (hold start when selecting?) or is it done in the middle of a match by super?

 

also, there is a SF3 Evil Ryu (not by Helios) that is VERY good. I think it's by Vyn.

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On 5/3/2016 at 5:58 PM, Ryon said:

it sorta depends on how evil ryu mode is activated, is it by a palette (hold start when selecting?) or is it done in the middle of a match by super?

 

also, there is a SF3 Evil Ryu (not by Helios) that is VERY good. I think it's by Vyn.

hold start when selecting

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ok so its tricky then. you need to find out what variable changes when you select a certain palette (palette 1 -  6 is normal, 7 - 12 are for when you hold start, so its one of those)

 

after you locate the variable, you just need to make sure its always on.

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16 hours ago, Ryon said:

ok so its tricky then. you need to find out what variable changes when you select a certain palette (palette 1 -  6 is normal, 7 - 12 are for when you hold start, so its one of those)

 

after you locate the variable, you just need to make sure its always on.

how?

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Look into the character's code, check for any instance of "VarSet" or "VarAdd" or whatever that is triggered by "PalNo = whatever". (It will most likely be some number(s) from 7-12)

 

Add a new VarSet in the character's -2 states using trigger = 1.  Make sure the variable and value are the same as the one you found.

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