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(^o^) character AI


Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ

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On 3/26/2016 at 6:08 PM, Lucasmic said:

Two places you should go to, first the config text document. You can also open up the AI.cns with something like wordpad or notepad.

I went in config, =

 


[Statedef 9999]

[State AI§ŒÀ]
Type = VarSet
trigger1 = !RoundsExisted
var(57) = 0
IgNoreHitPause = 1
;0=on 1=off

 

[State AI§ŒÀƒ^ƒbƒOEƒ`[ƒ€Žž]
Type = VarSet
Trigger1 = TeamMode = simul
Trigger2 = TeamMode = turns
var(57) = 1
IgNoreHitPause = 1
;0=on 1=off

 

[State AIƒŒƒxƒ‹(Å‘å11)]
Type = VarSet
trigger1 = !RoundsExisted
var(58) = 7 ;I changed this from 7 to 1, and still no change
IgNoreHitPause = 1
;11‚Í’´”½‰ž

 

[State AI펞‹N“®]
Type = VarSet
trigger1 = !RoundsExisted
var(59) = 0
IgNoreHitPause = 1
;0=off 1=on

 

[State 5903, 3]
type = ChangeState
trigger1 = roundno = 1
value = 190

[State 5903, 4]
type = ChangeState
trigger1 = 1
value = 0

 

===================================================

 

So I deleted all his numbered AI except for AI0. If difficulty max is a 10, this guy is a 10. I cut all his numbered AI except AI0 - AI3, and he is cut to about a 8, I cut everything except AI0, and hes a 5-6. There's got to be a better way of fixing these honked up characters

 

 

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You could try this, Open up the AI.cns file and look for this code

[State -3, AIƒtƒ‰ƒOƒZƒbƒg]
type = VarSet
triggerall = RoundState = [1,2]
trigger1 = Command = "AI0"

at the very bottom of all of that you will see this:

var(59)

fvar(39)

To the right of those 2 variables there will be some numbers you can change, set those to 0

 

and just below that, there will be this

[State -3, AIƒtƒ‰ƒOƒZƒbƒg]
type = VarSet
triggerall = NumHelper(10000+id)
triggerall = RoundState = [1,2]
Trigger1 = Helper(10000+id),var(59)
 

And another var 59 and another var 39 change both of those numbers to the right of those var's to 0 as well. (and if that does not completely work the way you want, there is one more way you can do it, but do what i just said anyway, because if this step does not work how you want it WILL help with the next step)

 

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I do not know about all chars, some has AI switches in Command file or some has separate cns for it.
but i have a char ,and it has switch [state] in commands section

; AI swich -> ON

[State -1,¡¾AI¿ª¹Ø¡¿]

type = Varset

triggerall = var(59) != 1

triggerall = RoundState != 3

trigger1 = command = "CPU1"

trigger2 = command = "CPU2"

trigger3 = command = "CPU3"

trigger4 = command = "CPU4"

trigger5 = command = "CPU5"

trigger6 = command = "CPU6"

trigger7 = command = "CPU7"

trigger8 = command = "CPU8"

trigger9 = command = "CPU9"

trigger10 = command = "CPU10"

trigger11 = command = "CPU11"

trigger12 = command = "CPU12"

trigger13 = command = "CPU13"

trigger14 = command = "CPU14"

trigger15 = command = "CPU15"

trigger16 = command = "CPU16"

trigger17 = command = "CPU17"

trigger18 = command = "CPU18"

trigger19 = command = "CPU19"

trigger20 = command = "CPU20"

trigger21 = command = "CPU21"

trigger22 = command = "CPU22"

trigger23 = command = "CPU23"

trigger24 = command = "CPU24"

trigger25 = command = "CPU25"

trigger26 = command = "CPU26"

trigger27 = command = "CPU27"

trigger28 = command = "CPU28"

trigger29 = command = "CPU29"

trigger30 = command = "CPU30"

trigger31 = command = "CPU31"

trigger32 = command = "CPU32"

trigger33 = command = "CPU33"

trigger34 = command = "CPU34"

trigger35 = command = "CPU35"

trigger36 = command = "CPU36"

trigger37 = command = "CPU37"

trigger38 = command = "CPU38"

trigger39 = command = "CPU39"

trigger40 = command = "CPU40"

trigger41 = command = "CPU41"

trigger42 = command = "CPU42"

trigger43 = command = "CPU43"

trigger44 = command = "CPU44"

trigger45 = command = "CPU45"

trigger46 = command = "CPU46"

trigger47 = command = "CPU47"

trigger48 = command = "CPU48"

trigger49 = command = "CPU49"

trigger50 = command = "CPU50"

trigger51 = command = "CPU51"

trigger52 = command = "CPU52"

trigger53 = command = "CPU53"

trigger54 = command = "CPU54"

trigger55 = command = "CPU55"

trigger56 = command = "CPU56"

trigger57 = command = "CPU57"

trigger58 = command = "CPU58"

trigger59 = command = "CPU59"

trigger60 = command = "CPU60"

trigger61 = 1;ÊÖ²Ù¿ª¹Ø

var(59) = 0

-------------------------------------------------------

var(59) = 0 :this is turned off now, 1 is for turning it on.
Same like the doods said above,
var(59) = 0 <----< this Var is for AI

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