TotalDramaXtremist Posted February 13, 2016 Share Posted February 13, 2016 I'm having an issue with Glasses' Shingo edit. It tends to create clones of itself as shown here: Maybe it's MUGEN 1.1 related, but that's just my guess. :/ Link to comment Share on other sites More sharing options...
0 Zzyzzyxx Posted February 19, 2016 Share Posted February 19, 2016 I have the answer. There are 2 instances in his code which refers to the helper 9910 (called KO Flash). - One in his statedef -2 [State -2, Helper] type = null;Helper triggerall = numhelper(9910) <= 0 trigger1 = winKo = 1 && movehit && stateno = [899,4999] trigger2 = winKo = 1 && Projhittime(1600) >= 0 && Projhittime(1600) <= 1 trigger3 = winKo = 1 && Projhittime(2200) >= 0 && Projhittime(2200) <= 1 trigger4 = winKo = 1 && Projhittime(3000) >= 0 && Projhittime(3000) <= 1 trigger5 = winKo = 1 && Projhittime(1000) >= 0 && Projhittime(1000) <= 1 trigger6 = winKo = 1 && stateno = 3000 && p2stateno = [5000,5050] helpertype = normal name = "KO Flash" Id = 9910 stateno = 9910 pos = 0,0 postype = p1 facing = 1 ignorehitpause = 1 supermove = 1 pausemove = 1 pausemovetime = 99999 supermovetime = 99999 ownpal = 1 - and one in his state 2401. ;KO Flash Effect [State -2, Helper] type = null;Helper triggerall = numhelper(9910) <= 0 trigger1 = winKo = 1 && movehit helpertype = normal name = "KO Flash" Id = 9910 stateno = 9910 pos = 0,0 postype = p1 facing = 1 ignorehitpause = 1 supermove = 1 pausemove = 1 pausemovetime = 99999 supermovetime = 99999 ownpal = 1 However the helper 9910 doesn`t exist. Shingo doesn`t have the state 9910 in any part of his code. Remove these 2 codes from him. Link to comment Share on other sites More sharing options...
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TotalDramaXtremist
I'm having an issue with Glasses' Shingo edit. It tends to create clones of itself as shown here:
Maybe it's MUGEN 1.1 related, but that's just my guess. :/
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