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Segata Sanshiro (KOF 20XX) Released


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Hey guys, sorry I was gone for a while. I was having difficulties with malware. I was originally going to release this character for Christmas of last year, but due to technical difficulties, I couldn't release him. But now, here he is. This character is based on a fan made King of Fighters game called KOF 20XX.  I had to make some custom sprites to make the character's animation better.  

 

Ignore this link:

̶h̶t̶t̶p̶:̶/̶/̶w̶w̶w̶.̶m̶e̶d̶i̶a̶f̶i̶r̶e̶.̶c̶o̶m̶/̶d̶o̶w̶n̶l̶o̶a̶d̶/̶g̶l̶9̶0̶b̶6̶8̶9̶i̶p̶p̶9̶x̶m̶6̶

 

New Updated Link: 

http://www.mediafire.com/download/guven07gnia76i9/

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6 minutes ago, BarnacleBill said:

Finally, a conversion this dude. I don't even really know who he is, aside from a Japanese mascot for the Saturn turned meme, but he was funny in KOF 20XX. Thanks for the release.

You're welcome, I'm glad you like it. 

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Really nice. Thanks for the conversation.

 

Some very quick feedback...

 

 - all supers give power back

 - first explosion of the Bomberman Fight! super should be right at the time p2 hits the ground after the throw, not in advance

 - Bomberman Fight! super can be done with 1 power bar, but if you have more it suddenly costs 2 power bars

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Just a very quick feedback:

 

-You're missing a hitbox for his body during a frame of his block animation:

QgcXFgP.png

 

Edit: Adding more, since I just found these out:

 

-All versions of Bare Knuckle deals a bit too much on Chip Damage (60 for light, 80 for med, 100 for hard)

 

-Hard Sonic Crash also deals a bit too much on Chip Damage (90 to be exact)

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10 hours ago, Staubhold said:

Really nice. Thanks for the conversation.

 

Some very quick feedback...

 

 - all supers give power back

 - first explosion of the Bomberman Fight! super should be right at the time p2 hits the ground after the throw, not in advance

 - Bomberman Fight! super can be done with 1 power bar, but if you have more it suddenly costs 2 power bars

 

3 hours ago, Zemilia said:

Just a very quick feedback:

 

-You're missing a hitbox for his body during a frame of his block animation:

QgcXFgP.png

 

Edit: Adding more, since I just found these out:

 

-All versions of Bare Knuckle deals a bit too much on Chip Damage (60 for light, 80 for med, 100 for hard)

 

-Hard Sonic Crash also deals a bit too much on Chip Damage (90 to be exact)

Alright, I fixed the problems. The new link is up now.

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On February 1, 2016 at 8:05 AM, tokamina said:

hello, segata so happy you do him, please can make her ai more strong? please

I wish I could, but the problem is I don't know how to code A.I. I tried many A.I. Techniques but it causes the character to glitch.

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