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[GR Style] Ten characters updated (11/25/21, Thanksgiving Update)


RicePigeon

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Mokou updated

 

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  • Increased vertical hurtbox size on forward dash.
  • 5z: Damage decreased (85->75).
  • 6z: Damage decreased (46*60->41*55).
  • j5z: Damage decreased (95->90).
  • j2z: Damage decreased (100->90).
  • Hollow Giant Woo [1st Hit]: Damage decreased (50/55/60->45/50/55).
  • Hollow Giant Woo [2nd Hit]: Damage decreased (50/55/60->45/50/55).
  • Ignition Candle: Proration decreased (85%->75%).
  • Mt. Fuji Eruption: Damage decreased (90->75), Proration decreased (80%->75%).
  • "Immortality's Reckless Sacrifice": Fixed graphical bug in IKEMEN.
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Mima, Marisa, Flandre, & Lie Meiling updated.

 

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  • Voice added kudos to GarchompMatt's EO5 rips.
  • Can now activate Flight Mode in midair.
  • Can now taunt during Flight Mode.
  • Can now cancel into Flight Mode from Normals if Mima is not already in Flight Mode.
  • 3z: Hitbox size increased.
  • Meteor Strike: Fixed bug where Mima could enter permanent Flight Mode.
  • Meteor Strike: Startup powergain increased (15->45), now only gives startup power gains if counter is successful.
  • "Orreries Sun" (Rings): Now ends if opponent is KOed, flag now properly resets between rounds.
  • "Orreries Sun" (Shoot): Fixed bug where Mima would fire orbs backwards.
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  • Witching Blaster: Added limiter to how many projectiles can be on screen at one time.
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  • "Laevatein": Corrected bug where sword would whiff in corner.
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  • Monochrome Hurricane: Hit velocities adjusted, now causes an untechable knockdown.
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  • 3 weeks later...

Yukari updated

 

HgPI5A8.png
  • 5y: Hurtbox size increased.
  • 5z: Hurtbox size increased.
  • 2y: Hurtbox size increased, hitbox size decreased, can now be blocked high.
  • j2y: Hitbox size increased, velocity increased.
  • j5z: Hurtbox size increased.
  • Illusionary Rift: Startup decreased by 14f.
  • Illusionary Rift [X ver]: Recovery decreased by 12f.
  • Illusionary Rift [Z ver]: Blockstun increased by 13f.
  • Illusionary Rift [Z ver]: Can now manipulate Yukari's trajectory by holding forward or back.
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  • 2 weeks later...

Flandre updated

 

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  • 5z: Hitbox priority slightly decreased, recovery increased by 3f.
  • 2y: Recovery increased by 2f.
  • 3y: Landing recovery increased by 2f.
  • 3y: Hitbox size decreased, can no longer pass through opponents.
  • j5z: Blockstun decreased by 4f.
  • Starbow Break [X ver]: Horizontal velocity decreased, landing recovery increased by 6f.
  • Starbow Break [Y ver]: Landing recovery decreased by 2f.
  • Royal Flush: Guard velocity on final hit slightly increased, recovery on all versions increased by 2f.
  • New Special: Straight Flush (D+x/y/z during startup of Starbow Break [Y ver] or Catadioptric).
  • "Weapon of Mass Destruction": Hitbox behavior on detonation changed; explosion projectiles now spawn from center of projectile.
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Mima updated

 

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  • Fixed bug where Mima could stay on ground if Flight Mode is cancelled too early.
  • 5x/5y/5z: Now have separate juggle flags when used in Flight Mode.
  • 5z: Hitbox size increased, foward movement increased.
  • 2z: Hitbox size increased.
  • j5x: Hitbox size increased.
  • j5y: Hitbox size increased.
  • j5z: Now causes a Soft Knockdown against airborne opponents.
  • Sweep Away: Can no longer hit opponents out of a reset.
  • "Orreries Sun" (Rings): Fixed issues where move would not hit when used in air.
  • "Orreries Sun" (Rings): No longer hits while Mima is suffering from hit or blockstun.
  • "Escape Velocity": Can no longer hit opponents out of a reset.
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Mamizou & Eirin updated

 

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  • Utsusemi Jizo Transformation: Can no longer expend more than 1 leaf per use. Now only has 1 hit of armor.
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  • Lunar Debris: Fixed bug where projectiles would shoot in wrong direction if Eirin crosses up opponent.
  • "Apollo 13": Fixed bug where projectiles would shoot in wrong direction if Eirin crosses up opponent.
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Flandre updated

 

AWazliz.png
  • Adjusted cancel timings of ground dashes.
  • Ground Forward dash: startup time increased by 1f.
  • 2y: Hitbox size increased. Effect added.
  • 3y: Hitstun & Blockstun increased by 2f.
  • Royal Flush: Startup decreased by 1f.
  • Starbow Break [Y ver]: No longer projectile invincible when jumping to a wall.
  • Catadioptric: No longer projectile invincible when jumping to a wall.
  • Straight Flush: Corrected guardflags. Now properly hits mid instead of aerial overhead. Fixed bug involving guarding from crossup.
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Cirno updated

 

nrsaEwS.png
  • 5x: Hitbox position adjusted.
  • 5z: No longer causes a knockdown on counterhit.
  • 2x: Hitbox size increased.
  • 3y: Hitstun & Blockstun increased by 3f, recovery time decreased by 8f.
  • j5z: Now causes a knockdown on hit.
  • Throw: Hurtbox size adjusted.
  • Icicle Sword: No longer hits overhead.
  • Icicle Sword: Starup decreased by 2f, recovery time decreased by 7f.
  • Icicle Sword: Hit velocities adjusted, final hit now causes a ground bounce.
  • Icicle Shot: Now fires a maximum of 6 projectiles. Projectiles no longer vary in angle.
  • Icicle Shot: Hitbox size increased.
  • Icicle Shot: Damage increased (18xN->19xN), Power gains on hit increased (15xN/7xN->20xN/10xN).
  • Ice Charge: Now has projectile invincibility during active frames.
  • Ice Charge: Startup decreased by 1f on all versions. Velocity increased.
  • Ice Charge [Y ver]: Recovery decreased by 1f.
  • Ice Charge [Z ver]: Recovery decreased by 2f.
  • "Icicle Fall": Landing recovery increased by 2f.
  • "Perfect Freeze": Damage increased (315->342), P2 power gains decreased (600->500).
  • "Perfect Freeze": Startup decreased by 6f.
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Kanako updated

 

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  • Can no longer perform vertical air dashes past a certain height.
  • 5y: Active frames decreased by 4f. Additional hurtboxes after active frames reduced by 2f.
  • j5y: Hurtbox size increased.
  • Omiwatari God Cross: Can no longer travel vertically past a certain height.
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Yuuka updated

 

GZ3R1Y9.png
  • Walk and Dash speeds increased.
  • Slight adjustments to forward dash behavior.
  • Thorny Rose: Movement behavior adjusted, now travels greater distances with each version.
  • Thorny Rose: Active frame duration increased by 2f, recovery frames decreased by 2f.
  • Thorny Rose: Now begins destroying projectiles 2f earlier.
  • Thorny Rose: Frame advs adjusted (-2/-7, -6/-6, -7/-7 -> +4/-1, +2/-3, 0/-5)
  • Creeping Thyme: Attack behavior & velocities adjusted, Z version no longer has armor.
  • Creeping Thyme [X ver]: Damage decreased (170->160).
  • Creeping Thyme [Y ver]: Damage decreased (200->185).
  • Creeping Thyme [Z ver]: Damage increased (200->210).
  • Creeping Thyme: Recovery decreased by 9f.
  • "The Beauty of Nature": Now moves further forward during first & last hits.
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All these updates have me like:

く__,.ヘヽ.    / ,ー、 〉
     \ ', !-─‐-i / /´
      /`ー'    L//`ヽ、
     /  /,  /|  ,  ,    ',
   イ  / /-‐/ i L_ ハ ヽ!  i
    レ ヘ 7イ`ト  レ'ァ-ト、!ハ|  |
     !,/7 '0'   ´0iソ|   |   
     |.从"  _   ,,,, / |./   |
     レ'| i>.、,,__ _,.イ /  .i  |
      レ'| | / k_7_/レ'ヽ, ハ. |
       | |/i 〈|/  i ,.ヘ | i |
      .|/ / i:   ヘ!  \ |
        kヽ>、ハ   _,.ヘ、   /、!
       !'〈//`T´', \ `'7'ーr'
       レ'ヽL__|___i,___,ンレ|ノ
         ト-,/ |___./
         'ー'  !_,.:

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Byakuren updated

 

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  • Adjusted appearance of skill orbs.
  • Adjusted Dash timings.
  • Adjustments to several sounds.
  • Adjustments to some hit velocities on specials.
  • j2y: Startup decreased by 4f.
  • Chant: Charge speed increased by 10%.
  • Durga's Soul: Fixed bugs involving armor state.
  • Durga's Soul: Startup time decreased by 7f.
  • "Master of Buddhist Cosmology": Hitbox size increased, projectile velocity increased.
  • Superhuman "Byakuren Hijiri":
    • Renamed Relic "Sorcerer's Sutra Scroll".
    • Command changed to D,D,D + x/y/z (222x/y/z)
    • Now costs 1000 Power, is no longer a selectable Last Word.
    • No longer provides 50% Walk speed increase.
    • Damage increase on affected Specials decreased (125%->110%).
    • Duration is now dependent on number of Skill Orbs when used (min 2 sec, max 10 sec).
    • Now has 7f recovery after superpause.
    • Fixed graphical bug in IKEMEN.
  • New Last Word: "Sakra Devanam Indra's Thunderstorm".
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  • 2 weeks later...

Yuyuko updated

 

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  • Adjustments to forward dash behavior.
  • 2y: Command changed to 1y, startup decreased by 2f. New 2y Normal implemented.
  • 2z: Startup decreased by 1f.
  • Eternal Wandering: Startup times decreased (7/13/18->7/10/15). Hitbox size increased.
  • Reverse Screens: Velocity Adjusted.
  • Reverse Screens: Startup on all versions decreased (6/9/12->4/7/10).
  • Butterfly Dream Dance: Hitvels adjusted.
  • Ghostly Butterfly: Startup decreased by 4f. Projectile velocity increased by 50%.
  • "Ticket to the Netherworld": Timer countdown decreased by 60f. Fixed bug where Yuyuko would not properly turn.
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Reisen updated

 

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  • Various bug fixes with dash cancel timings.
  • Walk & Forward Dash speeds increased.
  • 2z: Hit velocities adjusted.
  • j5z: Hitbox size decreased, hurtbox size increased.
  • j5z: Startup increased by 1f. Hit & block velocities decreased.
  • Throw: Now applies an additional 90% proration on successful grab.
  • Mind Explosion: Startup decreased by 3f.
  • Mind Explosion: Projectile now spawns from clone's position if a clone is present.
  • Mind Explosion: Fixed minor visual bug.
  • Undersense Break: Startup decreased by 2f. Now has 7f of Startup invulnerability.
  • Undersense Break: Now has its range extended by Ultraviolet Field.
  • Illusionary Blast: Fixed visual bug when hit by certain projectiles.
  • "Lunacy Ray": Fixed graphical bug when interacting with projectiles. Now has 3 second cooldown after use.
  • "X-Wave": Startup decreased by 5f.
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Mamizou updated

 

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  • Movement velocities increased.
  • 5x: Hitbox size increased.
  • 5y: Startup decreased by 1f, hitbox size increased, damage increased (45->50).
  • 6y: Startup decreased by 1f, damage increased (65->70).
  • 5z: Startup decreased by 2f, damage increased (60->70).
  • 2x: Startup decreased by 1f, hitbox size increased.
  • 2y: Startup decreased by 1f, hitbox size increased, damage increased (50->55).
  • 2z: Damage increased (70->75).
  • j5x: Damage increased (40->45).
  • j5y: Startup decreased by 1f, damage increased (50->55).
  • j5z: Startup decreased by 2f, hibox size increased, damage increased (70->75).
  • j2z: Startup decreased by 3f.
  • Animal Lute Priest: Recovery decreased by 6f, damage increased (55->60).
  • Youkai Tsurube Transformation: Startup decreased by 1f.
  • Utsusemi Jizo Transformation: Startup decreased by 1f.
  • Youkai Amikiri Transformation: Damage increased (80/100/120->90/110/130).
  • Youkai Karakasa Transformation: Startup decreased by 2f.
  • "Bunbuku Hot Soup Bathtub": Startup decreased by 1f, hitbox sizes increased.
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Yukari updated

 

HgPI5A8.png
  • 6y: Hitbox size decreased, hurtbox size increased.
  • j5y: Hitbox size adjusted, hurtbox size increased.
  • j2y: Hitbox size decreased (2018.01.08 change reverted).
  • j2y: Now has a height restriction.
  • j5z: Hurtbox size increased, block velocities decreased.
  • Maxwell's Demon: Fixed issue regarding throws hitting opponents during pre-jump frames after use.
  • Maxwell's Demon: Proration decreased (80%->75%).
  • Boundary Between Mind & Foot: Super cancel conditions adjusted, fixed bug with juggle flags.
  • Boundary Between Mind & Foot [X & Y ver]: Hitvels adjusted.
  • "Ran Yakumo": Horizontal block velocity decreased.
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Yuuka updated

 

GZ3R1Y9.png
  • Adjustments to reset behavior.
  • Fixed Guarding behavior regarding crossups.
  • Fixed Invulnerability times on Guard Cancel Counter.
  • j5x: New animation & hitboxes.
  • Soil Tilling: Now has startup invincibility.
  • New Special: Drifting Dandelion (Air 360+x/y/z).
  • "Reflowering of Gensokyo": Startup invincibility increased by 1f.
  • "Twin Spark": Now has startup invincibility.
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