Big Green Posted October 25, 2015 Share Posted October 25, 2015 Two more requests: and Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 25, 2015 Author Share Posted October 25, 2015 @Eclaire Farron #1Yer music bgmloopstart = 276249bgmloopend = 4226314 #2Yer music bgmloopstart = 1061651bgmloopend = 5470066 @Big Green Your first request does not loop. #2Yer music bgmloopstart = 590536bgmloopend = 1845140 Galvatron 1 Link to comment Share on other sites More sharing options...
Riku Minato Posted October 26, 2015 Share Posted October 26, 2015 @GarchompMatt As usual matee my request and thank you again DJ Matt..... and this one..... Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 26, 2015 Author Share Posted October 26, 2015 #1Yer music bgmloopstart = 110858bgmloopend = 2275235 #2Yer music bgmloopstart = 282165bgmloopend = 847872 Galvatron 1 Link to comment Share on other sites More sharing options...
Gaulbetti Posted October 26, 2015 Share Posted October 26, 2015 I actually have a request: Can you please loop Super Mario Mix by DJ Clue: http://www.wiwalawiga.altervista.org/musica/Mario/50 Cent - Super Mario Bros. Freestyle.mp3 You might have to click Save As on the link. When played in Mugen, the song won't loop after it finishes. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 26, 2015 Author Share Posted October 26, 2015 Your request does not loop. Not in the way you mean, but as in I cannot make the song infinitely loop through loop points because the song itself does not loop. This thread is for requesting loopable music to be looped indefinitely between two set points instead of playing all the way through, fading out and starting at the beginning again. It is possible that your .mp3 was not encoded properly, meaning MUGEN physically can't loop it. Link to comment Share on other sites More sharing options...
Galvatron Posted October 26, 2015 Share Posted October 26, 2015 If you have the time here acouple more request i have from the same game Transformers: "Call of the Future"(import ps2): Thank you Link to comment Share on other sites More sharing options...
Ganbare-Lucifer Posted October 26, 2015 Share Posted October 26, 2015 I kinda want to test you... Sabrewulf theme: Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 27, 2015 Author Share Posted October 27, 2015 @Galvatron #1Yer music bgmloopstart = 1176385bgmloopend = 7480337 #2Yer music bgmloopstart = 947261bgmloopend = 3971386 @Fist Dracon I think there's been some sort of misunderstanding. I do not take music and create custom loops, I find the loop points of an already loopable music in order for it to loop between said points indefinitely when put in MUGEN. The theme you have given me does not loop once in the 12 minutes it plays for. Galvatron 1 Link to comment Share on other sites More sharing options...
Ganbare-Lucifer Posted October 27, 2015 Share Posted October 27, 2015 @Fist Dracon I think there's been some sort of misunderstanding. I do not take music and create custom loops, I find the loop points of an already loopable music in order for it to loop between said points indefinitely when put in MUGEN. The theme you have given me does not loop once in the 12 minutes it plays for. ...then where it does loop exactly in-game? Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 27, 2015 Author Share Posted October 27, 2015 I have not played Killer Instinct, so I don't know. Going by the fact that it's a supposed 'dynamic' theme, I assume it loops individual segments of the music depending on the situation. If this is the case (and I believe it is), then you're going to have to tell me which section you'd want looped. Link to comment Share on other sites More sharing options...
Ganbare-Lucifer Posted October 27, 2015 Share Posted October 27, 2015 I have not played Killer Instinct, so I don't know. Going by the fact that it's a supposed 'dynamic' theme, I assume it loops individual segments of the music depending on the situation. If this is the case (and I believe it is), then you're going to have to tell me which section you'd want looped. Hmmm... 0:24 to 1:56 Link to comment Share on other sites More sharing options...
Riku Minato Posted October 27, 2015 Share Posted October 27, 2015 @GarchompMatt matee thank you again........ Always my request. and this one matee.... Link to comment Share on other sites More sharing options...
Galvatron Posted October 27, 2015 Share Posted October 27, 2015 @Galvatron #1Yer music bgmloopstart = 1176385bgmloopend = 7480337 #2Yer music bgmloopstart = 947261bgmloopend = 3971386 Awesome! :-D Thanks again GarchompMatt! Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 27, 2015 Author Share Posted October 27, 2015 @Fist Dracon Yer music bgmloopstart = 2004732bgmloopend = 11308285 @Eclaire Farron #1Yer music bgmloopstart = 3956155bgmloopend = 7343046 #2Yer music bgmloopstart = 340037bgmloopend = 1963507 Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 27, 2015 Author Share Posted October 27, 2015 Forest Green, aw yis bgmloopstart = 2341806 bgmloopend = 5231049 Link to comment Share on other sites More sharing options...
Ganbare-Lucifer Posted October 27, 2015 Share Posted October 27, 2015 Thanks man, i will put it on my 'moojen' now. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 27, 2015 Author Share Posted October 27, 2015 BIG BLUE TIME! OH HYESZ! F-Zero bgmloopstart = 30011bgmloopend = 2668675 F-Zero X bgmloopstart = 39514bgmloopend = 2708570 F-Zero GX - Cover of Big Blue's Theme bgmloopstart = 1229376bgmloopend = 3923716 F-Zero GX - Night of Big Blue bgmloopstart = 157696bgmloopend = 4585024 Super Smash Bros. Melee bgmloopstart = 79027bgmloopend = 5030887 Mario Kart 8 bgmloopstart = 991821bgmloopend = 3942622 Galvatron 1 Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 29, 2015 Author Share Posted October 29, 2015 OK, now, there may be some looping errors in about three or four of the Big Blue themes I posted up. Basically, I was fiddling around with the sample frequency and forgot to change it back to 44100 when getting the values. I'll let you know when I've fixed them. Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 29, 2015 Author Share Posted October 29, 2015 F-Zero X's, Melee's and Mario Kart 8's were the ones affected. Please redownload them and change the loop points accordingly. Link to comment Share on other sites More sharing options...
Riku Minato Posted October 29, 2015 Share Posted October 29, 2015 @GarchompMatt matee....Oh I didn't know that F-Zero X's, Melee's and Mario Kart 8's theme are affected by looping errors anyways thanks for inform matee....BTW as always my Request DJ Matt...... and this one.... Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted October 30, 2015 Author Share Posted October 30, 2015 #1Yer music bgmloopstart = 415744bgmloopend = 2245499 #2Yer music bgmloopstart = 573959bgmloopend = 3794650 Link to comment Share on other sites More sharing options...
Riku Minato Posted October 31, 2015 Share Posted October 31, 2015 @GarchompMatt Thanks matee your awesomesauce....... As always my request DJ Matt and this one matee........ thanks again matee. Link to comment Share on other sites More sharing options...
Riku Minato Posted November 1, 2015 Share Posted November 1, 2015 @GarchompMatt I test your updated BGM looped about 1 week and yeah it finally works thanks DJ Matt Link to comment Share on other sites More sharing options...
PlasmoidThunder Posted November 2, 2015 Author Share Posted November 2, 2015 Sorry for the delay. #1Yer music bgmloopstart = 2468420bgmloopend = 9841910 #2Yer music bgmloopstart = 313997bgmloopend = 4392530 Link to comment Share on other sites More sharing options...
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