TheAnswer Posted July 16, 2015 Share Posted July 16, 2015 Hello I forgot to make a thread here lemmy give the link for his latest beta http://www.mediafire.com/download/xm9psd2vnazmaxr/NappaTA.rar Ex✭Cᴀʜᴍ and Galvatron 2 Link to comment Share on other sites More sharing options...
GDPenguin Posted July 19, 2015 Share Posted July 19, 2015 Great work with the sprites there keep it up! Link to comment Share on other sites More sharing options...
TheAnswer Posted August 1, 2015 Author Share Posted August 1, 2015 Nappa has been updated please redownload Link to comment Share on other sites More sharing options...
David Rattlz Posted August 2, 2015 Share Posted August 2, 2015 I know this is still a beta but you need to make him play more like the game. Link to comment Share on other sites More sharing options...
TMC55 Posted August 2, 2015 Share Posted August 2, 2015 He will get there when he gets everything he wants in place Link to comment Share on other sites More sharing options...
TheAnswer Posted August 4, 2015 Author Share Posted August 4, 2015 Nappa has been updated with a new super "Arm Break" command is qcfx2 any kick http://www.mediafire.com/download/xm9psd2vnazmaxr/NappaTA.rar repasting in case anyone missed it EDIT: fixed an issue with Arm Break please redownload Link to comment Share on other sites More sharing options...
Demitri Posted August 5, 2015 Share Posted August 5, 2015 Arm break is violent. IMO his qcfx2+P the fx could use a higher sprpriority (on the red blast) As a super, i think it should knock P2 down as well. Looking good so far Link to comment Share on other sites More sharing options...
TheAnswer Posted August 6, 2015 Author Share Posted August 6, 2015 Nappa has been updated with 2 new supersCommands: Kapalvl1 qcb any punch, Kapalvl2 qcb any kickplease redownload and Genesis I shall fix those issues thanks for telling me :D Link to comment Share on other sites More sharing options...
BoyBoyz Posted August 6, 2015 Share Posted August 6, 2015 yay. I've been quietly getting all the updates. I hope to see him completed and awesome! Link to comment Share on other sites More sharing options...
TopKirby8305 Posted August 6, 2015 Share Posted August 6, 2015 Don't forget to give him beastly AI too! Other then that I'm all over this Nappa! xD Link to comment Share on other sites More sharing options...
Cayne Posted August 7, 2015 Share Posted August 7, 2015 Don't forget to give him beastly AI too! Other then that I'm all over this Nappa! xD Agreed, I wish I could work this fast lol. Link to comment Share on other sites More sharing options...
TheAnswer Posted August 22, 2015 Author Share Posted August 22, 2015 http://www.mediafire.com/download/xm9psd2vnazmaxr/NappaTA.rar Final beta update please redownload Link to comment Share on other sites More sharing options...
CozySquirtle Posted August 23, 2015 Share Posted August 23, 2015 what are the changes prior to the other beta, if I may ask? Link to comment Share on other sites More sharing options...
David Rattlz Posted August 23, 2015 Share Posted August 23, 2015 I'm not trying to bring you down or anything, instead this is a constructive critique. You already released a few betas, but the way it is for me now, it just does not feel like a dragon ball character, you have to make him more dragonball-ish know what I mean? so far to me its just feels like a silhouette with Nappa sprites, try looking up videos on his specials in Dragon Ball Extreme Butoden, or other DB games, also be sure to use effects (preferably hi-res) , dragon ball chars are all about effects, also scince nappa is a big guy add some envshakes in his moves too. Try looking up for other Dragon Ball Extreme Butoden characters that have been released if you want some effects. Good luck man ;) Link to comment Share on other sites More sharing options...
Demitri Posted August 23, 2015 Share Posted August 23, 2015 Please take what I say strictly as feedback and ignore any negative criticism i may or may not include. Just a disclaimer before i start typing shit. -He can Dash infinitely in the air in either direction -This misses often in combos, and the picture should explain why. -Debug error if you interrupt the power charge early -Head.Pos seems a bit high -Air Bomber DX's after-hit effect moves in a horizontal motion like the ground version instead of following the direction of the air version -Debug Error during Initialize state (5900) (thought i screencapped the error but 1.1 weird and doesnt print out debug in the shots) -I'm not 100% on what happened, but his qcf-p projectile somehow put KFM in an invalid state (5205) from state 5050 (this happened a few times) -Said projectile has a misaligned hitspark when hitting P2 -Literally nothing important but he still has KFM winquotes -Arm Crash soundfx plays even if the move doesnt hit the target, and seems really odd in that regard. -The hit effects you used on the super beams are huge and cover 90% of the projectile, defeating their purpose. To top it off, the color aint even the same =/ There's prob more but these are glaring to me Link to comment Share on other sites More sharing options...
TheAnswer Posted August 26, 2015 Author Share Posted August 26, 2015 everything is offline temporarily I will re-upload tomorrow Link to comment Share on other sites More sharing options...
AxSeeker Posted August 26, 2015 Share Posted August 26, 2015 Is air dashing infinitely a problem for a dbz character? Seems like he should be allowed to do that imo. Link to comment Share on other sites More sharing options...
Trinitronity Posted August 26, 2015 Share Posted August 26, 2015 Yeah no. Air dashing infinitely is horribly broken and not balanced at all. Link to comment Share on other sites More sharing options...
Ryon Posted August 26, 2015 Share Posted August 26, 2015 Really? I feel its a good compromise for DBZ characters who can fly into the sky normally. You probably don't know of the OLD DBZ characters where they would fly and go straight into the top of the stage, and just get stuck there and you have no way of reaching them LOL. Link to comment Share on other sites More sharing options...
Overlord Posted August 26, 2015 Share Posted August 26, 2015 Hm. What about 3-4 air-dashes instead of flight or infinite airdashing? Just a thought. Link to comment Share on other sites More sharing options...
Trinitronity Posted August 26, 2015 Share Posted August 26, 2015 Hmm...not bad. If that's not enough, then you can bump it up to 5 airdashes. Anything above 5 would be broken. Link to comment Share on other sites More sharing options...
TheAnswer Posted August 26, 2015 Author Share Posted August 26, 2015 He only has 1 air dash I fixed it now Link to comment Share on other sites More sharing options...
Cayne Posted August 26, 2015 Share Posted August 26, 2015 I've considered flight but to me it is pretty cheap against chars who cant air combo. Link to comment Share on other sites More sharing options...
GOD984 Posted September 7, 2015 Share Posted September 7, 2015 the link is down. Link to comment Share on other sites More sharing options...
TheAnswer Posted September 7, 2015 Author Share Posted September 7, 2015 he's release get him here. http://www.mediafire.com/download/qbpqfm328v5mmwj/NappaTA.rar Link to comment Share on other sites More sharing options...
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