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Cartoon Wars S.Ryutaro V.2.1 (Mugen 1.1)


Ryutaro

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RvIg9Xv.png

Standing strong kick/b is an infinite.

Haha.... Edit

 

; Standing Medium Kick

[statedef 240]

type = S

movetype= A

physics = S

juggle = 5                            No!!

poweradd= 65

ctrl = 0

velset = 4,0

anim = 240

 

;---------------------------------------------------------------------------

; Standing Medium Kick

[statedef 240]

type = S

movetype= A

physics = S

juggle = 5

poweradd= 65         Yes!!

ctrl = 0

velset = 1,0

anim = 240

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One of the best stick fighter in mugen for me! Nice man.

Sometimes, I question that judgement of yours.

 

Anyway, I got a lot of things to say about Ryutaro (not tackling hitboxes, keeping that in mind):

 

Normal Mode:

-Mis-aligned hitsparks here and there.

BzIEx7U.pngytZwLRK.png0Rf6jtz.png

-If I keep pressing HP while he's jumping, he's hoving in the air like he learned the ability to fly.

-Messed up his throw.

4WONRt8.png

-Air HP is an infinite.

9ORrA8W.png

-Qcb LK (if timed right) is an infinite.

-Is there any reason why his dodge doesn't have a hitbox? (Asked, cause it means an opponent can't grab them out of it)

-His "Full power" sound just needs to stay as "Maximum" Instead of "L-L-L-Maximum"

-All of his supers give back power

-For a lvl 1, his Proton Cannon does a wee bit too much damage

p3DMfHF.png

-Btw, shouldn't the Raging Demon be the usual lvl 3, instead of a lvl 2?

-Messed up the Raging Demon's grab (Also 666 hits? really?)

xRTAsii.png

Heat Mode:

-Some effects are still hanging there for a few sec, even though he's done with his attack.

5w2YCtN.pngD0DTj6L.png

-Hate to sound like a broken record, but mis-aligned hitsparks are also detected here and there.

N2ERdWE.pngAl3dTF1.pngwo2KUyv.png

-Crouch LP is an infinite in the corner.

nTFZSqy.png

-Crouch HK is an infinite in the corner as well.

-Qcf HP is an infinite if timed right.

-Some effects are not really fitting for that Qcfx2 HK super of his. Like this one.

gkffHGO.png

-Also, ground crack effect is not really aligned well.

mORd9Xn.png

-Mis-aligned superspark on superpause.

4d5lmYO.png

-Even when the proton cannon's out, the opponent's still getting hit.

spgESlC.png

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Sometimes, I question that judgement of yours.

 

Anyway, I got a lot of things to say about Ryutaro (not tackling hitboxes, keeping that in mind):

 

Normal Mode:

-Mis-aligned hitsparks here and there.

BzIEx7U.pngytZwLRK.png0Rf6jtz.png

-If I keep pressing HP while he's jumping, he's hoving in the air like he learned the ability to fly.

-Messed up his throw.

4WONRt8.png

-Air HP is an infinite.

9ORrA8W.png

-Qcb LK (if timed right) is an infinite.

-Is there any reason why his dodge doesn't have a hitbox? (Asked, cause it means an opponent can't grab them out of it)

-His "Full power" sound just needs to stay as "Maximum" Instead of "L-L-L-Maximum"

-All of his supers give back power

-For a lvl 1, his Proton Cannon does a wee bit too much damage

p3DMfHF.png

-Btw, shouldn't the Raging Demon be the usual lvl 3, instead of a lvl 2?

-Messed up the Raging Demon's grab (Also 666 hits? really?)

xRTAsii.png

Heat Mode:

-Some effects are still hanging there for a few sec, even though he's done with his attack.

5w2YCtN.pngD0DTj6L.png

-Hate to sound like a broken record, but mis-aligned hitsparks are also detected here and there.

N2ERdWE.pngAl3dTF1.pngwo2KUyv.png

-Crouch LP is an infinite in the corner.

nTFZSqy.png

-Crouch HK is an infinite in the corner as well.

-Qcf HP is an infinite if timed right.

-Some effects are not really fitting for that Qcfx2 HK super of his. Like this one.

gkffHGO.png

-Also, ground crack effect is not really aligned well.

mORd9Xn.png

-Mis-aligned superspark on superpause.

4d5lmYO.png

-Even when the proton cannon's out, the opponent's still getting hit.

spgESlC.png

*Ex Aerial Combo LK (if timed right) is an infinite (Waiting for future updates no infinite or shift Command)

*His "Full power" sound just needs to stay as "Maximum" Instead of "L-L-L-Maximum" "Number-Number-Number Maximum" MvC3

*Btw, (shouldn't the Raging Demon be the usual) S.G.S Lv2 666 Hit by Chuck Norris Ex S.G.S Lv.3 Megahttp://imageprocessor.websimages.com/width/430/crop/0,91,430x231/ansatsukenmugen.webs.com/2014-05-13_00002.png (Waiting for week updates)

Everything else you mention doesn't happen to me, though. Anyway, I updated the download link now. I hope you enjoy. :)

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