Popular Post Ryutaro Posted May 15, 2015 Popular Post Share Posted May 15, 2015 Hey Guys!, here my Best Work! First. tis S.Ryutaro. I have created him, I put him 2 modes, Wind Mode, Thunder Mode, Ryutaro(2 modes). Many body says "Its Impossible make oni for mugen" And no. its not impossible, i have created many super moves, and the "Super Kamehameha" From Dragon Ball XV And "Proton Cannon" "S.G.S" From UMvC3 , yeah, i update the character approximately one time per two weeks, and well, its hard write in this language. New Super-Thunder Dragon Level 3-Normal KamehamehaNew Update-Remove Super Proton-New Super +2-New change to Mugen Varsion 1.1-New Effect Heat And Thunder Mode-New Power Bar (By Wolf Stak) Low,Normal,Max-New Super finish 100% Link preview -Normal Kamehameha -Thunder Dragon Krypto 'SAM' saiyaN, gui0007, Hirika kin and 2 others 4 1 Link to comment Share on other sites More sharing options...
Hirika kin Posted May 15, 2015 Share Posted May 15, 2015 Nice Good! Ryutaro 1 Link to comment Share on other sites More sharing options...
Krypto 'SAM' saiyaN Posted May 15, 2015 Share Posted May 15, 2015 One of the best stick fighter in mugen for me! Nice man. Ryutaro 1 Link to comment Share on other sites More sharing options...
gui0007 Posted May 15, 2015 Share Posted May 15, 2015 Awesome! :D Ryutaro 1 Link to comment Share on other sites More sharing options...
Ryutaro Posted May 15, 2015 Author Share Posted May 15, 2015 Nice Good! One of the best stick fighter in mugen for me! Nice man. Awesome! :D Thank you so much!! :) Link to comment Share on other sites More sharing options...
Shinzaki Posted May 15, 2015 Share Posted May 15, 2015 Standing strong kick/b is an infinite. Link to comment Share on other sites More sharing options...
Ryutaro Posted May 15, 2015 Author Share Posted May 15, 2015 Standing strong kick/b is an infinite. Haha.... Edit ; Standing Medium Kick [statedef 240] type = S movetype= A physics = S juggle = 5 No!! poweradd= 65 ctrl = 0 velset = 4,0 anim = 240 ;--------------------------------------------------------------------------- ; Standing Medium Kick [statedef 240] type = S movetype= A physics = S juggle = 5 poweradd= 65 Yes!! ctrl = 0 velset = 1,0 anim = 240 Link to comment Share on other sites More sharing options...
Zemilia Posted May 16, 2015 Share Posted May 16, 2015 One of the best stick fighter in mugen for me! Nice man. Sometimes, I question that judgement of yours. Anyway, I got a lot of things to say about Ryutaro (not tackling hitboxes, keeping that in mind): Normal Mode: -Mis-aligned hitsparks here and there. -If I keep pressing HP while he's jumping, he's hoving in the air like he learned the ability to fly. -Messed up his throw. -Air HP is an infinite. -Qcb LK (if timed right) is an infinite. -Is there any reason why his dodge doesn't have a hitbox? (Asked, cause it means an opponent can't grab them out of it) -His "Full power" sound just needs to stay as "Maximum" Instead of "L-L-L-Maximum" -All of his supers give back power -For a lvl 1, his Proton Cannon does a wee bit too much damage -Btw, shouldn't the Raging Demon be the usual lvl 3, instead of a lvl 2? -Messed up the Raging Demon's grab (Also 666 hits? really?) Heat Mode: -Some effects are still hanging there for a few sec, even though he's done with his attack. -Hate to sound like a broken record, but mis-aligned hitsparks are also detected here and there. -Crouch LP is an infinite in the corner. -Crouch HK is an infinite in the corner as well. -Qcf HP is an infinite if timed right. -Some effects are not really fitting for that Qcfx2 HK super of his. Like this one. -Also, ground crack effect is not really aligned well. -Mis-aligned superspark on superpause. -Even when the proton cannon's out, the opponent's still getting hit. Sir Ghostler 1 Link to comment Share on other sites More sharing options...
Ryutaro Posted May 16, 2015 Author Share Posted May 16, 2015 Sometimes, I question that judgement of yours. Anyway, I got a lot of things to say about Ryutaro (not tackling hitboxes, keeping that in mind): Normal Mode: -Mis-aligned hitsparks here and there. -If I keep pressing HP while he's jumping, he's hoving in the air like he learned the ability to fly. -Messed up his throw. -Air HP is an infinite. -Qcb LK (if timed right) is an infinite. -Is there any reason why his dodge doesn't have a hitbox? (Asked, cause it means an opponent can't grab them out of it) -His "Full power" sound just needs to stay as "Maximum" Instead of "L-L-L-Maximum" -All of his supers give back power -For a lvl 1, his Proton Cannon does a wee bit too much damage -Btw, shouldn't the Raging Demon be the usual lvl 3, instead of a lvl 2? -Messed up the Raging Demon's grab (Also 666 hits? really?) Heat Mode: -Some effects are still hanging there for a few sec, even though he's done with his attack. -Hate to sound like a broken record, but mis-aligned hitsparks are also detected here and there. -Crouch LP is an infinite in the corner. -Crouch HK is an infinite in the corner as well. -Qcf HP is an infinite if timed right. -Some effects are not really fitting for that Qcfx2 HK super of his. Like this one. -Also, ground crack effect is not really aligned well. -Mis-aligned superspark on superpause. -Even when the proton cannon's out, the opponent's still getting hit. *Ex Aerial Combo LK (if timed right) is an infinite (Waiting for future updates no infinite or shift Command) *His "Full power" sound just needs to stay as "Maximum" Instead of "L-L-L-Maximum" "Number-Number-Number Maximum" MvC3 *Btw, (shouldn't the Raging Demon be the usual) S.G.S Lv2 666 Hit by Chuck Norris Ex S.G.S Lv.3 Megahttp://imageprocessor.websimages.com/width/430/crop/0,91,430x231/ansatsukenmugen.webs.com/2014-05-13_00002.png (Waiting for week updates) Everything else you mention doesn't happen to me, though. Anyway, I updated the download link now. I hope you enjoy. :) Link to comment Share on other sites More sharing options...
Ryutaro Posted May 24, 2015 Author Share Posted May 24, 2015 New Updates again Aura FullPower Mode. V.1.1 Link to comment Share on other sites More sharing options...
Ryutaro Posted July 11, 2015 Author Share Posted July 11, 2015 New Ready to Update Version 2.0 Link to comment Share on other sites More sharing options...
Ryutaro Posted August 12, 2015 Author Share Posted August 12, 2015 Hey Guys!! Ready to New Update Mugen 1.1 Link to comment Share on other sites More sharing options...
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