O Ilusionista Posted February 18, 2015 Author Share Posted February 18, 2015 heheeh thanks again! Testing new hyper fx for Killer Croc. gui0007 and Galvatron 2 Link to comment Share on other sites More sharing options...
gui0007 Posted February 18, 2015 Share Posted February 18, 2015 Nice progress! It's better and better! :D Link to comment Share on other sites More sharing options...
O Ilusionista Posted February 18, 2015 Author Share Posted February 18, 2015 Thanks guys. I've been very busy at RL. I've modified the effect to be a HD effect now Something cool about this effect is there are two layers of effect - one behind the characters and one in front of the fighters. This makes everything blend together better to me. Galvatron and Sir Ghostler 2 Link to comment Share on other sites More sharing options...
Sir Ghostler Posted February 19, 2015 Share Posted February 19, 2015 That looks really nice. Those two layers of effect work really well together. Link to comment Share on other sites More sharing options...
LightFlare_Da_Realest Posted February 19, 2015 Share Posted February 19, 2015 You da man, Big O! That Croc is just superb. The impact on that powerbomb sent a chill down my spine! Link to comment Share on other sites More sharing options...
O Ilusionista Posted March 12, 2017 Author Share Posted March 12, 2017 A bit more of Nightwing :) TheRedBeast and Krypto 'SAM' saiyaN 2 Link to comment Share on other sites More sharing options...
O Ilusionista Posted October 22, 2017 Author Share Posted October 22, 2017 Video showing my work in Snake Man powersets, for IMT's Robot Master Mayhem project. In that project, all robot master have 6 power sets. Sprite edits by Laspacho. Character code by DCL. CoolAnimeHustler and TheRedBeast 2 Link to comment Share on other sites More sharing options...
O Ilusionista Posted November 8, 2017 Author Share Posted November 8, 2017 December is getting close.. The First release of Robot Master Mayhem is coming! Crash Man vs Crash Man AI versus fight. His AI is a Wip, but its kinda aggressive. Sprite edits by Laspacho. Power Sets by O Ilusionista. Link to comment Share on other sites More sharing options...
O Ilusionista Posted December 10, 2017 Author Share Posted December 10, 2017 Preview of the Superman's second hyper move I was hired to code for a Mugen character. No he is finished :) Don't ask me for the character, as far as I know its a private character and won't be released. I've enjoyed a lot coding this :) CoolAnimeHustler 1 Link to comment Share on other sites More sharing options...
O Ilusionista Posted December 22, 2017 Author Share Posted December 22, 2017 CoolAnimeHustler 1 Link to comment Share on other sites More sharing options...
O Ilusionista Posted February 25, 2019 Author Share Posted February 25, 2019 Rise from your grave Preview of the new playable character in the project Robot Master Mayhem: Metal Man. The images were made by Laspacho and I'm reprogramming this character from scratch. The new version of the project (2.5) will be released on February 28, 2019, save the date CoolAnimeHustler 1 Link to comment Share on other sites More sharing options...
O Ilusionista Posted March 7, 2019 Author Share Posted March 7, 2019 And finally: Here is a preview of Nightwing's mode change. He has 3 different mode - each one with different damage, effects and moves • MODE A - Normal Batons Unlocks Reversal Baton - can revert attacks from different types (aerial, standing, crouch) • MODE B - Electric Batons Does more damage, has electric properties na unlock Electric Spark • MODE C - Staff mode Changes all basic and punch animations, has more reach and unlock Projectile Reflection. This is a WIP and somethings can be changed on the final product. Link to comment Share on other sites More sharing options...
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