qwerty Posted January 6, 2015 Share Posted January 6, 2015 I have 2 simple questions to ask as i am a newbe so, plz mercy ..i beg u to answer me 1st => in cns file i used type = gamemakeanim, i stoped p1 and played anime but p2 kicked p1's ass and stoped anime,now my question is how can i pause p2 from moving.. 2nd => in cns file i used type = pause or superpause, i paused the screen and now, i want to make it move but not after sometime but after a button press. i hope for ur help i use mugen1.0 Link to comment Share on other sites More sharing options...
0 Kazagami Posted January 6, 2015 Share Posted January 6, 2015 Well this belong to Mugen Help. Link to comment Share on other sites More sharing options...
0 qwerty Posted January 6, 2015 Author Share Posted January 6, 2015 ohh! sorry..my mistake so do thought of any answer Link to comment Share on other sites More sharing options...
0 Ryon Posted January 7, 2015 Share Posted January 7, 2015 its recommended not to use "gamemakeanim" instead using a "explod" code which offers you more control over the effect. but explods and gamemakeanim are SIMPLY EFFECTS. NOTHING MOVE. If you want to pause the opponent there is a PAUSE code [State 0, Pause] type = Pause trigger1 = time = 0 time = 30 movetime = 30 ;endcmdbuftime = 0 pausebg = 1 ;ignorehitpause = ;persistent = That is it up there, that will pause p2 and the background for 30 ticks. p1 will be able to move during those 30 ticks. if you want it to move after a button is pressed. thats a bit more different, I can't think off the top of my head what you could use to make that work? Link to comment Share on other sites More sharing options...
0 qwerty Posted January 7, 2015 Author Share Posted January 7, 2015 " but explods and gamemakeanim are SIMPLY EFFECTS. NOTHING MOVE." well the truth is I am trying to code movelist in kfm so , I want gamemakeanim to work. that's why I want p2 to sit like a trained tommy (I mean to get pause) Link to comment Share on other sites More sharing options...
0 qwerty Posted January 11, 2015 Author Share Posted January 11, 2015 now I feel ignored Link to comment Share on other sites More sharing options...
0 Kazagami Posted January 11, 2015 Share Posted January 11, 2015 now I feel ignored Well it's not that anyone ignored you. It's because people don't have much time or simply they can't answer the questions asked, it happened most of the time. Be patient. Link to comment Share on other sites More sharing options...
0 Ryon Posted January 12, 2015 Share Posted January 12, 2015 makegameanim is pointless. because all it does is call animations from the fightfx.air file. where as explods call animations from character and or fightfx.air file. explods are superior. also, I've never coded a movelist on a character. There is a kaede from The Last Blade, that has a movelist on him you should look at that? Alternatively. You could use a helper a think, to pause everything and disappear and all. Link to comment Share on other sites More sharing options...
0 qwerty Posted January 13, 2015 Author Share Posted January 13, 2015 plz tell the author of that char thanks, I will work on your "helper" advice Link to comment Share on other sites More sharing options...
0 Ryon Posted February 18, 2015 Share Posted February 18, 2015 i dont know who you are talking about. who is the author? Link to comment Share on other sites More sharing options...
0 Demitri Posted February 19, 2015 Share Posted February 19, 2015 He wants you to tell him the author of that Kaede If i remember right, it's not good to code movelists in chars because even though everything is paused, your character is still allowed to move hence why it isnt done often. You can probably get away with it in a fullgame since more control Link to comment Share on other sites More sharing options...
0 Ryon Posted February 19, 2015 Share Posted February 19, 2015 Here qwerty. http://www.mediafire.com/download/z21vko8g6lyd95g/Awakened_Kaede_(Bagaliao).rar that is character. when playing press START Link to comment Share on other sites More sharing options...
Question
qwerty
I have 2 simple questions to ask as i am a newbe so, plz mercy ..i beg u to answer
me
1st =>
in cns file
i used type = gamemakeanim,
i stoped p1 and played anime but p2 kicked p1's ass and stoped anime,now my question is how can i pause p2 from moving..
2nd =>
in cns file
i used type = pause or superpause,
i paused the screen and now,
i want to make it move but not after sometime but after a button press.
i hope for ur help i use mugen1.0
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