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3D MUGEN how to: Thousands of UFE characters ready and easy to use


EliotRRG

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Hi, sorry my english is not very good.



Please read everyting im going to show you how to get Thousands of UFE

characters ready and easy  to use



I'm a MUGEN enthusiast, i played a lot some years ago, i alway want to

make a 3d MUGEN but i never find the time, but now as you probably may

know, there are two great options to start building a 3d MUGEN

community, i'm talking about



EF-12  https://www.youtube.com/watch?v=gP-OZrOB5Oo



and



UFE     https://www.youtube.com/watch?v=QYS90QO-rY4



pretty awesome doesn't it?, well since the last year some artist begin

to make characters for this 2 engines, but reading a lot of MUGEN

sites, i see that the community doesn't know how to do things for this

engines. or they know but its a lot of work and they don´t have the

time like is my case.



to make one of those characters you need to do the next things.



1. Model the character or make the shape. (1 month if you know how)



2. Texture the character or put materials and colors. (2 weeks if you know how)



3. Rig and Skin the character or put bones to control the character. (

2 weeks if you know how )



4. Animate the character (2 weeks if you know how)



5. Create the fighter or synchronize adio and movements and testing (2

weeks if you know how)



thats a lot of time, 3 monts to make one character, and i'm assuming

you're working on the char 24/7, and you have artistic and technical

skills in all the software you need.



Well like a lot of us i have the technicals skills, but i dont have

the artistic skills and time needed to make a char, but then i

remembered that we create the chars for the old MUGEN using the

sprites from other games, so i thing why dont we use the 3d models

from others games, some of you will tell me "because you're going only

to jump the step 1, the models are not skinned, rigged, animated, etc"

yes thats a problem, so i was researching and finally i got a

solution.



The next video you're going to see take me 2 days, no kidding just 2

days to make it work with UFE (universal fighting engine) for Unity3d,



https://www.youtube.com/watch?v=xWtjDP-lEPU&list=UUef7IaHH1CoyrHgJOxbFaVA



they are Boa Hancock from One Piece and Sephiroth From Final Fantasy

Crisis Core, well you're notice they have animation errors and the

sound its bad but i think it's pretty god for 2 days , and like they

two i find a collection of thousands of characters from anime, games,

sci-fi and other genders, and you could jump the steps 1, 2, 3, and

the half of the 4 step, thanks that they are fully rigged, skinned,

and with physics, mecanim compatible (accept any type of mecanim

animation) , all ready to use on UFE, sadly i don´t know how to do the

same for EF-12. All those models come from MMD (miku miku dance) that

comunity is like MUGEN has more than 10 years creating characters. for

that program and they are 3d Characters.



Well now follow these steps:



1- Install Unity3d is the base for UFE

http://forum.unity3d.com/threads/released-universal-fighting-engine.218123/

3- Take a basic tutorial of unity3d on youtube, you need to know a

little to not get lost

4- Download this plugin MMD4 Mecanim from http://mikudance.info/

 

5- Look for one of the thousands MMD (MikuMikuDance) characters that

already exist you can findit on deviantart or any of the next sites:
http://mikudance.info/

 

UPDATE: OMG i forgot to put this video showing the import proces from MMD to Unity

 

6- The video don´t showit but remember to change the rig to Humanoid

this is needed to work with UFE and Mecanim

and to enable the phisics on the char, other case the cloth will be

rigid like a solid piece.

7- Follow the 3 tutorials from UFE creators, and ready in one day

youre going to create a character in 3d for UFE that is a 2.5 engine

like street fighter 4.



a) tutorial create hitboxes

https://www.youtube.com/watch?v=6tJ7rPAvt_w

b) add animations

 

https://www.youtube.com/watch?v=vmrGV6BY-bg

c) retarget animations

https://www.youtube.com/watch?v=8tLeUOL7lYM&list=UUyil-YMqKVtnHlPGEUl6Zdw



So now we have the dificult part solved, just need to work on the fun

part, make your character fight.

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Hey good news, for those of you that are thinking to start working with UFE i recommend you to wait, the author announce is going to release de new version 1.5 this week or beginning of next one, with major improvements on
 
a) 2 types of bot Artificial Intelligence
b) Easy combo chain edition.
c) Improved hit boxes.
d) Improved projectile system.
e) Retargetable movements.
f) Better Trow mode.
 
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Hey this is great, i was already playing with UFE and seems very good but i think the process to make a character was too difficult for the mugen community but with this now is achievable. this is a great opportunity to give MUGEN community a 2nd life.

I have a great collection of Motions, over 2100 Animations for Unity Mecanim you can use them with UFE, i want to share theme for this project ( 3D MUGEN or whatever ).

i added them to a torrent i'm going to post it here, but please don't publish this outside the MUGEN community, i'm gonna seed all the time posible, if you download it please remember to seed. (for those who don't know you're gonna need utorrent or vuze to download this.)

<redacted>
Note: don't post urls to torrents or warez here.

a yea its a little heavy 5 GB. but it worth it. if you have troubles downloading tell me to find a solution.

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