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Borewood's WIP - Custom AB Bonus Round released 2014-08-16


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#26 Tony Redgrave

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Posted 09 June 2013 - 03:44 PM

So many interesting WIP's. I'm looking forward to many of these, especially your MK2 Freddy Krueger.


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#27 JDM

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Posted 09 June 2013 - 09:33 PM

You need to stop with this "boring" thing, because your ideas are anything but boring.

 

Keep up the good work!


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#28 Borewood2013

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Posted 13 June 2013 - 07:25 AM

MUGEN Characters 1500 Series Mutant DNA (PC-DOS) Diba is just released:

 

http://mugenfreefora...-dna-boss-diba/


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#29 Yamitri2

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Posted 17 June 2013 - 11:02 PM

That's alot of characters, I'm looking forward to that Doronjo character especially, she looks cool.


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#30 Borewood2013

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Posted 18 June 2013 - 02:42 PM

MUGEN Characters 500 Series Vigilante is just released:

 

http://mugenfreefora...3410-vigilante/


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#31 Noside

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Posted 19 June 2013 - 12:22 PM

[color=#00ff00;]Got a reply from Larvario:[/color]

 

[color=#00ff00;]Using the Dolphin Emulator, you have to choose the Dumping Option or Dump Textures,
using that option will allow you to create a folder with some images (NOT THE PLAYER'S SPRITES)
then, i picked the font from those images (in training mode, the font background is some sort of
mosaic wall) and painted them light green then save them in a folder which the Dolphin Emulator
can recover the edited text dump you just edited (can't remember the folder's name quite well)
and there you go! next time you play the game it's gonna show the light green background! (i did the
same thing to get rid of the lifebars if i'm not wrong) and then you can to record the character
moves in .AVI file (the emulator has this option as well) and that's how i captured and cropped the sprites
"manually" using the magic wand in coreldraw and photoshop which is a pain in the ass cause i couldn't get
rid of the dust when the player performs a high jump, falls etc etc, but if you're gonna try it out then go for it!
cause there's no other easy method to do rip sprites from a Wii game as far as i know....[/color]


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#32 Borewood2013

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Posted 19 June 2013 - 03:23 PM

[color=#00ff00;]Got a reply from Larvario:[/color]

 

[color=#00ff00;]Using the Dolphin Emulator, you have to choose the Dumping Option or Dump Textures,
using that option will allow you to create a folder with some images (NOT THE PLAYER'S SPRITES)
then, i picked the font from those images (in training mode, the font background is some sort of
mosaic wall) and painted them light green then save them in a folder which the Dolphin Emulator
can recover the edited text dump you just edited (can't remember the folder's name quite well)
and there you go! next time you play the game it's gonna show the light green background! (i did the
same thing to get rid of the lifebars if i'm not wrong) and then you can to record the character
moves in .AVI file (the emulator has this option as well) and that's how i captured and cropped the sprites
"manually" using the magic wand in coreldraw and photoshop which is a pain in the ass cause i couldn't get
rid of the dust when the player performs a high jump, falls etc etc, but if you're gonna try it out then go for it!
cause there's no other easy method to do rip sprites from a Wii game as far as i know....[/color]

 

Oh I see!  That is some quite a hi-tech method to me!  I will try it out.  Thank you very much for you great help, Noside, your name and Larvario's name will surely be in my credit & thank-you list!


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#33 Noside

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Posted 19 June 2013 - 03:29 PM

Oh I see!  That is some quite a hi-tech method to me!  I will try it out.  Thank you very much for you great help, Noside, your name and Larvario's name will surely be in my credit & thank-you list!

[color=#00ff00;]Glad to help man, and i just can't wait to play with your ONI! keep it up Awesomewood![/color] :attack:


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#34 DarkWolf13

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Posted 19 June 2013 - 04:49 PM

You said the list of stuff you're doing has chibi-sprites? Sheesh, am I glad I'm not the only one here making chibi chars.


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#35 Toshio Tenma

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Posted 20 June 2013 - 07:05 AM

That's quite of a legion of characters, buddy!

Oni is ready for tests?

 

By the way I often learn something new after starting a new character.

So, I use that new knowedge to continue a wip which was in hiatus.

 

Having many wips can give us more experience, don't you agree?


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#36 Borewood2013

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Posted 20 June 2013 - 11:27 AM

That's quite of a legion of characters, buddy!

Oni is ready for tests?

 

By the way I often learn something new after starting a new character.

So, I use that new knowedge to continue a wip which was in hiatus.

 

Having many wips can give us more experience, don't you agree?

 

Oni and Abel........I am still ripping their "sprites".  I hope I will finish ripping and get the SFF and AIR and normals/basics done within the next two months, and let those who are interested to test.

 

Yes, by planning different kinds of WIPs one might be tempted to try something new.  Yet, new features usually require more skill and research, and there are chances that the outcome might not look as good as expected.  So, good luck to me.


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#37 Moneyspider_Todd

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Posted 08 July 2013 - 09:14 AM

TVC Doronjo, SSFIV Abel and SSFIV/AB Asura?

 

Man, even as those projects are WIPs you're my hero :')


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#38 O Ilusionista

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Posted 09 July 2013 - 12:22 AM

[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]- character(s) name(s): Kazuma by Psi-crowz[/color]

[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]I had ripped some sprites from my Shin Kazuma, you can take anything from that char [/color]

http://brazilmugente...ta/shin-kazuma/


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#39 NinjaPig

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Posted 09 July 2013 - 08:43 PM

I can't wait for that Doraemon.


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#40 Borewood2013

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Posted 29 July 2013 - 06:37 AM

SSFIV Oni WIP#1 released 2013-07-29
Please see my SSF4 MUGEN WIP topic:  http://mugenfreefora...ort-2013-07-27/

 

@Moneyspider_Todd:

Doronjo and SSFIV Asura-wanna-be are just my MUGNE experiements........please don't expect good results. :bow:

 

@O Ilusionista:
Thank you very much!  I have been keeping your [color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Shin Kazuma since my first MUGEN year in 2004![/color]

 

[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]@[/color]NinjaPig:
I can't wait too.  I want to have a non-cheap Doraemon in MUGEN now that I have a chance to mugenize one with the cool NDS sprites.


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#41 柊 明

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Posted 30 July 2013 - 08:57 AM

Your chars are very interesting. I hope to see more updates in the future.


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#42 Borewood2013

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Posted 02 August 2013 - 01:29 PM

@Akira Hiiragi:

Thank you very much!  More updates are coming!

 

Custom FB Final Boss released 2013-08-03: Release topic:  http://mugenfreefora...sed-2013-08-03/


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#43 Borewood2013

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Posted 08 October 2013 - 03:34 PM

Custom Getsufuma released 2013-10-09: Release topic:  http://mugenfreefora...sed-2013-10-09/


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#44 Borewood2013

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Posted 22 December 2013 - 03:13 PM

Two more is done!  Yay~

 

Custom SSFIV Abel & Oni released 2013-12-22:

 

Release topic:

http://mugenfreefora...sed-2013-12-22/


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#45 Moneyspider_Todd

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Posted 08 January 2014 - 11:54 AM

Hey, Johnny B. Wood! I have a question; i was searching in internet about a clean model of haggar when i find a thread from 2 years ago in the guild about an idea of a SFIV custom Haggar. I want to ask if something about that idea survives, or if everything about that idea now rest in the dust.


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#46 Cayne

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Posted 08 January 2014 - 12:36 PM

[color=#00ff00;]Got a reply from Larvario:[/color]

 

[color=#00ff00;]Using the Dolphin Emulator, you have to choose the Dumping Option or Dump Textures,
using that option will allow you to create a folder with some images (NOT THE PLAYER'S SPRITES)
then, i picked the font from those images (in training mode, the font background is some sort of
mosaic wall) and painted them light green then save them in a folder which the Dolphin Emulator
can recover the edited text dump you just edited (can't remember the folder's name quite well)
and there you go! next time you play the game it's gonna show the light green background! (i did the
same thing to get rid of the lifebars if i'm not wrong) and then you can to record the character
moves in .AVI file (the emulator has this option as well) and that's how i captured and cropped the sprites
"manually" using the magic wand in coreldraw and photoshop which is a pain in the ass cause i couldn't get
rid of the dust when the player performs a high jump, falls etc etc, but if you're gonna try it out then go for it!
cause there's no other easy method to do rip sprites from a Wii game as far as i know....[/color]

Well fucking A guy. I was gonna make a tvc chun-li but I might need to leave it to the pros :confuse:


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#47 Borewood2013

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Posted 01 February 2014 - 03:26 PM

I just released a Custom Experimental TRF2 Beatrice:

 

http://mugenfreefora...sed-2014-01-31/

 

@Moneyspider_Todd:

Hmmmmmmmm.......oh!  That was some idea engineering old stuff!  I totally forgot that already because everybody at MFG turned it down quickly.
I don't know......since I still have many on-going MUGEN WIPs........but I will keep a note of this old MUGEN idea of mine.....

 

@Cayne:

I tried his mentioned method, not really that hard:

Custom_Doronjo_wip2_320x240.gif?psid=1

 

Maybe when I get to working on my Custom Doronjo WIP I can  share my experience with you.


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#48 TonyChen1

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Posted 01 April 2014 - 05:40 AM

MUGEN Characters Experiments

** MUGEN characters in this series:
 - most are from fighting games
 - most have serious sprite/sound rip-inability
 - Franken-spriting may be used
 - have limited amount of features and move sets
 - highly inaccurate
 - the end results can be quite bad and ugly
 - progresses might be terminated because of the possible bad and ugly end results

 

Spoiler

Do you have Asura Wanna-be char? 

 
I want to Asura Wanna-be char~Please :heeee: 

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#49 Winmugen11

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Posted 01 April 2014 - 06:02 AM

He clearly mentioned it is a W.I.P. so you and everybody else will have to wait until it is deemed ready enough for a public release by Borewood.


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#50 Sham Kamikaze

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Posted 01 April 2014 - 08:13 AM

I can't wait for Doraemon, Freddy, Doronjo, Pyramid Head, Asura....aaarrgghhhh :donwan: , I want all of it! Can't wait to see all this awesome wip finished!


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