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[MUGEN1280] V HD Lifebars released


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;========================================================================

; V HD Lifebars

;========================================================================

Hey guyz, V here. Since MUGEN 1.1 has been publicly released/leaked,

its my great pleasure to finally release these lifebars I've been working

on since last month. All of the animations I created for the Rounds,

Fight, KO, etc. were all animated one by one using Photoshop, so I

apologize if they don't have any flashy effects like Blazblue, Chaos

Code, or Aquapazza round/fight/ko animations

The basic inspiration for these bars were a mix of Chaos Code, Kingdom

Hearts, P4U & Night In-Birth. Hope the bars will be to a lot of

peoples taste in terms of aesthetics and hope you enjoy using this

creation of mine.

Like my previous 2 lifebars, these will use the standard character

portraits, but there is an option for using custom portraits. Thats

why I provided 2 separate DEF files for you to choose.

A template is provided, but I can only give you guyz the PSD file since

its near impossible using anything else besides PS to create the

custom portraits (well its just my opinion since I only use PS to edit

images).

I also provided an example KFM character so you can see how I inserted

the portraits in the char's SFF and at what coordinates.

Good luck & Happy MUGEN-ing.

Preview Vidz

DOWNLOAD LINK

http://www.mediafire.com/?dzailq846w1fcd8

Normal Ports

Posted Image

Posted Image

Custom Ports

Posted Image

Posted Image

;----------------------------------------------------------------------

Important Notes

;----------------------------------------------------------------------

Lifebars only supported for MUGEN 1.1, please set your localcoord

in system.def to 1280,720.

All your characters need to be on localcoord 426.66,320.25 for the

portraits to be shown correctly.

Lifebars only support HD resolution MUGENs.

;------------------------------------------------------------------------

;------------------------------------------------------------------------

; To implement this lifebar to your MUGEN

;------------------------------------------------------------------------

- Add the files to the designated folders (files in the fonts folder go

into fonts, data into data, etc.)

- Open the system.def and change this line, "fight = fight.def",

to "fight = FightHD.def"

;----------------------------------------

Alternative (for custom portrait usage)

"fight = FightHD_Custom.def"

;----------------------------------------

- open your mugen.cfg in the data folder and set the time to 200

- Start MUGEN.exe

;------------------------------------------------------------------------

Thanks to:

silenthill/Phantom Blood - for Beta testing

TheWilster - P4 Arena Announcer Sounds

Adobe - for their Photoshop software

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cause you didn't install it correctly?

 

Okay smart ass tell me what I didn't do right.

 

Localcoord is set to 1280, 720

 

All data files are in the data folder and all font files are in the font folder

 

fight = fight.def is now fight = FightHD.def

 

time in MUGEN.cfg is set to 200.

 

resolution is set to 1280 and 720.

 

I followed the instructions exactly on how to get it to show up. So you're wrong. 

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Okay smart ass tell me what I didn't do right.

 

Localcoord is set to 1280, 720

 

All data files are in the data folder and all font files are in the font folder

 

fight = fight.def is now fight = FightHD.def

 

time in MUGEN.cfg is set to 200.

 

resolution is set to 1280 and 720.

 

I followed the instructions exactly on how to get it to show up. So you're wrong. 

 

He's right

on; 

folder/data/mugen1/system.def

 

fight = data/fightHD_Custom.def 
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He's right

on; 

folder/data/mugen1/system.def

 

 

fight = data/fightHD_Custom.def 

 

Like I said, I did nothing wrong. It clearly says in the readme:

 

Open the system.def and change this line, "fight = fight.def",  to "fight = FightHD.def"

 

I'm not in the wrong this time. How would I know to use data/ for MUGEN 1.1? I'm just following the instructions the poster specified. I can't read minds. Completely unfair of you guys.

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I followed the instructions exactly on how to get it to show up. So you're wrong.

Have you opened your mugen.cfg and check which system.def its using?

;-=====================================================-

; Configuration file for mugen.exe

;-=====================================================-

;-------------------------------------------------------

; Game options configurable in M.U.G.E.N's options screen go here.

; Does not include key config.

[Options]

; Basic options

Difficulty = 4

Life = 100

Time = 200

GameSpeed = 0

; Team-only config

Team.1VS2Life = 150

Team.LoseOnKO = 0

; Set the motif to use.

; Motifs are themes that define the look and feel of MUGEN.

; This is not accessible in options screen.

motif = data/system.def

 

You have to change the parameters of the system.def file stated in the mugen.cfg

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Have you opened your mugen.cfg and check which system.def its using?

 

;-=====================================================-

; Configuration file for mugen.exe

;-=====================================================-

;-------------------------------------------------------

; Game options configurable in M.U.G.E.N's options screen go here.

; Does not include key config.

[Options]

; Basic options

Difficulty = 4

Life = 100

Time = 200

GameSpeed = 0

; Team-only config

Team.1VS2Life = 150

Team.LoseOnKO = 0

; Set the motif to use.

; Motifs are themes that define the look and feel of MUGEN.

; This is not accessible in options screen.

motif = data/system.def

 

You have to change the parameters of the system.def file stated in the mugen.cfg

Okay, I did that. The lifebars work, But why does my select screen look like winmugen now?

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