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  1. So, I made some mistakes on this Krizalid, which I just changed (because I just didn't notice them) and yeah, I just uploaded the new file onto my google drive, enjoy! I guess idk https://drive.google.com/drive/folders/14ZjdXkfJA_vK2nAHFilCJhLlsHqvf2mA?usp=sharing
  2. Just a rustic walkway in a natural, green, wooded setting overlooking a large waterfall. The stage comes with super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. STAGE DOWNLOAD
  3. Nene from Newgrounds/ Pico's School First Appearance: Nene Interactive Suicide 1999 March 29th. Created by Tom Fulp in 1999, she is a popular Asian girl with suicidal tendencies and signs of promiscuity. Something the fan wanted the true Nene. Not just a dagger, shuriken, knife ….. Katana Sword. A badass female has go for speeded. Character maybe loud, well she is queen of knife. Voice Acting was Voiced by Cootieqt/ Cootiegirl played Nene. Pico game seem to help a lot for her to get good moveset. The Stages List (They Redrawn Version) - Nene's Room (Nene Interactive Suicide) - Nene Interior Door (Made by Crowsar inspired by Newgrounds Rumble Nene Ending) - Vs Nene (Friday Night Shootin) Nene Sprite Sheet is out! https://www.deviantart.com/crowsar/art/Nene-Pico-School-Sprite-Sheet-959431850 https://www.newgrounds.com/art/view/crowsar/nene-pico-s-school-sprite-sheet Nene Voice Line is Out (By Cootiegirl) Nene Download Link (Also Including Sprite Sheet and Stages) https://www.mediafire.com/file/46th66fc4vyua6f/ https://www.andersonkenya1.net/files/file/30447-mugen-nene-picos-school-crowsar-release/
  4. Garreg Mach Monastery This stage is from Fire Emblem Three Houses, a stage that appears in Smash Bros Ultimate (For Byleth). In this one there are 2 versions for 2 mugen and one for Ikemen Go. Ikemen Go: Stages/SSBU_Monastery.def Mugen 1.0: Stages/SSBU_MonasteryIN.def Stages/SSBU_MonasteryOUT.def Mugen 1.1: Stages/SSBU_MonasteryINZoom.def Stages/SSBU_MonasteryOUTZoom.def Preview: Download: https://1drv.ms/u/s!Ai3CGGx1QpOn83yut71qWTfc3zTm?e=es5fiz
  5. Pico from Newgrounds/ Pico's School First appearance: Pico's School 1999 July 25th Created by Tom Fulp in 1999, he made his first appearance in Pico's School, saving his classmates from a group of goth kids carrying out a school shooting. This Version (Crowsar) is big improvement, adding Difficulty AI Level, 3 New Stages, Load of Sprite and Otis swap as bonus, add Fatal move, Not that cheap but it balanced depend which AI played, add max mode by Pico DNA goes Insane, Alot of Voice acting from Cootiegirl and more. Mugen Verison is 1.0 or high to play this character, due to al difficulty is added. Compare to the Previous Version of Pico Sprite is lacking because Pico can do many thing in the past like Pico Unloaded or other Pico Animation what he do. This is for a Big up for Pico School Fighting Game to get almost all the character in. Release really a bit early Pre-Pico Day 2023 I have other character to release to Mugen, Nene and Otis The Stages List (They Redrawn Version) - Pico's Classroom (Pico's School) - Pico's House Outside (Pico's School 2) - Pico's School Outside (Pico's School 2 Clatform) Pico Sprite Sheet is Out https://www.deviantart.com/crowsar/art/Pico-Pico-School-Sprite-Sheet-959273708 https://www.newgrounds.com/art/view/crowsar/pico-pico-s-school-sprite-sheet Pico Voice Line is Out (By Cootiegirl) Pico Download Link (Also Including Sprite Sheet and Stages) https://www.mediafire.com/file/ksftaa2gdmgjplq/ https://www.andersonkenya1.net/files/file/30394-mugen-pico-picos-school-crowsar-release/
  6. These stages are all from May 2022, I just forgot about releasing them. As with my other stages... 640x480 Recommended BGM Included! (i recommend replacing them though; they're just looping snippets of other music like in the source game) Supports Super Jump! Here you go, its in the 2022 section.
  7. So, I made a (kinda late) April Fools character, it's nothing much but I like how He turned out, but still being simple and funny imo. Enjoy! and stuff https://drive.google.com/drive/folders/17zcVKPXDfkGdWLdzCtXFqOR21VvJrn80?usp=share_link
  8. For Mugen 1.0+ Resolution: 640x480 This motif utilizes custom portraits and will require editing the character SFF as well as the screenpack system.sff. For the beginner-friendly version without custom portraits, click here. Included in the zip are PSD files to create custom portraits which will require Photoshop CS6+. You will also need to have the font Neue Aachen Pro Medium installed which can be downloaded here. Link: https://www.mediafire.com/file/qk8x05t4o0nhbiq/cvs2custom.zip/file
  9. this is mostly a quick experiment with MUGEN's parallax features. also has yscale as well. https://www.mediafire.com/file/39mgfy0icxyyfpt/Mario_Kart_DS_-_Nintendo_DS.rar/file
  10. It is a joke, but if you want it's not a joke GET HIM NOW!! before the day is over Chars -> ClayFighter
  11. Sunset Riders Saloon Girls Night. [Info] Superjump = No Animated = Yes BGM = Yes Updated: Fixed the animation on the dancers to match the arcade's animation and moved them down near edge of stage according to the arcade. [Download] https://1drv.ms/u/s!Aqb3Yb9YpD7JjQzI8WWqWFCWSArq?e=xdGg3d
  12. ʕु-̫͡-ʔु”-- Yo, What's Up MFFA Fam! It's The CoolAnimeHustler, Bringing My 277th Stage That I Created Into The Mugen World! Today, I Wanted To Tackle Some Of My Old MUGEN Projects That I Didn't Finish! I Actually Dumped This MUGEN Project Because I Had Another MUGEN Released That Looked Way Better Back In 2020! I Actually Wanted To Add Another MUGEN Stage To My "Nice Afternoon In The Park" Series But At The Time I Felt It Was A Little Bland. In My Opinion... I Still Feel It's A Little Bland But I Think It Could Be A Good Plot Scenario When Fighters Meetup In A Park! Nobody Is Around Except Two Fighters That Have A Chat, Disagreement, Or Questions Before They Fight! This Can Also Be A Great Stage For A Superhero Or Super Villain That Transforms Without Somebody Knowing Their Identity, Youknowwhatimsayin!? LOL! Anyway, It Should Be A Good Stage For A Fighter Introduction! Keep On Your Guard MUGEN Fighters... For A New Challenge Approaches! I Added A Super Jump To This Stage And I Messed With The Bounds And Tensions To Make Sure Your Fighters Are Adjusting Properly On The Stage! I Really Love How This Stage Turned Out! There Are Still So Many MUGEN Projects That I Have On The Back Burner And Also Many Projects That I Had Dropped But... I Still Love And Enjoy Making MUGEN Stages For Everyone! Keep Being Awesome All You Awesome MUGEN Fans And Have A Nice Day! Enjoy Another City Themed Stage For Your Fighters! You Can Find My Stages On My Blog, Yo! Look Under The Category Called (CAH's Mugen Works Of Awesome ʕु-̫͡-ʔु”). Have Fun and Caring Is Sharing! ʕु-̫͡-ʔु” https://coolanimehustler.blogspot.com/
  13. SEIZURE WARNING: This Stage Collection emulates CD's Electricity Effects, and Palette Cycling, resulting in Flashing Background Elements, DO NOT DOWNLOAD, OR USE THESE STAGES, IF PRONE TO SEIZURES. So. Sonic CD, I find it to be a rather fun game, sure it's no Sonic 2, or 3 & Knuckles, but it's still pretty fun to play. I see Wacky Workbench never gets any sort of attention here (for probably very obvious reasons) and I decided to give making the Stages a go. Sprites ripped by Divine Insect, PicsAndPixels, Paraemon, TheStoneBanana, and Modern (more will be added as further stages are made) They contain fully animated Decorations, from the Turntable Platforms, Conveyor Belt, rushing water, Work Lights, to the Platform Lighting, to the Flashing Backgrounds from the Electricity (read the top of this post.) Both the US, and JPN Tracks have been included for their respective Time Periods (except Past.) Along with Loop Points. All Tracks are located in the CDTracks Folder, place the CDTracks Folder in the sound folder. Super Jump is supported across all Stages. the First Stage of the Project is Wacky Workbench. Containing fully animated BG Elements for the Platforms, Worklights, and such. SEIZURE WARNING: Flashing Background, and Stage Props (read above). Please be cautious. https://www.mediafire.com/file/6fw222e9ygynkph/WackyWorkbenchTime.zip/file
  14. The cook and marcial artist who wants a revenge for Sumo Santa but also fights in the good side to stop Dr. Kiln's world domination plans. Kung Pow was one of the newcomers of ClayFighter 63 1/3 as well a walking mock to Asians and a stereotyped character that today would be cancelled if they were made in the 2020s. However, he's one of the most skilled ClayFighters in the game and a lethal weapon in good hands. Already was made by Some Guy (now GenericFurryDude), version I took and converted into one of my CF chars, using the base for my past chars with good part of the character used (SFF, AIR, SND, move codes in CNS) to make something new and more complete for CF fans and for my fullgame. These are the changes compared with the old Kung Pow (copy-pasted from the readme BTW): New base based on Earthworm Jim, with his coding for moves and his SFF and AIR New portraits More voices that weren't in the original char, gethits included Second taunt as in the game (D + Start) New sprites for his KO pose, claytalities and compatibility for them Egg Fu Young now knocks off enemy on the land Combo system from my characters, Insane Combos included All his Claytalities from the game 11 new palettes New intros: a generic one as from my characters and 2 special ones: vs. Kung Fu Man and vs. Sumo Santa & Bonker Compatibility with MUGEN1.0+ (data, winquotes, etc.) SCREENSHOTS: I expected Kung Pow would be finished later, but it went very quickly, so I decided to work a lot on him to finish in record time, so here you go, another addition to Infinite Clayfare, who eventually will be in Beta 2 during 2023 (follow my IC thread for more details). Enjoy!! And also made lil edits to update some chars: Sumo Santa, Kung Fu Man and Lockjaw Pooch, the former 2 is for their intros vs. Kung Pow and the latter for a fix in AIR so now the dawg can be cut in half For here or to go!! Chars -> ClayFighter
  15. Ah yes. Deltarune, I really enjoyed this game, playing it 1 year after Chapter 1's Release was quite the experience. Well... After replaying it for a Refresher, I gave making it's Battle Grid into a Stage, a [[BIG SHOT]] shot. The Grids are here, as well as the music. the Floor was made out of the In-Battle HUD. It has a lot of space, and 0.5 Zoom out. The Grids move here, much like the game, the Lightest grid, has the Velocity of -0.6,-0.6 while the Darkest Grid, has the Velocity of 0.3,0.3 Only Music which had been used for the Grid is here. The Music was taken straight of the game files. The songs in question being. Standard Battle - aka Rude Buster K. Round Boss Battle Berdly (Second) Boss Battle Spamton (First) Boss Battle https://www.mediafire.com/file/lkstg5u8d3d377p/DeltaruneBattleGrid.zip/file
  16. Here's a simple stage I whipped up in a couple of minutes. From "Rhapsody: A Musical Adventure". DOWNLOAD
  17. ʕु-̫͡-ʔु”-- Yo, What's Up MFFA Fam! It's The CoolAnimeHustler, Bringing My 276th Stage That I Created Into The Mugen World! Happy New Year, Peeps (I Know... I'm Late... LOL!) Today, I Wanted To Add Another Outdoor Themed Stage To My "Secret Ninja" MUGEN Stage Series! I've Been Feeling A Lot Of Winter Cold Lately And I Wanted To Make A Stage That I've Been Feeling On The Month Of January! I'm Pretty Sure All Of Your MUGEN Fighters Will Feel The Cold Air Hit Their Veins As The Fight One Another, Youknowwhatimsayin!? Not Only That But I Felt There's Also Not A Lot Of Snowy Rooftop Stages In MUGEN So... Here We Go Starting To Make Dreams Come True And All That Jazz! Of Course This Stage Is Ideal For The Fighting Ninjas Out There But It Can Also Be Used With A Variety Of Fighters That Have The Guts To Battle On Snowy Rooftops! It's A New Year Fighters So Go For Broke And Fight With All You're Might! (o^.^)-b I Made This A Normal Stage And I Messed With The Bounds And Tensions To Make Sure Your Fighters Are Adjusting Properly On The Stage! I Really Love How This Stage Turned Out! 1st MUGEN Stage Created For The New Year And I'm Still Experimenting With Some Fun And Unique Stage Experiments! Stay Tuned All You Awesome MUGEN Fans And Keep Being Awesome! Why? Because CAH Will Still Be Cheering You On, Yo! ⊂(▀¯▀⊂) Enjoy Another Outdoor Theme Based Stage For Your Fighters! You Can Find My Stages On My Blog, Yo! Look Under The Category Called (CAH's Mugen Works Of Awesome ʕु-̫͡-ʔु”). Have Fun and Caring Is Sharing! ʕु-̫͡-ʔु” https://coolanimehustler.blogspot.com/
  18. Oh yeah, this is true Another release outta-nowhere, this time for a stage... and with a story. Originally there were plans to make CF2 for both SNES and Sega 32X, but the latter was cancelled, only leaving the SNES version we all know. But in these years a prototype was found with some functional chars and a "CF2" background, that was in early stages of production. Well, I just got inspired and I converted it in a stage, ideal for training and with a retro look, like your fighters are inside an old computer or something I hope you like it, maybe I could add it if you want this as the "training stage" for the Beta 2 of my fullgame, who knows. And yes, before you ask, there's a version for 1.0 already included on the file, but there's no music, sorry... Sorry for inconveniences, we are working on it Stages -> ClayFighter Series
  19. hola a todos me hice un personaje de mugen y es para todos sus mugen link del daniel clon hello everyone I made myself a mugen character and it's for all your mugen daniel clone link https://app.mediafire.com/dcyd84fobqduj que tenga un buen dia have a nice day
  20. Wander Over Yonder On Mugen Credits a cesarthegamingfan27: https://www.deviantart.com/cesarthegamingfan27/art/WOY-Wander-Sprites-Sheet-842327028 Link: https://www.mediafire.com/file/02vaqbz7cg083ap/Wander.rar/file Also soon I'm going to make an English version :3 since this version is in Latin Spanish Demonstration: New Update from Wander Credits to cesarthegamingfan27 for the Commander Peepers sprites and Credits to rampaganimations For the sprites of Lord Hater https://www.deviantart.com/cesarthegamingfan27/art/Commander-Peepers-Sprites-Sheet-WOY-837923753 https://www.deviantart.com/rampaganimations/art/Hater-600819735 Link: https://www.mediafire.com/file/qg5thh91q8mjpl9/Wander_V1.1.rar/file
  21. After years of waiting we finally managed to rip her sprites, Get Ready to Chau Down. Breakdown coming soon.
  22. He's here, He's queer, Get use it because Wallace Wells is ready to rumble in MUGEN. Breakdown coming soon. -Stay Ultra Fatal
  23. An Old release of DarkLordXelrick, a Stage titled "Sonic In Hell" meant to be for Dark Spawn Sonic. This is the original release, untouched. It's a Long stage, and it also seems to be edited, as the sff is filled with leftover sprites from the original unedited stage. Stage Info: boundleft = -126 boundright = 4326 boundhigh = -268 tension = 50 verticalfollow = .75 floortension = 100 overdrawhigh = 120 overdrawlow = 120 https://www.mediafire.com/file/k9192f594dbu69r/Sonic_in_Hell.rar/file
  24. Gameplay V (Fixed: Size, AI for Tiffany & k99-NAMELESS! and Sonson Anim) +Damn~boy was hard to put that stage for working in 1.0> Freezing Forest * Edits > The main Portraits is Complete, but I dont maked the Portraits for victory Screen! (so i taked it off~) Well if my Memory is not worng, stayed like the old Eve vs Eve but have boss as you can see heh. Something more! Some chars have special stages (scrlk = no filter). also i put kanna (EFZ) for my transition screen. New?> HaveTAG now, but is Coop with Ai.. pretty fun!, I put a SMAA Filter!! in case for lag just scrl! And I have to change some chars because that~ >Juri Akuma and Mai well thats all.. peace {,\_ n ( = p =V ZELDA 1,56 GB ( The Link Works + Final update TC-T Umu!)
  25. (Preview) (Download) https://www.mediafire.com/file/vo3uy0hr41bq1vu/Crash+Bandicoot.rar/file (Comment) Several months ago, a spriter named "Senor X" quietly released a complete sprite pack of Crash Bandicoot, and Nexus Gaming turned it into a complete, loosely Capcom vs. SNK styled character. Crash plays somewhat shoto like, but has a wider variety of special moves than the average character, and rather powerful hypers. He also possess a unique Custom Combo that spawns Aku-Aku to temporarily tank a single projectile for Crash with no damage. Notably, almost all of Crash's basic attacks are traced from Dr. Mario in Super Smash Bros. Ultimate, and his trademark spin is one of his worst special moves. By and far the most complete, traditional styled Crash Bandicoot in Mugen for now.
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