Jump to content

Search the Community

Showing results for tags 'Ikemen'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • • WELCOME
    • [ INTRODUCTIONS ]
    • [ COMMUNITY CENTER ]
  • • MUGEN DISTRICT
    • [ COLLECTIONS ]
    • [ RELEASES ]
    • [ CREATION LAB ]
    • [ THE WAREHOUSE ]
    • [ MUGEN LOUNGE ]
    • [ MUGEN CODING HELP ]
  • • IKEMEN MOUNTAINS
    • [ IKEMEN GO DOJO ]
  • • LOCAL FUN
    • [ EVERYTHING GAMING ]
    • [ MEMBER INTERESTS ]
    • [ RANDOM CHATTER ]
  • • THE CASTLE
    • [ STAFF HQ ]
  • Bronze Quill Trophy's Showroom Topics
  • Silver Quill Trophy's Showroom Topics
  • Gold Quill Trophy's Showroom Topics
  • Platinum Quill Trophy's Showroom Topics
  • Dragon Trophy - Platinum's Showroom Topics
  • Marble S.ot.M Column's Showroom Topics
  • Obsidian S.ot.Y Column's Showroom Topics
  • Obsidian C.ot.Y Trophy's Showroom Topics
  • Copper Reviewed Badge's Showroom Topics
  • Jade Reviewed Badge's Showroom Topics
  • Amethyst Reviewed Badge's Showroom Topics
  • Marble Reviewed Badge's Showroom Topics

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location:


Languages:


Interests:


Games:


Animes:


Theme Song:


Website:


Mugen Fighters Guild


Mugen Database


Mugen Multiverse


Infinite Fighting Forum


Trinity Mugen


Atlas Productions


Scal's Forum


Discord


YouTube


Twitch


Steam


Evolve


Gmail


Facebook


Instagram


Twitter


TikTok


Skype


AIM


MSN


ICQ


Yahoo


Jabber


LinkedIn


My Creations


Awards

  1. Thanks largely to efforts of Kamekaze porting 1.6 TW Lua fixes to ZSS, TurtleWax is now Raspberry Pi 4 compliant! TurtleWax 2.0 released, along with an example edit of H"'s CvS2 Raiden for usage info. More examples including KFMz and RyuXIII coming soon. This addon is completely non-invasive and you must opt-in, so partial implementations (read: some chars with no buffering, others with their own, some using TW) are possible. TurtleWax 2.0 TW Cvs Raiden
  2. "Amazon River - Brazil" Blanka Stage Version 2.0 For IKEMEN-GO System Stage created by "Dark Saviour" 'High-Jump' effect added by "Acey" Edited for Mugen 1.1 with a 16:9 wide-screen aspect ratio by "Kasasagi" Edited for IKEMEN-GO by "Tiger-Boy", using several sprites created by "Electr0" -When any char reaches low health, the music will change to the 'Hurry-Up!' version. -An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature. (See Instructions.) This stage was edited for use with 1600x900 resolution. If your system has a different resolution, some adjustments might be necessary. This stage was originally released with the following: -Animation(s) -Parallax -Zoom Effects -High Jump Updates: -Added Sprites and Animations -Added 'fade-range' to the Shadow effect -Added Loop Music -Added 'Hurry up!' Music with Loop -Added Stage portrait Instructions: 1-Add the 'SF2-Blanka_Stage' folder to your 'stages' folder. 2-If you want the stage with 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file: stages/SF2-Blanka_Stage/sf2-05-blanka-HU.def -If you want the stage with regular music (no 'Hurry-Up' feature), add the following to the 'select' file: stages/SF2-Blanka_Stage/sf2-05-blanka.def 3-Save file and play. This is a 'Self-Sustained' stage. There is no need to move anything from the folder. Constructive Feedback is always Welcome. If you have any advise or ideas to make this stage better, or if there are any issues, please let me know. Download Here: https://www.sendspace.com/file/yvxy1t https://www.mediafire.com/file/4106qk6ba8impgy/SF2-Blanka_Stage.zip/file [~TB~]
  3. Big Factory Preview: Download: https://1drv.ms/u/s!Ai3CGGx1QpOnguFd53y31fbCx2rDcA?e=4cOp2K
  4. had this stage lying around for a couple of months and decided to release it now. this stage isn't all that spectacular as it serves as a simple experiment with the features for the recent 3D fork of IKEMEN GO, but it was an interesting stage to work on nonetheless. https://www.mediafire.com/file/z04jin7ryaparo0/Punch-Out%21%21_%28Wii%29_-_Minor_Circuit_Boxing_Ring.rar/file
  5. Kirino + is now out for public release, you can download her on my website from this link here https://sites.google.com/view/haki-kings-mugen-site/characters
  6. I figured with a new engine, it was time to give this old screenpack an update... designed for use on CRT TV's and the latest IKEMEN-Go nightly. Includes overridden/custom glyphs. Get it at Trinity MUGEN Downloads → Addons → Screenpacks EDIT: Updated 2024/01/05 to fix missing E button glyph for KOFXI character movelists. You can copy the glyphs from the bottom of Type A's system.def into the Type B system.def if you don't want to redownload the whole archive.
  7. Hello guys! I'm Auggie & I'm going to show you what I made. Say welcome to... Jaiden Animations!!! Yep, Jaiden is here! She got a moveset, quotes, & special quotes. She also work in Ikemen Go. Here is her quotes: victory1 = "Get rekt mates." victory2 = "I'll only accept your apology if you let me play with your pet for at least three hours." victory3 = "I'm a bird master." victory4 = "I've beaten two whole Pokemon Nuzlockes, this is not issue for me." victory5 = "Did I have fun battling you? Yes... Kinda, but I did at least had at least a little fun." victory6 = "This was pretty intense, not gotta lie." victory7 = "Trumpet noises." victory8 = "Alright loser, I've got a quiz to take." victory9 = "Red Flag!" victory10 = "I wonder how much I infested the stage with my dumb falling thick hair." victory11 = "Good fight but It's getting late and I gotta go to spoil Ari and Tofu for a while." victory12 = "I got some asian blood in me, so I can't bring dishonor to my family." victory13 = "That was a good break, time to work on my new animation." victory14 = "I guess those Karate lessons I learned years ago were useful after all." victory15 = "What is happening to this videogame? I thought I was just gonna beat up dinosaurs!" ; Low life victory16 = "I'm just ready to go home and die." Character-specific: victory20 = "Wahoo! I won Kaizo!" ;ShinRyoga & NeOaNkH's Super Mario victory21 = "Wait a minute Luigi, I think play as you in one of Mario Party videos." ;Warner's Luigi victory22 = "Hey Sonic, my brother fall down from a hill one time & his speed was like your speed." ;Claymizer's Sonic & MUGEN Hunter's Sonic victory23 = "Tails, Have Sonic told you about a story about my video?" ;MUGEN Hunter's Tails victory25 = "Well finally I finish you Shim & I don't want see you weirdo ever again! I'M JAIDEN & I'M BETTER THAN YOU!!!" ;Alex Manriquez aka Shimmering Brony victory26 = "I had enough with all these Impersonators and their disrespect, I am JAIDEN." ;Another Jaiden Download Jaiden in my website here! Found any bugs? Report them here, and I'll fix them!
  8. "Suzaku Castle" Stages - Version 2.00 For IKEMEN-GO System Stages created by "ELECTR0" Edited for IKEMEN-GO by "Tiger-Boy" Interactive Effects created by "Lasombra Demon" -Banners will now break when chars are thrown at them. Just like in the Original Street Fighter II Game!! -When any char reaches low health, the music will change to the 'Hurry-Up!' version. -Each stage will transition to another on each round: -Stage 1: Ultimate SF2 Suzaku Castle (Original) -Stage 2: Ultimate SF2 Suzaku Castle (Champion Edition) -Stage 3: Ultimate SF2 Suzaku Castle (Winter) This stages were edited for use with 1600x900 resolution. If your system has a different resolution, some adjustments might be necessary. These stages were originally released with the following: -Animation(s) -Parallax -Zoom Effects -High Jump Updates: -Added 'Break' Effect of banners -Added 'fade-range' to the Shadow effect -Added Loop Music -Added 'Hurry up!' Music with Loop (Inspired by a project from 'Kamui_De_Los_Vientos' -Added Stage portrait Instructions: 1-Add the 'SF2-Ryu_Stage-Original' folder to your 'stages' folder. 2-Add the following to the 'select' file: stages/SF2-Ryu_Stage-Original/Ultimate_SF2_Suzaku_Castle.def 3-Save file and play This is a 'Self-Sustained' stage. There is no need to move anything from the folder. Constructive Feedback is always Welcome. If you have any advise or ideas to make this stage better, or if there are any issues, please let me know. [DOWNLOAD] Suzaku Castle ORIGINAL Stage - Sendspace Suzaku Castle ORIGINAL Stage - Mediafire [~TB~]
  9. https://www.dropbox.com/scl/fi/eght5ckbsevylx1u70tla/Kyo.rar?rlkey=cc4mjxqa0ktzzd5rd5cyh0kzu&dl=0 https://www.dropbox.com/s/0i6w28d6ngu5nt4/Ragna.rar?dl=0 https://www.dropbox.com/s/ecfjufzpguzj6k2/Spider-Man.rar?dl=0
  10. [DISCORD] https://discord.gg/kz9Grs3f [PREVIEW] [DOWNLOAD] https://www.mediafire.com/file/8ugi65697smefmw/Scott+Pilgrim+Versus.rar/file [ROSTER] The main roster consists of the main cast in the comic / movie. Scott Pilgrim Ramona Flowers Stephen Stills Kim Pine Wallace Wells Knives Chau The Evil EX's of course Matthew Patel Lucas Lee Todd Ingram Roxy Richter Katayanagi Twins Gideon Graves Also including some neutral characters who are neither good or bad guys. Envy Adams Mr.Chau Nega Scott And as a extra bonus we have included additional characters! [STAGES] Included are 30+ Stages from the game which are all animated, some have action in the background, All include the zoom feature, for the zoners out there. Many of them never seen before! [GAMEPLAY & FEATURES] Arcade Mode - Each character has a specialized Arcade path which involves a few random fights, A Rival fight and then Boss fight. There is also a secret encounter as well as secret boss fight once certain criteria are met! - Special Rival Intros (Work in progress!) Cooperative Mode - Play with friends to challenge the computer. Arcade Path's were not tested in this mode, But I believe Player 1's arcade path will be active. Survival - Don't die. Versus - Beat your friends up! Story Mode - Included is a very early example of a Story mode implemantation. There is ALOT I want to do with this mode, So please enjoy the sample! All modes (except Solo) - Tag and Simultaneous modes are selectable up to 2 team mates ( meaning 3 v 3) - There is no Turns mode. It seems like a redundant mode if Tag is around. High Scores -Pressing Enter or "Start" after selecting Arcade will open the High Scores section. -Try to beat the top score! Netplay -Thanks to Ikemen Go's build in features Netplay is possible! -Please use https://www.vpn.net/ Hamachi as your virtual port to allow online play! -LIKE ALL INTERENET RELATED THINGS, PLEASE BE CAUTIOUS OF ANY INFORMATION YOU SHARE ONLINE! ONLY SHARE YOUR HAMACHI "VIRTUAL" IP, DO NOT SHARE YOUR ACTUAL IP. Replay Mode! -All Netplay Fights are automatically recorded! No buttons to press, It just records! Even if you experience lag during the fight, The playback is buttery smooth! -ONLY WORKS IN NETPLAY. [HOW TO PLAY] Scott Pilgrim Versus is a fighting game that makes use of 6 buttons. X and Y are your Light and Hard attacks. Mixing light into hard attacks will output various combos. Z is used as your EX attacks. EX attacks require 500 (or half of a full guage) to be preformed, Majority of attacks have an enhanced version (EX attack) A and B are used to call strikers. Strikers vary greatly based on the character and their affiliation. All characters have 2 Strikers, but some have more. Strikers could be called upon infinitely, But only 1 at a time. C is used for Super attacks. All characters share the same general rule for supers- Down, Forward, C is a Level 1 Down, Back, C is a Level 2 Back, Forward, C is a Level 3 Down, Down, C is a Level 3 Desperation super, which requires you to be in low health in the 2nd round. [DISCLAIMER] This is our first public Beta, Please go easy on us. All aspects of this game be it sprites, sounds, are credited to their original sources. There are a good amount of sprites Ryon had to make, redraw, trace,frankensprite. He still has ALOT to learn about Ikemen Go, and especially LUA. This is his first basic foray into actual coding, So please bare with him.
  11. First but hopefully not last character created by Shenzel! A shorty extra thick catgirl named Shelly fights by throwing her body around and plans to pounce till you're flat! It's not just her though, she can summon a MULTITUDE of BIGGER other versions of herself to pile on the fun, literally! Watch the demo and decide for yourself if you need this chunky kitty in you roster! Download at: https://www.mediafire.com/file/ljsshloq8mc01jo/Shelly.rar/file Links to their socials: https://www.twitter.com/Shenzel4 https://www.furaffinity.net/user/shenzel/ You can support at: https://www.patreon.com/Shenzel
  12. After years of waiting we finally managed to rip her sprites, Get Ready to Chau Down. Breakdown coming soon.
  13. He's here, He's queer, Get use it because Wallace Wells is ready to rumble in MUGEN. Breakdown coming soon. -Stay Ultra Fatal
  14. Yoruichi TYBW JUS release 10/31/2022 OpenGL mugen 1.0+ Enjoy!
  15. [WinMUGEN ~ 1.0] -> Low-res [1.1 ~ IKEMEN GO] -> Original 2 types of image quality downgrade versions for WinMUGEN ~ 1.0 users, and 2 types of exclusive versions for 1.1 ~ IKEMEN. Altogether, there are 4 stages. [The difference between the two versions] WinMUGEN ~ 1.0 ->This is a version that I reconstructed with Photoshop to remove the translucent effect from the original game and make it as similar as possible. If you're looking for the clarity of your sprite, download here. (I named this version downgrade because there are some different or removed elements from the original.) 1.1 ~ IKEMEN GO -> Same version as the original game. The sprite has a soft and translucent effect. If you want the original experience, download here. Twitter : YUKIHO_P4 [Download]
  16. Introducing Stephen Stills !!! by Yours Truly (Ultra Fatality) There's tons to talk about when it comes to this character however I actually don't have the time right now to record as well as my video editor isn't working correctly sadly -__- but don't worry a video will be made asap but for now enjoy the screenshots as I explain what I can through text. About the character..... Stephen Stills is a heavy hitting character with minimum combo potential unless you spend the meter to extend, he relies heavily on meter to preform heavy hitting combos to take out his opponents quick and stylish. Stephen's playstyle is to rush down his opponents and mix them to death with overheads, lows, grabs, and unblockables. Save as much meter as possible to use against your opponents and destroy them. Trait : Break The Bank A Piggy bank will randomly spawn and fly across the stage and if you manage to break it, it will drop an random amount of coins for you to pick up. Stephen gains meter at the lowest rate however if you managed to pick up falling coins you can use the coins to gain meter much faster than anyone else What's Unique to Stephen..... Stephen can perform a crouch combo with light into heavy punch that launches the opponent into the air for juggles, he can also cancel his grab attack into his level 3 super. His level 3 is unblockable due to its long startup. He has amazing okizeme potential with most of his specials and supers. Stephen's Ex Special 2 drops coins from the opponent. Video Coming Soon..... Stay Ultra Fatal https://www.mediafire.com/file/c38mstlcgtpqw6y/Stephen_Stills.zip/file
  17. Introducing Stephen Stills !!! by Yours Truly (Ultra Fatality) There's tons to talk about when it comes to this character however I actually don't have the time right now to record as well as my video editor isn't working correctly sadly -__- but don't worry a video will be made asap but for now enjoy the screenshots as I explain what I can through text. About the character..... Stephen Stills is a heavy hitting character with minimum combo potential unless you spend the meter to extend, he relies heavily on meter to preform heavy hitting combos to take out his opponents quick and stylish. Stephen's playstyle is to rush down his opponents and mix them to death with overheads, lows, grabs, and unblockables. Save as much meter as possible to use against your opponents and destroy them. Trait : Break The Bank A Piggy bank will randomly spawn and fly across the stage and if you manage to break it, it will drop an random amount of coins for you to pick up. Stephen gains meter at the lowest rate however if you managed to pick up falling coins you can use the coins to gain meter much faster than anyone else What's Unique to Stephen..... Stephen can perform a crouch combo with light into heavy punch that launches the opponent into the air for juggles, he can also cancel his grab attack into his level 3 super. His level 3 is unblockable due to its long startup. He has amazing okizeme potential with most of his specials and supers. Stephen's Ex Special 2 drops coins from the opponent. Video Coming Soon..... Stay Ultra Fatal https://www.mediafire.com/file/c38mstlcgtpqw6y/Stephen_Stills.zip/file
  18. It's been awhile but at last the Lucas Lee patch is here. I've added his special trait, more animations, a few bug fixes, nerfed his base damage but buffed his skateboard stance moves and of course added some easter eggs for you all to find. https://www.mediafire.com/file/dkkn65dmcydyefl/Lucas_Lee.zip/file Stay tuned for more updates on Scott Pilgrim vs Mugen Ultra Fatal Edition lol
  19. IKEMEN-IZED MUGEN TOURNAMENT 3 Original made by Drachir and Ikemen conversion by WF4123 (ik, that title is too long ) 20 years ago, there was the creator named Drachir, who made MUGEN Tournament 3, know for possible in DOSMugen-era. Possibly among from 2 years ago, Destino has made a two of these MUGEN Tournament motifs which it's possible to only run for 01.01.2000. But now... We're just got back in time... To re-entering the tournament that it's been 20 years ago, among with a style that was called. New era, new generation, and new fighters has arise throughout the years. Until we find out that I possibly converted, remaked and customized this motif, by using IKEMEN. We called that purposely new things will change anything from it's all. Motif Comparison Menu: Old: Yes New: Yes, but it has slightly changes Options: Old: Yes New: Yes, but it has slightly changes Select: Old: Yes, has 2 slot patches. New: Yes, has 3 slot patches, more to upcoming VS: Old: Yes New: Yes Order Select: Old: No New: Yes Win: Old: No New: Yes Continue: Old: Partial New: Yes Game Over: Old: Yes New: Yes Challenger: Old: No New: Yes Win Score: Old: No New: Yes Results: Old: Partial New: Yes, but it has slightly changes Hi-Score: Old: No New: Yes Replay: Old: No New: Yes Credits: Old: No New: Yes Logos Old: No New: Yes Intro: Old: No New: Yes Music: Old: No New: Yes, has 3 variations for menu Installation Read the MT3_readme.txt on MT3 data folder. Screenshots Old Screenshots Changelog 10/19/2022: -Fixed the fonts not disappearing on 725 slot patch 09/02/2022: -Reworked menu logo (Animated) -Added stage location text module from versus screen -Rank and Boss Rush feature restored from modules -Added category patch from select screen (from EVE Battle) -Restored missing question mark symbol to Qoh_small -Fixed the Player 2 big portrait position from select screen 04/12/2022: -Removed fade-in in options screen 03/16/2022: -Overhauled changes to Qoh_small from disappearing various symbols 03/12/2022: -Added 2 slot patches (300 & 725) -Added order select in VS screen -Fixed sprites and definition issue for 36 slot patch -Added unique sprites exclusively for 36 slot patch -New graphical changes in Winner screen 03/06/2022: -Updated defs, still, it's minor update for v0.98.2 02/25/2022: -Initial Release Download here. Older Versions (might not work on newer IKEMEN versions) 09/02/2022 (v0.98.2 or higher) 04/12/2022 (v0.98.2 or higher) 03/16/2022 (v0.98.2 or higher) 03/12/2022 (v0.98.2 or higher) 03/06/2022 (v0.98.2 or higher) 02/25/2022 (v0.98.1)
  20. MUGENGERS 4 - The Orochi's Origin. Rev 1.0 Engine: I.K.E.M.E.N. Plus V0.3 Current version = 1.0 Characters = 60 Stages = 27 OpenGL Required = No Table Content 1 . 1 - Introduction 2 . 1 - Main Menu 2 . 2 - New Modes 2 . 2 . 1 - Minigames 3 . 1 - New Characters 3 . 2 - Mechanics and Combat System 4 . 1 - Story Mode 4 . 2 - Cutscenes 5 . 1 - Conclusion and New Updates 6 . 1 - Download Link 1 . 1 - Introduction MUGENGERS 4 is the unofficial continuation of the MUGENGERS - The Heroes of MUGEN series produced by Duralminn since 2015. It was created from the heavily modified I.K.E.M.E.N Plus engine, managing to add new game modes, a video player for scenes, story mode with chapters and of course, a way to play Online with the use of Radmin VPN. Following the footsteps of Duralminn, this game focuses primarily on the premise of The King of Fighters in a slightly original style. 2 . 1 - Main Menu The Main Menu consists of 15 Selections, among them are: Arcade Mode (Advaced) Arcade Mode (Classic) Versus Mode MUGENGERS Network Arcade Mode (Co-Op) Survival Survival (Co-Op) Training Watch Extras Main Menu: Inspired in Soul Calibur V and Blazblue Series Arcade Mode (Advanced): Fight against 8 oponents with Bosses, Sub-Bosses and Challenges while the Story of MUGENGERS keep going Arcade Mode (Classid): A simply and traditional Arcade Mode, fight against 10 oponents. 2 . 2 - Extra Modes In Extra Menu you can choose beetwen a lot of Special Content and Challenges Free For All: Fight against the CPU making your own rules Minigames: See Extra Modes 2 . 2 . 1 Character Biography: Discover how character from The King of Fighters and MUGENGERS live in the same Universe and his backstories. Gallery: Take a eye to these drawings who MUGENGERS Artists put in this section Story Mode: See Story Mode 4 .1 2 . 2 . 1 - Minigames In this section you can choose your favourite Minigame to play or find a challenge: Destroy N.E.S.T.S: Survive 1 Minute fighting against Kyo Clones Dimensional Fracture: Arcade Mode (Advanced) Extra Fight. Complete the Platform Stage and reach and defeat the Final Boss Boss Rush (Story Mode): Defeat all Story Mode Bosses in order to complete this mode Boss Rush (KOF): Defeat all KOF Bosses in Chronological Order to complete this mode 3 . 1 - New Characters This game contains a total of 72 Characters, 60 main Characters and 12 DLCs that will be added in the near future. The premise of this game is to show characters from The King of Fighters franchise, including characters from KOF XV like Leona Heidern in her new costume and Krohnen McDougall, lost characters suited up and ready to fight like Rose Bernstein, and original characters that serve as a fundamental part of the story like Diana and Schlussel (Of course, the balanced version and low res version resprited by me) Character Select Screen with Animated Portraits and Two Systems to choose. Stage Select Screen with Music Selector and button to play the Music Krohnen McDougall and Leona Heidern 2D Version Rose Bernstein and Shermie with her KOF XV Palettes. Elisabeth Blanctorche using her KOF XV Climax 3 . 2 - Mechanics and Combat System MUGENGERS follows the traditional conditions of The King of Fighters with additional sections. There are two systems you can choose for play: KOF System: The Traditional KOF System, for common players. Stylish System: A easy mode for begginers players or people who dont play fighting games, this system not is recommended for KOF Players because is too limited. Special Mechanics for MUGENGERS Combat System: Attack Booster: A mix beetwen MAX Mode from KOF XV and HD Mode from KOF XIII. You can cancel your Supers and Hypers while this is activated. Duration: 15 Secs, Consume: 200% Power, Boost: Attack Power Up and Cancel Attacks. Defense Booster: Boost your Defense while this is activate. Duration: 15 Secs, Consume: 400% Power, Boost: Defense Up and Lock PowerBar Transformation: Some Characters can transform to get new skills or power-ups Tag Mode Tag Assist 4 . 1 - Story Mode Like I said before, this game have a Story Mode still in progress, for now, only 2 chapters are available to play. Story Mode follow a Beat Em Up concept with Platforms Stages, RPG Elements, Special Events, Bosses and Sub Bosses. The Chapters are predefinied with the character you will use, in this case, Diana is the protagonist of this game, her mission is found allies to fight against the enemies of the tale... In a few words to dont do spoiler, this is better explained in the game. In the Story Mode, you have two styles of game while you advace the chapters, in some cases you will have to complete a stage, and in others you will have to defeat or survive against a Boss, following the narrative will be helpful for you. The story revolves around the events of KOF, just after The King of Fighters XIV ended: 4 . 2 - Cutscenes I added the function to play Video Files in I.K.E.M.E.N. So yes, you will see some Special Cutscenes not only in Story Mode, in Arcade Mode are some Cutscenes too (For now, Japan Team and Fatal Fury are the only teams who have completed cutscenes, more Cutscenes will be added for the other teams). I have to emphasize, if the Cutscenes dont work please upgrade or modify your Graphics Driver before you said something. 5 . 1 - Conclusion and New Updates This is a beta version of the game, therefore there may be some bugs that make the game difficult. New mechanics will be implemented in future updates, currently KOF XV systems are being added: EX Moves, CD Physics, Shatter Strike, Tag Mode Adjustments, Tag Climax, a better implement for Damage Scaler. For the characters, New Characters will be added, I'm talking about characters I will sprite from myself in KOF Style, like new characters from KOF XV or characters from other sagas. (Maybe Isla, maybe Dolores... Maybe characters from GG, BB, MK... I don't know... That will be a secret...) About the main characters, some will be resprited too, maybe do a KOF XV Ash, Elisabeth, Chizuru or Mai will be fine for the next version. Also I'm making a English Version : ) EDIT: I made this new topic because this version is too different about the previous version, also this was made with other Engine, similar to (Ikemen Plus / GO Topics) EDIT2: Sorry about my bad English, not is my natal language 6 . 1 - Download Link Mediafire: https://www.mediafire.com/file/2hxcrqgng7ol89w/MUGENGERS_The_Orochi%27s_Origin_%28V1.0%29.zip/file MEGA: https://mega.nz/file/9IVQGLxA#kIMlOyLPlvNyPovTX4OyTdtJgRnkfv4R7dIdQoZW_sw
  21. [PREVIEW] [DOWNLOAD] 1.0/1.1 IkemenGo [COMMENT] Above is a video of a stage I've been working on with a good friend of mine, Lasombra Demon. He's making waves in the Ikemen community, and has made a ton of cool stages already. The original sprites were provided by Omega, and were used in he creation of the 1.0 and 1.1 versions. Then later edited and coupled with other resources for the IkemenGo version. But with this, I think we have put together something very cool and unique. This certainly isn't the first interactive stage done, but LD ascertains interactivity has never been used with this level of detail. Furthermore, this can be used with any character. No code editing, just plug and play. Yes, I know the graphics are not even HD. But I'm nonetheless confident that you'll agree; it's a beautiful stage. And much of its beauty resides in its potential for creating some of the most epic battles. Let's discuss the features: -Parallax, zoom, deltas and the usual tweaks I incorporate. (1.0/1.1) -Changes from day to night and back around continuously, including a special moon shadow effect during the night. (IkemenGo Only) -A base form and 3 levels of destruction! The stage be destroyed by level 3 Supers (or level 2 in case of HDBZ chars), or finishing a round with a super move. The destruction implies damage to the ring, building and trees, flames that intensify with each level of destruction (giving out a special shade on characters), and a music change. (IkemenGo Only) That's about it, guys. Click the link and give it your all in the Budokai arena!
  22. Yes you read that correctly. I, Ultra Fatality am releasing something !!! Freakin Crazy Right Enjoy my Version of Scott Pilgrim, with this you guys can get a feel of what's to come with the others yes I'm doing not just the evil exes but every character in the series so expect more Sex Bom-Omb and updates to the already released Evil Exes. Sorry I Couldn't give you all an proper release video and description, maybe later I'll post something but I will at least explain how he plays Every SP character of mine will play the same they will have 2 attacks, a Passive and/or Aggressive Trait (Think Injustice), 2 Striker summons and single button for Super commands. X = Light Attack Y = Heavy Attack Z = EX Attack/Trait Attack A = Striker 1 B = Striker 2 C = Super Attack Here in Scott's case he has an Passive trait (We Are Sex Bom-Omb) where he can call more then 2 helpers hold down and press the striker button to summon someone other then his default helpers and his Aggressive trait (The Power of Understanding) is an Counter attack and landing it buffs and gives different properties to his special moves and upon landing it 3 times it adds and new move for you all to discover I'll reveal it later on when I release his video. https://www.mediafire.com/file/tulgsl0cq6y680d/Scott_Pilgrim.zip/file SPECIAL SHOUT OUTS to.....Ryon, Basara-Kun and To All who still support me you guys are the best, I'll try my best to keep the Most Ultra Fatal Mugen content coming just for you all -Stay Ultra Fatal
  23. Just a haunted release to celebrate Halloween 2021. It's actually an edit of the Izumo, Ryoushu-jiato Stage 1, from Samurai Shodown V game. It has super jump, animation, zoom and interactive features. Thanks to Lasombra Demon. STAGE DOWNLOAD
  24. Hey guys! This is an Ikemen I created called Dragon Ball Mini Heroes! It's based off of mechanics from Dragon Ball FighterZ and has a very simple playstyle that's easy to get used to, but not so easy to master. I wanted to merge both technicality and high damaging combos with user friendly and fast combat. The game is made with the ULSW sprite style to make the "Mini" in Dragon Ball Mini Heroes stay faithful. I've just wanted more people to know about the game and test it. Anyways, here's the link to the release trailer for the game as well as some screenshots (download link in the description)!
  25. ULTIMATE SMASHBOX is a project originally developed on the M.U.G.E.N engine and currently ported to the I.K.E.M.E.N engine. Its objective is to bring together the most recognized characters around the world to provide a fighting game experience from a new perspective with a unique story. For the moments is in development but this is the progress: Opening: Beta 2.0 Relase Trailer: SOME SCREENSHOTS Download here: https://www.mediafire.com/folder/s9z6ju9xgsnu3/ULTIMATE_SMASHBOX_-_LITE_EDITION Full Credits are inside of the game but this is a summary of the most important authors: Suehiro Alceris Phantom.of.the.Server Duralmind PlasmoidThunder S666 RobiWanKen0bi Brucewayne74 Yolomate MMV Team PizzaHighFive Chaotic Luigi-Master Alucard Ismael De Jesús Pérez Golden Mugen Brasil Jenngra505 CandyBoy Doggiedoo Bad Darkness CHOUJIN Gudine Artisto General Steps GladiaCloud Techy121 Diogo M Soulfire EmmanuelMugen1331 Hiram Yagami Seiyadivin Kingseiya AlGod Son Bra Is Good Sawady Nexus Games The None Peg Sergeus Donald Nemesis Ali LingryGamer618 YAMATO Germanvasquez Nicious chuchoryu Bambulin AxSeeker Dxwho Enzo the Glitch MrBastMugen Neocargalpha Realredred Lord Sinistro Mae77 LimitedMoon Omardapimp123 DMSderProgamer Proud of Ragequittin David Demianoff Lem Lem Jose Cuervo NDSilva Raigugiraru Reu Shimmering Brony Jarquin10 Cesar Sombra Armin Iuf Mike Obrecht MEGA X DrKelexo Balthazar Cybaster Websta KoopaKoot JMorphman XGargoyle Acey Omegabros Lumppowraca Mr.Ansatsuken Jeffry081 Fhqwhgads7 Ivandiaz DJMouF MGNFN Jamex15 DrKelexo Gamerduck13 Warner- H SWAGaming98 Tonos Vegeth1985 SeiyaDivin NHK Vans Mr.Giang SeanAltly DivineWolf OHMSBY JnXC Jmorphmans BeterHans Kishio David Demianoff Mugen70 Monkeyx5 Wou Lucas9999 Silvan S.Y.D Sennou-Room UltraSonic50 MKJ Christian Nunez Moku CobraG6 N64Mario TMasta Skiff SUGIO Cenobite 53 Lord Sinistro SuccubusRS ahuron ShinRyoga NeOaNkH Bumble Vin DG Redline Bartlett Txpot DDR 2010LifeGame Luketheemewtwo Luiz 17 Binho AngryBirdCooler GIF Mr.T Nodog Thebuddyadrian Aperson98 CaWO4 Armin Iuf Makaibros Weobros DaMarioMemer Synck SANKITI Varia31 Zelgadis Arsene Lupin Actarus Shazzo CyberLizard Orochihomer Yagoshi Jenngra505 WlanmaniaX RoySquadRocks Eliphusz Hiperhazz Wildshark Nightterror599 Iron Commando Barai N-Mario EXShadow Zachary NexT One Darek EsauKW The Mugen DISSIDIA MUGENBOY Manuz Kleylson ShinZankuro Cavalcante mAdLaX Margatroid Kater15
×
×
  • Create New...