zangief

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zangief's Activity

  1. zangief added an answer to a question AI coding problem   

    hello 
    there anyone know this ?
  2. zangief added an answer to a question AI coding problem   

    hi Ryon
    Sorry for delay , I read your tutorial and I made new codes for my character but I have same problem
    some moves cancel by another moves I don't know why that's happened
    and I see some characters when I search having Codes like this 
    Triggerall = AIlevel && numenemy
    triggerall = random < (1000 * (AIlevel ** 2 / 64.0))
    that's not found in your tutorial , and How I can make little combo code like
    LP , LK , HP , HK , Move , Super or hyper
  3. zangief added an answer to a question AI coding problem   

    thank you 
    I will read this tutorial carefully and I respond you what happend for me so soon
  4. zangief added an answer to a question AI coding problem   

    theres no explane good for AI 1.0
    and right now I see every time explane for winmugen
  5. zangief added a question in [ MUGEN HELP ]   

    AI coding problem
    hi Guys 
    I tired for coding AI mugen
    I don't Understand Why my Char when start game befor computer say fight go fighting p2
    and I don't Understand why all moves cancel by another move
    I search for many character befor I code my char
    My char is very close coding like evil ken by Reu 1.0
    this is link for cmd code AI
    http://www.mediafire.com/view/i9h7bcf0xcqhlcj/00000.txt
    I very poor in mugen but I will try 
    and
    sorry for my english it's not good
    • 7 replies
    • 109 views
  6. zangief added an answer to a question mugen engine closed with this code   

    sorry for anyone here I very stupid to think problem in CNS file  ...... the error found in AIR File I put clsn & ClsnDefault ( I mean Blue Clsn and Green Clsn) in same animelem when I removed now it's working without close mugen engine   thank's for anyone here trying help me
  7. zangief added an answer to a question mugen engine closed with this code   

    I change in this volume it's same problem
     
    I don't know why that's happend just in this move and this character
  8. zangief added an answer to a question mugen engine closed with this code   

    yes it's just closed without any message error
    look this video
     

     
     
    in first time I close mugen 
    in second and third it's closed by self
  9. zangief added an answer to a question mugen engine closed with this code   

     
     
    no ... I remove volume scale this problem is not fixed
     
    this is using code in cmd file 
    ;---------------------------------------------------------------------------
    ; Low Multi kick
    [state -1, Low Multi kick]
    type = ChangeState
    value = 1000
    triggerall = command = "QCF_a"
    triggerall = statetype != A
    trigger1 = ctrl
  10. zangief added a question in [ MUGEN HELP ]   

    mugen engine closed with this code
    hi guys I put some codes in my char to make Certain something move sometimes this move closing mugen engine and sometimes not closed any why this is my code   ;--------------------------------------------------------------------------- ; Low Multi kick  [Statedef 1000] type    = S movetype= A physics = N juggle  = 9 poweradd= 70 ctrl = 0 velset = 0,0 anim = 1000   [State 0, VelSet] type = VelSet trigger1 = animelem = 3 x = 4   [State 300, 1] type = HitDef trigger1 = animelem = 3 trigger2 = animelem = 4 trigger3 = animelem = 5 trigger4 = animelem = 6 trigger5 = animelem = 7 trigger6 = animelem = 8 attr = S, NA damage = 25 animtype  = back hitflag = MAF guardflag = M pausetime = 8,8 sparkno = S6025 guard.sparkno = S6065 sparkxy = -10,-150 hitsound   = S6,2 guardsound = S7,1 ground.type = HIgh ground.slidetime = 12 ground.hittime  = 17 ground.velocity = -4 air.velocity = -3,-4 getpower = 80,80 givepower = 20,20   [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S1,0 volumescale = 255 channel = 1   [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S6,12 volumescale = 255 channel = 2   [State 0, VelSet] type = VelSet trigger1 = animelem = 8 x = 0   [State 210, 5] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1   is there anyone know why that's happend
    • 7 replies
    • 130 views
  11. zangief added an answer to a question how to Repetition statedef in mugen   

    where is every one here ?
  12. zangief added a question in [ MUGEN HELP ]   

    how to Repetition statedef in mugen
    Hi guys   I want repete some state in my char when I want make my char some moves this is example for what I want   ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 195] type = S ctrl = 0 anim = 195 velset = 0,0 movetype = I physics = S sprpriority = 2   [State 195, 2] type = ChangeState trigger1 = AnimTime = 0 value = 196 ctrl = 0   ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 196] type = A ctrl = 0 anim = 196 velset = 0,-10 movetype = I physics = N sprpriority = 2   [State 0, VelAdd] type = VelAdd trigger1 = time>=0 x = 0 y = 1   [State 0, ChangeState] type = ChangeState trigger1 =  Pos Y >= 0 && vel Y > 0  value = 195 ctrl = 0   [State 0, ChangeState] type = ChangeState triggerall = var(21) < 3 trigger1 = time = 0 value = 0 ctrl = 1   I want my char jump 3 times and changestate to 0 state but thats not happend anyway I waiting any respond
    • 2 replies
    • 106 views
  13. zangief added a post in a topic Aisya Gleylancer Queen's Axe Mugen 1.0 (not Hentai)   

     
    what do you mean?
    my site it's working good
  14. zangief added a topic in [ RELEASES ]   

    Aisya Gleylancer Queen's Axe Mugen 1.0 (not Hentai)
      Hi guys   Ok this seconed character relesead for mugen is Aisya Gleylancer it's short girl but she's very cute orginial game for Queen's Axe but this version it's not hentai too any why let's see whats new in this char       What's New?   1- draw and Add mew sprites in this character ( run , stand HK , Courch LK , Courch HP , Dodge Back , Dizzy , tunt , and intro ) 2- it have 4 supers section one is low , section 2 is high , section 3 is Hyper 3- many Cns fixed like old cattelya character to ignore infinty combo 4- it's have short jump & Strikers   please tell me about your feed back and tell me where is problem exactle in my char  enjoy & download http://wolrdsentertainment.orgfree.com/  
    • 3 replies
    • 462 views
  15. zangief added a post in a topic Cattelya Queen's Axe Mugen 1.0 (not Hentai)   

    ok
    Open cns File and change this values
     
    head.pos = -9, -210
    mid.pos = -14, -147
     
     
    it's working good now
     
        and I update that in my link download so soon