zangief

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zangief's Activity

  1. zangief added an answer to a question mugen engine closed with this code   

    sorry for anyone here I very stupid to think problem in CNS file  ...... the error found in AIR File I put clsn & ClsnDefault ( I mean Blue Clsn and Green Clsn) in same animelem when I removed now it's working without close mugen engine   thank's for anyone here trying help me
  2. zangief added an answer to a question mugen engine closed with this code   

    I change in this volume it's same problem
     
    I don't know why that's happend just in this move and this character
  3. zangief added an answer to a question mugen engine closed with this code   

    yes it's just closed without any message error
    look this video
     

     
     
    in first time I close mugen 
    in second and third it's closed by self
  4. zangief added an answer to a question mugen engine closed with this code   

     
     
    no ... I remove volume scale this problem is not fixed
     
    this is using code in cmd file 
    ;---------------------------------------------------------------------------
    ; Low Multi kick
    [state -1, Low Multi kick]
    type = ChangeState
    value = 1000
    triggerall = command = "QCF_a"
    triggerall = statetype != A
    trigger1 = ctrl
  5. zangief added a question in [ MUGEN HELP ]   

    mugen engine closed with this code
    hi guys I put some codes in my char to make Certain something move sometimes this move closing mugen engine and sometimes not closed any why this is my code   ;--------------------------------------------------------------------------- ; Low Multi kick  [Statedef 1000] type    = S movetype= A physics = N juggle  = 9 poweradd= 70 ctrl = 0 velset = 0,0 anim = 1000   [State 0, VelSet] type = VelSet trigger1 = animelem = 3 x = 4   [State 300, 1] type = HitDef trigger1 = animelem = 3 trigger2 = animelem = 4 trigger3 = animelem = 5 trigger4 = animelem = 6 trigger5 = animelem = 7 trigger6 = animelem = 8 attr = S, NA damage = 25 animtype  = back hitflag = MAF guardflag = M pausetime = 8,8 sparkno = S6025 guard.sparkno = S6065 sparkxy = -10,-150 hitsound   = S6,2 guardsound = S7,1 ground.type = HIgh ground.slidetime = 12 ground.hittime  = 17 ground.velocity = -4 air.velocity = -3,-4 getpower = 80,80 givepower = 20,20   [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S1,0 volumescale = 255 channel = 1   [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S6,12 volumescale = 255 channel = 2   [State 0, VelSet] type = VelSet trigger1 = animelem = 8 x = 0   [State 210, 5] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1   is there anyone know why that's happend
    • 7 replies
    • 91 views
  6. zangief added an answer to a question how to Repetition statedef in mugen   

    where is every one here ?
  7. zangief added a question in [ MUGEN HELP ]   

    how to Repetition statedef in mugen
    Hi guys   I want repete some state in my char when I want make my char some moves this is example for what I want   ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 195] type = S ctrl = 0 anim = 195 velset = 0,0 movetype = I physics = S sprpriority = 2   [State 195, 2] type = ChangeState trigger1 = AnimTime = 0 value = 196 ctrl = 0   ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 196] type = A ctrl = 0 anim = 196 velset = 0,-10 movetype = I physics = N sprpriority = 2   [State 0, VelAdd] type = VelAdd trigger1 = time>=0 x = 0 y = 1   [State 0, ChangeState] type = ChangeState trigger1 =  Pos Y >= 0 && vel Y > 0  value = 195 ctrl = 0   [State 0, ChangeState] type = ChangeState triggerall = var(21) < 3 trigger1 = time = 0 value = 0 ctrl = 1   I want my char jump 3 times and changestate to 0 state but thats not happend anyway I waiting any respond
    • 2 replies
    • 86 views
  8. zangief added a post in a topic Aisya Gleylancer Queen's Axe Mugen 1.0 (not Hentai)   

     
    what do you mean?
    my site it's working good
  9. zangief added a topic in [ RELEASES ]   

    Aisya Gleylancer Queen's Axe Mugen 1.0 (not Hentai)
      Hi guys   Ok this seconed character relesead for mugen is Aisya Gleylancer it's short girl but she's very cute orginial game for Queen's Axe but this version it's not hentai too any why let's see whats new in this char       What's New?   1- draw and Add mew sprites in this character ( run , stand HK , Courch LK , Courch HP , Dodge Back , Dizzy , tunt , and intro ) 2- it have 4 supers section one is low , section 2 is high , section 3 is Hyper 3- many Cns fixed like old cattelya character to ignore infinty combo 4- it's have short jump & Strikers   please tell me about your feed back and tell me where is problem exactle in my char  enjoy & download http://wolrdsentertainment.orgfree.com/  
    • 3 replies
    • 399 views
  10. zangief added a post in a topic Cattelya Queen's Axe Mugen 1.0 (not Hentai)   

    ok
    Open cns File and change this values
     
    head.pos = -9, -210
    mid.pos = -14, -147
     
     
    it's working good now
     
        and I update that in my link download so soon
  11. zangief added a post in a topic Cattelya Queen's Axe Mugen 1.0 (not Hentai)   

     
    are you sure this problem in this command
    I change value many time but nothing happend any thing
  12. zangief added a post in a topic Cattelya Queen's Axe Mugen 1.0 (not Hentai)   

     
     
     
    I test my char for grab with another characters but not happend this problem
    can you upload one character In order to I see why that's happend problem in my char
  13. zangief added a post in a topic Cattelya Queen's Axe Mugen 1.0 (not Hentai)   


     
    special thank's for rimu to tell me what's exactly wrong in my char
     
    Cattelya is update now
     
    What's new and fixed
     
    1 - big portrait is fixed to size 280x240
    2 - all sprites alignment in 0 y 
    3 - Add new sprites & delete old sprites for ( close kick , stand high kick , run , charge, intro)
    4 - cattelya can't cancel Crouching high Kick & Crouching high punch without movehit
    5 - (D,DF,F+x or y ) & (D,DB,B + x or y) p2 can defence when finishing hitting by p1
    6 - high punch and high kick in any method can't be return in low kick or punch 
    7 - short jump is add by this char
     
    download now from http://wolrdsentertainment.orgfree.com/Mugen/Pages/Characters.html
  14. zangief added a post in a topic Cattelya Queen's Axe Mugen 1.0 (not Hentai)   

     
    thank's ryuchi
  15. zangief added a post in a topic Cattelya Queen's Axe Mugen 1.0 (not Hentai)   

     
    it's so soon when I finished my character I make another topic in this forum and thank's for you comment