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zangief

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  1. Hi Guys first I change my domain to new domain I made release new character for queen axe game to mugen Name is stella add and draw more sprites and moves remove all hentai sprites and I great too 3 stages from queen axe to watch video go to to download go to my site http://worldentertainment.ueuo.com/Index.html enjoy
  2. hello there anyone know this ?
  3. hi Ryon Sorry for delay , I read your tutorial and I made new codes for my character but I have same problem some moves cancel by another moves I don't know why that's happened and I see some characters when I search having Codes like this Triggerall = AIlevel && numenemy triggerall = random < (1000 * (AIlevel ** 2 / 64.0)) that's not found in your tutorial , and How I can make little combo code like LP , LK , HP , HK , Move , Super or hyper
  4. thank you I will read this tutorial carefully and I respond you what happend for me so soon
  5. theres no explane good for AI 1.0 and right now I see every time explane for winmugen
  6. hi Guys I tired for coding AI mugen I don't Understand Why my Char when start game befor computer say fight go fighting p2 and I don't Understand why all moves cancel by another move I search for many character befor I code my char My char is very close coding like evil ken by Reu 1.0 this is link for cmd code AI http://www.mediafire.com/view/i9h7bcf0xcqhlcj/00000.txt I very poor in mugen but I will try and sorry for my english it's not good
  7. sorry for anyone here I very stupid to think problem in CNS file ...... the error found in AIR File I put clsn & ClsnDefault ( I mean Blue Clsn and Green Clsn) in same animelem when I removed now it's working without close mugen engine thank's for anyone here trying help me
  8. I change in this volume it's same problem I don't know why that's happend just in this move and this character
  9. yes it's just closed without any message error look this video in first time I close mugen in second and third it's closed by self
  10. no ... I remove volume scale this problem is not fixed this is using code in cmd file ;--------------------------------------------------------------------------- ; Low Multi kick [state -1, Low Multi kick] type = ChangeState value = 1000 triggerall = command = "QCF_a" triggerall = statetype != A trigger1 = ctrl
  11. hi guys I put some codes in my char to make Certain something move sometimes this move closing mugen engine and sometimes not closed any why this is my code ;--------------------------------------------------------------------------- ; Low Multi kick [Statedef 1000] type = S movetype= A physics = N juggle = 9 poweradd= 70 ctrl = 0 velset = 0,0 anim = 1000 [State 0, VelSet] type = VelSet trigger1 = animelem = 3 x = 4 [State 300, 1] type = HitDef trigger1 = animelem = 3 trigger2 = animelem = 4 trigger3 = animelem = 5 trigger4 = animelem = 6 trigger5 = animelem = 7 trigger6 = animelem = 8 attr = S, NA damage = 25 animtype = back hitflag = MAF guardflag = M pausetime = 8,8 sparkno = S6025 guard.sparkno = S6065 sparkxy = -10,-150 hitsound = S6,2 guardsound = S7,1 ground.type = HIgh ground.slidetime = 12 ground.hittime = 17 ground.velocity = -4 air.velocity = -3,-4 getpower = 80,80 givepower = 20,20 [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S1,0 volumescale = 255 channel = 1 [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S6,12 volumescale = 255 channel = 2 [State 0, VelSet] type = VelSet trigger1 = animelem = 8 x = 0 [State 210, 5] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1 is there anyone know why that's happend
  12. Hi guys I want repete some state in my char when I want make my char some moves this is example for what I want ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 195] type = S ctrl = 0 anim = 195 velset = 0,0 movetype = I physics = S sprpriority = 2 [State 195, 2] type = ChangeState trigger1 = AnimTime = 0 value = 196 ctrl = 0 ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 196] type = A ctrl = 0 anim = 196 velset = 0,-10 movetype = I physics = N sprpriority = 2 [State 0, VelAdd] type = VelAdd trigger1 = time>=0 x = 0 y = 1 [State 0, ChangeState] type = ChangeState trigger1 = Pos Y >= 0 && vel Y > 0 value = 195 ctrl = 0 [State 0, ChangeState] type = ChangeState triggerall = var(21) < 3 trigger1 = time = 0 value = 0 ctrl = 1 I want my char jump 3 times and changestate to 0 state but thats not happend anyway I waiting any respond
  13. and more enjoy for mugen I release 7 stages for Queen's Axe game some stages Resemble each other this is all section for level 2 in game queen's and in future I release more stages enjoy & download http://wolrdsentertainment.orgfree.com/
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