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Artoria Alter

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Everything posted by Artoria Alter

  1. Three button character, has a sorta genei-jin/genmu zero/x-ism type super . Is fully open source too: https://onedrive.live.com/?id=C72E9F7073C8https://onedrive.live.com/?id=C72E9F7073C84A19!243&cid=C72E9F7073C84A194A19!243&cid=C72E9F7073C84A19
  2. Updated, more moves including a counter and a bat that interacts with the ball projectile
  3. Updated with new moves and alternate control scheme version
  4. open black.def change stcommon = common.cns ;Common states to stcommon = common1.cns ;Common states
  5. He made an update to make it fully compatible now either way it seems, essentially adding a winmugen common1 in the folder. (he released it a few hours after the super update, so didn't notice at first)
  6. In common.cns, replace Personally didn't share it in case it would mess things up for others, but seems stable so far. Mostly just replaced stuff with their 1.0 equivalents in the common.
  7. This particular one is a KFM sprite swap. Seems he fully took down his normal version.
  8. Pepsiman as he is in the commercials. A clumsy oaf. Moveset is pretty much a bunch of obstacles and traps that hurt him along with the opponent. Is generally strained by the fact that his entire offense is mapped to one button. He does have a parry and heal button though Update: He now has normal attacks on x, and a super on z. Now has an alternate version(pepsimanb) with a more "normal" attack scheme on a and b, traps are set as a grid which you select using x and y, and use with z. Update as of 26th: the former pepsimanb moveset is the main moveset now, grid slightly edited to be less confusing (but still not that intuitive) http://ux.getuploader.com/suteneko/ Pass:105
  9. Pretty basic Choujin style character, can transform to SSJ Rose. Just change common to common1 in the CNS to use in 1.0/Winmugen https://onedrive.live.com/?id=72E038BB10B52804!175&cid=72E038BB10B52804 http://blogs.yahoo.co.jp/kokoronoheionwomotometudukeru
  10. The last update was around...a few months back, around August.
  11. Note: They have a tag mode between themselves. Can be turned on and off on their config [State 10000, TagTeamSystem] type = parentvarset trigger1 = time = 0 v = 40 value = 0 ;value = 0 で off ;それ以外で on https://www.mediafire.com/folder/el7c5jc9gghl5/MUGEN
  12. Host it on a bunch of dropboxes or megas. Makes most sense really.
  13. Partially Touhou inspired, but compared to Hetyo's other characters, is a bit more traditional. Has an alternate snd file with the actual voice in the folder named 声付き https://onedrive.live.com/?id=2D3DF308EA0EE008!104&cid=2D3DF308EA0EE008
  14. Pucci finally gets his stand's final form Made in Heaven in this update. It's pretty much a cheap mode you have to work for. Dio's updates are mostly aesthetic. Just new cut-ins and a cleaner voice rip. https://onedrive.live.com/?authkey=!ALvVjJz8aRCBjXc&id=7C0630D7E27F52C3!569&cid=7C0630D7E27F52C3
  15. 3 attack buttons, one roll, pseudo KOF in a sense. Rather basic overall other than her height and stuff. Also while she doesn't really show any naughty bits, she is kinda "naked" so just marked NSFW in case. DL Link: https://onedrive.live.com/?cid=6E75371007E5D7F9&id=6e75371007e5d7f9!107
  16. It's a Touhou. And it's a typical Pre-to. Though her system of having repeated attacks against her heal her is interesting.
  17. Black Knight King Arthur. But female. Wait a sec.
  18. https://onedrive.live.com/?authkey=!AKVDZR-qD0Sja38&id=CF5B98401B907547!115&cid=CF5B98401B907547 It's a Geese with silly moves, nuff said.
  19. The only thing that's 1.1 about the character so far is the SFF, so if you're willing to bear with uglier effects, just save over it in fighter factory as a 1.0 one.
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