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Duralminn got a reaction from Azul Crescent in MUGENGERS 3 HD Screenpack Released
The problem is fixed. Please redownload the file.
Sorry and thanks for your attention :)
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Duralminn reacted to Azul Crescent in MUGENGERS 3 HD Screenpack Released
I found this the other day on your Youtube Channel. LOVE IT! I might make this my main SP :D
Its sleek, elegant but simple at the same time and i LOVE the port design! I don't use localcoord on my chars however so i changed the port values to 0.25 in the System and Fight.def's so i can use my roster.
I've made a few complete ports, they take a while to make due to the shadow effect behind the characters and the Feathering, took me a while to find the correct value for the feathering.
AWESOME job! : D
Edit: Idk if this is because i edited the port scaling, but whenever i go to the 2nd row, the ports are slightly up and so is the curser, and it gets worse the farther down i go in each row.
Edit: Nope, this is definately a bug with default. Right out the box. Installed a fresh copy, and the ports and curser/select are misaligned.
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Duralminn reacted to Ryutaro in MUGENGERS 3 HD Screenpack Released
Thank you very much, Duralminn :D
I like mugen 1.1 only. :)
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Duralminn reacted to Infinite Kyo in MUGENGERS 3 HD Screenpack Released
holy crap its beautiful man I'm trying this out for sure
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Duralminn got a reaction from Ryutaro in MUGENGERS 3 HD Screenpack Released
MUGENGERS 3 HD Screenpack by Duralminn
The third version of MUGENGERS Screenpack is released.
This time, I had some works for 1.1 HD MUGEN.
It was not so easy but quite interesting and have many advantages.
After I recorded this video, I edited some select cursor(done).
Hope you like this. Please enjoy :)
This is for MUGEN 1.1 and 1280x720 screen.
And also I added Orochi Kyo MA by MichaelArmaros which I edited some portraits for this screenpack.
This also included portrait sample files like psd and png.
You need Photoshop to edit.
Lifebar portrait is suitable with localcoord = 427,240
* This screenpack doesn't include
- Victory Screen (Only loading logo)
- Ending Credit
- Fightfx Files (Basic Fightfx)
Check here for download.
http://jxhkld.wixsite.com/duralminn-production/single-post/2017/03/09/MUGENGERS-3-HD-Screenpack-Released
If you find any problems for this, please notice me.
Thanks :)
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Duralminn got a reaction from Infinite Kyo in MUGENGERS 3 HD Screenpack Released
MUGENGERS 3 HD Screenpack by Duralminn
The third version of MUGENGERS Screenpack is released.
This time, I had some works for 1.1 HD MUGEN.
It was not so easy but quite interesting and have many advantages.
After I recorded this video, I edited some select cursor(done).
Hope you like this. Please enjoy :)
This is for MUGEN 1.1 and 1280x720 screen.
And also I added Orochi Kyo MA by MichaelArmaros which I edited some portraits for this screenpack.
This also included portrait sample files like psd and png.
You need Photoshop to edit.
Lifebar portrait is suitable with localcoord = 427,240
* This screenpack doesn't include
- Victory Screen (Only loading logo)
- Ending Credit
- Fightfx Files (Basic Fightfx)
Check here for download.
http://jxhkld.wixsite.com/duralminn-production/single-post/2017/03/09/MUGENGERS-3-HD-Screenpack-Released
If you find any problems for this, please notice me.
Thanks :)
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Duralminn got a reaction from TheRedBeast in MUGEN 1.1 Problem (mugen close down)
MUGEN 1.1 Problem (close down)
Hi, I was working on making new screenpack.
I almost done the work, but during test it, it caused a problem.
When I first start MUGEN, It does not make any problem yet.
But after like these below, It closed down with no messages. (sometimes not)
- When I finish watch mode game.
- When I finish watch mode game and start arcade mode or another new game.
- And sometime, when I finish a game, some sprites of select screen or versus screen broken or disappeared.
I don't know why I have to go through this.
I checked all def files or sff files to check whether I have some mistakes, but nothing was wrong. (like versiondate, sprite no, actionno..)
I had thought that this was caused by a lack of memory.
But I'm using 16GB(8x2) RAM(though I don't know much about computer..) and maybe this would not be a problem.
I tried to change some option in 'mugen.cfg' but nothing solution happened. (like cache, video option)
And I also tried to reduce the sff file's size. But it is not solved at all.
This is my sff files size.
logo.sff = 203KB
press.sff = 12.6MB
system.sff = 445KB
menu.sff = 20.6MB
select.sff = 1.88MB
versus.sff = 1.62MB
fight.sff = 24.4MB
(Add) I changed like below but sometimes it happened.
logo.sff = 203KB
press.sff = 4.63MB
system.sff = 445KB
menu.sff = 7.62MB
select.sff = 5.4MB
versus.sff = 8.52MB
fight.sff = 24.4MB
Could these size be a problem??
Or are there any other reasons???
I am suffering from this problem for two days. Really want to get out of this terrible hell.
Please help or give some advice.
Sorry for my bad English and thanks for read.
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Duralminn got a reaction from cristopeles in MUGEN 1.1 Problem (mugen close down)
MUGEN 1.1 Problem (close down)
Hi, I was working on making new screenpack.
I almost done the work, but during test it, it caused a problem.
When I first start MUGEN, It does not make any problem yet.
But after like these below, It closed down with no messages. (sometimes not)
- When I finish watch mode game.
- When I finish watch mode game and start arcade mode or another new game.
- And sometime, when I finish a game, some sprites of select screen or versus screen broken or disappeared.
I don't know why I have to go through this.
I checked all def files or sff files to check whether I have some mistakes, but nothing was wrong. (like versiondate, sprite no, actionno..)
I had thought that this was caused by a lack of memory.
But I'm using 16GB(8x2) RAM(though I don't know much about computer..) and maybe this would not be a problem.
I tried to change some option in 'mugen.cfg' but nothing solution happened. (like cache, video option)
And I also tried to reduce the sff file's size. But it is not solved at all.
This is my sff files size.
logo.sff = 203KB
press.sff = 12.6MB
system.sff = 445KB
menu.sff = 20.6MB
select.sff = 1.88MB
versus.sff = 1.62MB
fight.sff = 24.4MB
(Add) I changed like below but sometimes it happened.
logo.sff = 203KB
press.sff = 4.63MB
system.sff = 445KB
menu.sff = 7.62MB
select.sff = 5.4MB
versus.sff = 8.52MB
fight.sff = 24.4MB
Could these size be a problem??
Or are there any other reasons???
I am suffering from this problem for two days. Really want to get out of this terrible hell.
Please help or give some advice.
Sorry for my bad English and thanks for read.
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Duralminn reacted to sonikun in Sonikun's video thread
Its been... some time since I made a new video. Well, I'm back with a new video:
Enjoy.
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Duralminn reacted to Infinite Kyo in Dark Super Sonic Arranged by Duralminn
not bad man he looks cool as hell
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Duralminn got a reaction from gui0007 in Dark Super Sonic Arranged by Duralminn
I had some improvement on Dark Super Sonic.
I finished this time, but I'll add and adjust some moves later.
This char was made for compete some tough chars.
But it will be hard for "cheap" chars.
Hope this would be a gift for Sonic and MUGEN fans :)
These are some elements that I added.
- Improve mobility
- Improve most of effects graphic
- Change hit sparks
- Change intro and winning pose
- Add some Skills
- Add some voices
- Add some Hyper moves
- And maybe more later..
* Skill Commands (There is no exact skill name though..)
- Basic Move
x, y, z : Punch Moves
a, b, c : Kick Moves
x + a : Charge
- Black Wave (Projectile)
D, F, x or y : Normal
D, F, z : EX
- Black Claw (Upper)
F, D, F, x or y : Normal
F, D, F, z : EX
- Spinning Kick
D, B, a or b : Normal
D, B c : EX
- MAX 1
D, F, x+y : Dark Cannon
D, B, x+y : Dark Explosion
D, F, a+b : Dark Rocket Dash
D, B, a+b : Homing Dash
- MAX 2
B, D, F, z : Dark Eruption
B, D, F, c : Dark Blast
- MAX 3
D, B, D, F, c : Fatal Storm
* Original Author is "dshiznetz".
* This char has no AI.
Link : https://drive.google.com/file/d/0ByHkMXnbaIddR0c5TlBJaG1lOVU/view?usp=sharing
Duralminn's Wix Homepage
http://jxhkld.wix.com/duralminn-production
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Duralminn reacted to DuckMannnn in MUGENGERS Video Series
I honestly don't really like the new Yeorin for some reason lol
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Duralminn got a reaction from gui0007 in MUGENGERS Video Series
Red Arcueid(player) vs Gilgamesh(cpu)
Battle against Gilgamesh.
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Duralminn got a reaction from gui0007 in MUGENGERS Video Series
Dark Athena 3rd(player) vs Yeorin Lee(cpu)
Battle against Yeorin Lee.
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Duralminn reacted to gui0007 in M.U.G.E.N. Duels: a series by gui0007
Haha, yep. Also, glad to see you back. :)
EPISODE 204
ENJOY!
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Duralminn got a reaction from gui0007 in MUGENGERS Video Series
Nanaya Shiki(player) vs Kamijou Touma(cpu)
Battle against Kamijou Touma.
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Duralminn got a reaction from gui0007 in MUGENGERS Video Series
Orochi Ash MA(player) vs Ash Crimson(cpu)
Battle against Ash Crimson.
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Duralminn got a reaction from gui0007 in MUGENGERS Video Series
Dakr Athena 3rd(player) vs Angelique(cpu)
Battle against Angelique.
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Duralminn got a reaction from gui0007 in MUGENGERS Video Series
Red Arcueid(player) vs Orochi Shermie(cpu)
Battle against Orochi Shermie.
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