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Sir Lord Alpyne

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Everything posted by Sir Lord Alpyne

  1. ey Gui! you forgot something, mofo i feel ignored, lol j/k
  2. [PREVIEW] [DOWNLOAD] http://www.mediafire.com/?lxe40ze4j0k44wq [BLAH BLAH] yeah yeah, it's been a minute, chizz happens. read .def for more info. now pardon me, i gotta get back to tha lair. 1.
  3. Camp Crystal Lake Trail [PREVIEW] [DOWNLOAD] [COMMENT] ~~ for 1.0 ~~ 2 stage sizes, as well as optional lengths for each [deets in .defs] ~~ Slight Super Jump [BIG version] ~~ loop kut BGM so ya boi Alpyne's been out of circulation for a good minute, & it's mainly my own fault, so my bad. imma make up for lost time tho, know that! anyhoo, enjoy dem shitz y'all.
  4. hmmmm..... well, tha main overall theme for all of my stage kreations' style is a sense of isolation [just tha fighters goin' at it with no outer influence(s)], & that back wall helps with that. what you don't see is that tha wall will be in motion constantly. it was tha best 1 i could find that had tha electric vibe i'm goin' for. but in regards to that floor tho, i'm definitely diggin' it. & i'm also diggin' how it allows for tha stage to be extended, so OG, would you kindly run me that floor sprite good sir? & i like what you did with tha electric ropes too, so i'm gonna apply that as well. i still wish there was a way i could apply tha 'deathmatch' floor anim, buuuuut i don't see that happening now. ho-hum, i'll live
  5. Alp's WIPs: The Mini-Series ummmmmmm, where to start? hey i kno, how 'bout this: R.O.K DeathMatch: Denjin actual frame sprite pardon tha look of absurdity of tha top 'preview', but it's just to show that there is a general idea of how it's gonna turn out tho, i just gotta piece it together. tho, to be fair, tha coding's gonna be tha most annoying part for what i have in mind ?s, comments, & all that chizz are welcome.
  6. nuh-uh, i toldja my pc can't deal. besides, i kinda dig 1.0 more anyways, lol
  7. thanx Realest, 'preciatecha. updated btw, check out tha 1st post y'all.
  8. [PREVIEW] [DOWNLOAD] <== 1.1 .def [COMMENT] ~~ for 1.0 [& now also for 1.1, thanx to my boi DemonKai. good lookin' out god!] ~~ Animated ~~ Slight Super Jump ~~ loop kut BGM so ya boi Alpyne's droppin' yet another kreation, nothin' too fancy mind you. props to my boi Realest for his AA, more details in tha .def. sorry it took so long y'all, but life's been a bit of a hindrance for a good minute anyhoo, enjoy dem shitz y'all.
  9. i see you've done Kyokugen Dojo already without me [saw tha vid]. guess i took too long, my bad god. so many projects, so little time, lol
  10. [PREVIEW] [DOWNLOAD] [COMMENT] ~~ for 1.0 ~~ Hi-Res!! YESH!!! ~~ Animated ~~ Slight Super Jump ~~ kustom-kut BGM kreated for this stage so ya boi Alpyne's finally releasin' his 1ST HI-RES STAGE! IKR?! i even amaze myself sometimes, lol. welp, there's more awesomeness to come, so stay tuned folks.... enjoy dem shitz folks.
  11. uggggh. stop tryna make me learn stuff. i can't handle tha stress to mai lazybone i might update this joint tho, been ponderin' it. i do have an issue tho on another 1 of my projects that i'm workin' on, i'll hit yah up later with tha deets.
  12. haha, why thank you good sir. awe-inspiring kreations such as yours make me strive to do tha best i work that can.
  13. thanx fellaz. i do what i can my brethren, i do what i can.
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