Some latest updates:
- Fixed the EX Move KO effect's trigger. The effect won't happen for circumstances the opponent is KO'ed first by other attacks before making collision with the Erasing Sphere's damaging explosion sequence.
- A bug noticed and pointed out by Lord M; Fixed the ES Plasma Beam bug. Statedef 1016 is the last leg of the target's frozen state, (Both shared by normal and ES Plasma Beam.) with a selfstate value of 5100. Previously, its ctrl is set to 1, meaning the target can just instantly shift to any controllable states-- They can get hit again by the ES Plasma beam for a second time, instead of getting hit once and then they're in liedown states before getting back up to their feet. To prevent this, I set the target's selfstate ctrl parameter to 0.
- Mentioning Plasma Beam, the states for the High and Low Plasma Beams have been modified. The Ice Beam projectiles are now Helper, and they can be canceled when their root, aka Huitzil gets hit.
- Explods like that on the Genocide Vulcans (Specifically the "laser beam") have been given proper triggers to be removed when Huitzil gets hit by the enemy.
That all. Feel free to report any other errors you might find.