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O Ilusionista

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About O Ilusionista

  • Birthday 05/19/1978

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  1. 10 years later, I'm updating the character The Spider (an alternate version of Spider-Man, hailing from Earth-15, who merged with the Carnage symbiote) and trying to make him as different as possible from just a red Spider-Man. Taking this opportunity, I am making available an unofficial version of the game "Spider-Man The Game" by Big Pimp, where I inserted The Spider as a playable character. This character won't be part of that project officially though, it's just a bonus. All credits to the game author ===| INFO |=== The Spider by "Spider9696, YoungSamurai5 and O Ilusionista" Date: 11/04/2013 - 06/03/2023 Version: 1.0 Mugen Version: 1.0+ Char number: 56 ===| PREVIEW |=== ===| VIDEO |=== ===| DOWNLOAD |=== https://brazilmugenteam.com/chars-2/chars-ilusionista/the-spider/
  2. The most impressive looking OpenBOR game I ever saw! It's mind blowing. Mtrain was making (and I hope he finishes it someday) an amazing game called "MASS EFFECT: Dark Corners of the Galaxy", based on the Mass Effect series from Xbox 360 and PC games published by Eletronic arts Superb images, cut scenes, nice stage transitions... it doesn't look a fan game AT ALL. Warning - the game uses an outdated engine and will works only with the provied build in Windows. Preview and download:
  3. [color=red][b]URGENT UPDATE[/b][/color] [b]I've fixed an error regarding Mounted Tackle, which was using project exclusive animations - thus making the enemies to disappear.[/b] Also: - New stand (beta) - Fixed some AI routines Download: https://brazilmugenteam.com/
  4. To celebrate my 23 years working with Mugen, I'm releasing an update of the Red Cyclone character, which is part of the Street Fighter Spec Ops project, started in 2002. For those who don't know, it's a project that takes place in an alternative future, after the events of Street Fighter 3. Some features of the project: - Alternate versions of the characters - Effects with specific colors for each character - pretty aggressive AI - High damage. Gameplay has been expanded, with new special moves and supers, as well as an alternate mode called "Obsidian Body", our take on MVC's "Mecha Zangief". It works in Mugen version 1.0 and onwards (although the game uses the 1.1 engine). Red Cyclone was the first character to use the grab system I created called GrabSys, which simulates the gameplay of wrestling games, triggered by input forward (or backward) + two punch or kick buttons. From there, almost 20 possible moves can be performed (read the manual for more details). I hope you like it and that another 20 years will come... or not And really thanks for everyone who had supported me for all those years! Preview and download: [youtube]
  5. Right from Mega Man 8, here comes a new bonus stage for the Mega Man Robot Master Mayhem project: Big Telly. You have to beat a certain number of enemies before the time runs off. In the second round, some robots will attack you (does no damage, just to hold you back). Also there is a new exclusive stage for this battle
  6. Yes, it works and I use it on my chars. Remember: The specific codes should come BEFORE the random ones.
  7. Spec Ops All hyper moves level 1 compilation (including variations)... and [b]new playable character?[/b]
  8. Street Fighter Spec Ops Saturday - Video 33 Turns Battle #2 - Sean Matsuda, Dark Bolt, Killer Bee & Mexican Typhonn vs Comrade Illia, Lady Poison, Andore Jr & Seth Prime
  9. [INFO] Stage I made for Magma Dragoon, one of the most loved Maverick Hunters by Mega Man X series fans, who was included in the Mega Man Robot Master Mayhem version 3.1 project • STAGE NUMBER: #98 • Stage Information: Volcano Cave - Magma Dragoon • Game of Origin : Mega Man X4 (Playstation, 1997) • Mugen Version : Winmugen Plus (compatible with Mugen 1.0) • Animated? YES • Super Jump? YES • Music? Magma Dragoon remix theme by SkytricRMX (used with permission) [IMAGE] [VIDEO] [DOWNLOAD] http://brazilmugenteam.com/stages/stages-ilusionista/magma-dragoon-stage/
  10. Mega man Robot Master Mayhem 3.1 Release The Mega man Robot Master Mayhem Team and Infinity are Proud to Present Mega man: Robot Master Mayhem 3.1. (Fan Game) The project has been in development since 2009. Unlike the normal Mega Man games, this is a fighting game in Versus Style, Highly Influenced by games like Marvel vs. Capcom. =======| The version includes |======= • 3 new playable characters: Dark Man (Mega Man V), Magma Man (Mega Man 9) and Chill Penguin (Mega Man X) • 30 playable characters, including names like Mega Man, Proto Man, Snake Man, Metal Man, Enker, Quint and others. • Several classic bosses of the series, such as Yellow Devil, Hyper Storm H, Metonger Z and others. • 53 Unique stages for each character, with its characteristic soundtrack • History, with introduction (animated and with voice over) and ending, for each character. • 1v1 Battles • 2v2 Simultaneous Battles • Team Up with a friend in Coop Mode • See how many opponents you can beat in Survival Mode. Take control of your favorite Mega man characters to stop the Evil Dr. Wily and Quint from conquering the Earth. The Story of Robot Master Mayhem: [spoiler]While working on his newest creation, Dr. Wily couldn’t shake his frustrations with his most recent defeat. He poured many hours into Project Z, his ultimate creation. As a result, a byproduct was created. “Power sets”; the ability to enhance any robot master power 6 fold and in some cases overdrive other devices and weaponry. The “Power sets” would assure Wily's victory but defeating Mega Man isn’t simply enough; obliterating him is the goal. “What irony would it be to have Dr. Lights heart be his undoing’’, thought Wily. With this notion, only one robot would be suited for the task. SWN-000, now infused with a new Time Skimmer, had most of his original abilities restored. SWN-000 code-named Quint was the key. He was to travel through time and amass Wily an army of Robot Masters. Thus, Wily would not only have an army of Robot Masters enhanced with Power Sets, but he also possessed Quint, who could use all the enhanced Power Sets. Unbeknownst to Wily, however, Quint had become self-aware. Quint, no longer under Wily's control, decided to pretend to follow his orders while carrying out his own agenda. He would not only traverse the past but the future as well, searching for technology to upgrade himself. Unfortunately, the “Time Skimmer” still had flaws, and it left distortions in time. What could all this mean? Could Dr. Wily finally defeat Dr. Light and Mega Man, what is Quint planning, and what could the distortions in the timeline mean for everyone? The Mayhem ensues! Welcome to Mega Man Robot Master Mayhem. [/spoiler] Download: https://gamejolt.com/games/robotmastermayhem/405160 https://sonicfangameshq.com/forums/showcase/mega-man-robot-master-mayhem.926/
  11. [INFO] This is the stage made to MB-01, for the Spec Ops project. It takes place at Dr. Dadley’s (creator of MB-01) underwater laboratory, located at Fiji Islands. The original stage were made back in 2004, by me and Kazuya. Updated in 2016, and now updated again in 2021 by AVPboy • Mugen Version : 1.0 • Animated? YES • Super Jump? YES • Music? Yes, composed by me long time ago [PREVIEW] [DOWNLOAD] http://brazilmugenteam.com/stages/stages-ilusionista/mb-01-stage-dr-dadleys-laboratory/
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