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O Ilusionista

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Everything posted by O Ilusionista

  1. I am working in some other characters like Cutman, Crashman and Blademan. But the first ones won't be released outside the project. Blademan still take a while to be finished...
  2. There will be a release on this year, as far as I know.
  3. Thanks dude. Its hard to keep the flame alive after almost 17 years, but I am trying :)
  4. -[INFO]- Here comes Top Man, for Mugen 1.0. He is part of Robot Master Mayhem project, where each robot can have 6 (or more) powersets. I am sure that this character can contain bugs (as was done by using template set by others) and I count on the help of everyone to identify all bugs so I can correct them. -[IMAGES]- -- http://www.youtube.com/watch?v=WJuAI0oF_0c Robot Master Mayhem is a Mega Man full game in a MVC-like fashion. The project is back to life and you will see news about it soon :) Follow the project HERE. -[DOWNLOAD]- At my site http://www.brazilmugenteam.com PS: Burst Man was also updated, with some minor bug fixes.
  5. But that is the idea :) I am working on this just in my (few) spare times. This is the complete jump animation, with that "jiggle" Capcom puts on some movements:
  6. New video: Top Man vs Burst Man http://www.youtube.com/watch?v=2DfM3kI5HS0
  7. A friend of mine asked me if there is a way to check if its possible to use different winposes if the character wins by perfect. Here is the code:
  8. Darkness falls across the land The midnite hour is close at hand Creatures crawl in search of blood To terrorize y'awl's neighbourhood And whosoever shall be found Without the soul for getting down Must stand and face the hounds of hell And rot inside a corpse's shell The foulest stench is in the air The funk of forty thousand years And grizzly ghouls from every tomb Are closing in to seal your doom And though you fight to stay alive Your body starts to shiver For no mere mortal can resist The evil of the thriller Can you dig it?! :)
  9. Here is the first preview of Top Man, with all this powersets: 1- Top Throw 2- Buzzsaw Top 3- Top Spin 4- Magic Hat 5- Coil attack 6 - Tornado spin
  10. Hi everyone. Thanks to everyone had commissioned me for some works. You guys are great. This is helping me a lot. Plus, I've started an campaign at Patreon, where you can help me to continue to create new stuff for Mugen & OpenBOR. Check it here: https://www.patreon.com/oilusionista Thanks everyone
  11. You mean this guy? It could be a good idea, if someone sprites it. Enker will be on the project too and I will code him too :)
  12. More progress with Blademan: - All required hit sprites are done. Thanks to Rage for the help with the cleaning - All required hit animations done. I will continue this character only in my spare time, because I have other things to do, including some commissions. So this could take a while to be finished.
  13. its not my fault. The bug isn't in Burstman.
  14. Burst Man updated again, 19/01/2016 What is new: - More bug fixes - Throw - Shocked animation Download: http://www.brazilmugenteam.com
  15. Thanks! Product Display developed for Lenovo, to be used with their other AD pieces. The goal was to not make this art to “fight” with the existing material. The advantage is that it is modular, the plates are acrylic which can be mounted above each other, then the store could then choose the totem as space. Did not use glue, screw or something, it was only fitting. Tools: Cinema 4D and Photoshop.
  16. :-[Burst man was updated again - 18/01/2016 What is new: - Many bug fixes - Thanks BrawlTheMan and Lord M - New win pose - New sounds - New hyper move - Burst Typhoon Download: http://www.brazilmugenteam.com
  17. You need to download it again, because I've upadted it. He has 6 colors.
  18. Please download it again, I forgot yo upload the palettes in the first time. Yeah, its the template sprites.
  19. Here is the new version of Burstman. He is part of IMT's Robot Master Mayhem, a Mega Man full game in a MVC-like fashion. Robot Master Mayhem is back to life and you will see news about it soon :) Updated 01/2016: - Two new hypers - New AI - Bug fixes - New intro Images: Video: http://www.youtube.com/watch?v=NvAMlEcFzNE Download: http://www.brazilmugenteam.com
  20. I think its better to concentrate all Bullseye video threads in just one topic, so its easier to follow. Plus, I've made a video serie called "Evebody hates Bullseye", where I will show many of Bullseye's fights. Episode #4 - Bullseye vs Thor. You can watch all the videos here: http://www.youtube.com/playlist?list=PLZR8D-7DVo0MLjfuZ-YbQbLqlWAhLQijB
  21. Thanks. I am using Cinema 4D, its pretty intuitive. This is an example of the process: Project details Poligons: 640.000 Hairs (grass): 10.010.000 Render time: 2:45hs I've already made a stage for mugen, you can check it here: http://mugenguild.com/forum/topics/3d-stage-illusion-palace-149081.msg1733759.html#msg1733759
  22. I will work on other things for now but I will work on him on my spare time.
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