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RedDragonCats17

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Everything posted by RedDragonCats17

  1. I now know how to get the girls in Athena's stage, so all i need is a battle ground. Question is, which part of a school should i use as a battle ground? Courtyard? P.E? Any suggestions?
  2. So i have to remove the floor by hand. That's gonna be tough for me. This stage was going to be a CPS2 stage, but considering that there are no school people in any of the CPS2 fighting games that i know, i'm gonna have to go with this.
  3. Aight, here's my problem in greater detail, with a picture this time. As you can tell, i was trying to rip sprites from Kawaks, the sprites of these 3 girls. But i can only remove one layer and i can't remove the rest, which means that i can't remove the battle ground.
  4. So there's a code in her that's causing the problem, and i'd have to find it myself? That's gonna be a tough, but it'll be worth it.
  5. Lemme change that, ALL of the stages spawn in clones, sometimes they don't spawn in a clone, it's a weird pattern of spawn clone and don't spawn clone.
  6. Not all of them, 2 of them. Shanghai and Aomori. I experimented with the other stages i have, and no clone spawns with her.
  7. Couldn't take a picture using F12, so i'll make due with this. http://s1266.photobucket.com/user/reddragoncats17/media/Problem 3_zpshkibvfki.png.html?sort=3&o=0
  8. I'm currently making a Capcom vs. SNK Ikemen game, and some of the stages have problems with Jesuszilla's Felicia. Whenever she spawns into one of the CvS2 stages, a clone will spawn with her. What's happening? Also, i want to play with people online, including you guys, but my dad's gonna have to open the firewall, which leads us to a lot of security issues, and our internet connection is a private connection. Is there a way to play with you guys using a WAN bridge that's safe?
  9. Decided to work on Super Mario Advance until i get some new codes for Ryu's moves, only have the hit sprites left.
  10. Well i am using the original Yoshi's Island level 2 from Super Mario World, and i thought that it would be weird if the enemies walked through the tiles at the cliff, so i decided to make a audience instead.
  11. Hey guys, guess what? I updated my Yoshi's Island stage! YAAAAAAY! What is this update, you ask? I made the Charging Chuck jump. That's right, the Charging Chuck that's near the end of the cliff is jumping while clapping, just like in Super Mario World. Yes, the jumping up and falling down frames are choppy, I know, but there's nothing i can do about it. Here's the link, enjoy: http://www.mediafire.com/download/wll51wo9ksxc0y1/Yoshi's+Island+(Updated).zip And a special message to OldGamer and other MUGENites: Thank you SO MUCH for the kind words on this stage, it was my first stage released, and a good lot of people enjoyed it. I really hope that a whole lot of other people enjoy this stage and my other stages released. If you wish to help me make characters that are all in my head, then i'll appreciate that. In fact, i actually came up with a few April Fools characters and a prank, but i'm gonna have to talk to mods and admins about this prank. Other than that, happy gaming. ~ Merged Ooh! I forgot to mention that i now added the Super Jump thingy into the stage.
  12. Y'know what? I'm gonna start explaining Ryu's problems, it's sorta easy. Problem 1: His Hadouken functions fine on the ground, but that's just on the ground. If the enemy is in the air, and the Hadouken hits them, they'll float down a little bit. Problem 2: His Tatsumaki works fine, it can hit a opponent no problem, but the opponent doesn't slide backwards, the opponent stays in place. Problem 3: This isn't really a problem. His Shoryuken also works fine, but the animation of him jumping into the air isn't as smooth as a true MvC quality character.
  13. Glad that you like it. If you want to, you could possibly help me with something (ripping certain sprites to be certain). added 7 minutes later I'm just gonna leave this link here, and just... leave.
  14. Shit! I forgot the DL link. Gimme a minute. If you guys think that the rainbow in the stage kills the design, then i will delete it and update the link.
  15. Yo! Got another stage for everyone here in MUGEN Free for All, and it's my first original stage. This stage actually has a little backstory, i was originally going to make a MUGEN battle series where i make battles out of boredom, but i decided not to make the series and keep the idea of this stage. I kinda like the stage as is, but i think i should update it with a lens flare effect, some mountains, and a new sky later on. If you wish to make a new sky for me, be my guest. For now, i hope you enjoy this stage as you enjoyed my retro ones. Here's the link, enjoy: http://www.mediafire.com/download/5u42itr737zlqfl/MUGEN+Warriors+Shrine.zip
  16. Decided to add a rainbow into the stage just to make it a little prettier than before. I think the stage is done at this point.
  17. Decided to add some grass on the outside, mostly because i think that green grass is a little prettier than stone. (Don't worry about the pillar that's in the way)
  18. This is just a little showcase of the stage i'm currently making, love the final result of the sun.
  19. (Good grief i barely post stuff here and in the guild) Came up with a retro stage idea that's.... pretty original i guess. It's a crossover of Donkey Kong and Wrecking Crew, both for the NES. I already got all of the foreground elements ready, but i don't have a level for the background. I'd like to think that my friend Alex is working on a level that has elements from both Donkey Kong and Wrecking Crew, although i'm not sure what he's doing behind the scenes. So until i get a level for the background, i'm going to leave you guys with a little... thing about my Nintendo characters and their sprites. (Don't worry about my other stage idea, i'll work on that when i get ALL of the sprites) If you guys are willing to commission someone to do the sprites for me, then that's fine, but i recommend that you don't commission that person, because it's YOUR money, keep it and use it for YOUR needs. Don't worry about me, i'll find someone who can do the sprites for free, as a request, even if it's going to take forever to do so. In fact, i'm not even ready to make the characters, i didn't finish all the MvC characters i want to make (including Ryu), i'm just planning ahead.
  20. Pretty sure you saw my response, and thanks for the compliment, the stage is (as i said) a piece of my childhood.
  21. I just got OBS installed, so the last thing i need is a editing program. I was thinking about getting Windows Movie Maker, but my dad said that i'd have to buy it. So my question is: Is there a video editing program that's free to use? Edit: Just got Avidemux, so i'm going to give that a shot.
  22. I couldn't find the "Releases" section at the home page, soooooo..... could you lead me to it? Edit: Welp, i didn't look hard enough. I JUST found it. Edit 2: I was willing to move this post to the "Releases", but i soon realized that someone did it for me. Wasn't paying attention, and thanks to that someone for moving it for me.
  23. If you've been following me on the MUGEN Guild Forums, then you'll probably know what i'm asking. If not, then i'll explain it here. I'm trying to rip the audience from Athena's stage, but i can't get rid of the battle ground without getting rid of the audience. I tried Kawaks, I tried NeoRageX, and none of them worked. How do i get rid of the battle ground?
  24. I'm back with another stage, a stage that i created for the version of Maki that's on the image right here. Why did i make this stage? Because i originally downloaded a hi res version of the stage, and it didn't look right for the version of Maki that i have, so i got rid of it, and i made this. I'm pretty much out of stage ideas right now, because i want to go for the games that I played, even though i didn't play Final Fight 2 (but i will on a emulator), i still wanted to make a stage that would fit Maki the best. Here's the link: http://www.mediafire.com/download/sgrhpnn6qnusq8j/Hong+Kong.zip I could make some MvC styled stages one day, THAT would be interesting.
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