I Know its been a long time im going threw some troubling times on my end my friend but don't worry she is very much still alive along with all my other DBFC Projects ;)
Shana has been updated. Mainly bug fixes and balancing.
Shana v1.1
- Fixed error where certain opponents wouldn't block any of Shana's attacks (notably in training mode)
- Blazing Heart damage increased
- Infernal Blade damage increased
- Fixed error where Judgment's buff would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over)
- Blaze Wing hit pause decreased
- Red Lotus/Crimson Rose hit pause/hit stun decreased, aerial version can no longer cancel to other attacks upon landing
- Red Lotus AP charge increased, AP consumption while in Awakening increased
- Cancelling window from Blazing Flame into applicable EX Drives increased
- Blazing Flame start up increased, fixed error where it would be unblockable at point blank range
- Fixed error where certain attacks were able to cancel to other attacks after landing
- Wilhelmina assist cooldown increased, damage increased, removed shadow from bandages
- Fixed error where some voice clips during victory poses were being omitted
- Added time over/lose animation
- Adjusted hit sparks
- Special intro with Sennou-Room's Kirito added
Shana has been released along with updates with the rest of my AP characters.
As of 6-27-16, Shana has been updated.
6-27-16
v1.11
- Aerial version of Red Lotus can now cancel to other attacks upon landing, provided the attack isn't blocked or whiffed
6-26-16
v1.1
- Fixed error where certain opponents wouldn't block any of Shana's attacks (notably in training mode)
- Blazing Heart damage increased
- Infernal Blade damage increased
- Fixed error where Judgment's buff would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over)
- Blaze Wing hit pause decreased
- Red Lotus/Crimson Rose hit pause/hit stun decreased, aerial version can no longer cancel to other attacks upon landing
- Red Lotus AP charge increased, AP consumption while in Awakening increased
- Cancelling window from Blazing Flame into applicable EX Drives increased
- Blazing Flame start up increased, fixed error where it would be unblockable at point blank range
- Fixed error where certain attacks were able to cancel to other attacks after landing
- Wilhelmina assist cooldown increased, damage increased, removed shadow from bandages
- Fixed error where some voice clips during victory poses were being omitted
- Added time over/lose animation
- Adjusted hit sparks
- Special intro with Sennou-Room's Kirito added
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Senna v1.3
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- Usage of EXE Finshers while Choukaifuku is active will temporarily pause its effects and duration
- Tsubaki Ran damage decreased
- Shijuusen damage increased
- Fixed error where dust effects would appear when using Oukahishousen while in the air
- Voice clips added when activating Awakening
Homura v1.4
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- Life decreased from 1000 to 900
- Dread Chase ammo cost increased from 3 to 4
- Pipebomb and Reinforced Bomb base detection range increased, bonus detection range from SP decreased, and will now detect vertical range
- Can now cancel to most attacks when landing from a jump
- Voice clips added when activating Awakening
- New voice clips added
Taiga v1.5
- AP/Power gain when using Overlimit Skills increased
- Bonus damage from Awakening decreased from 15% to 10%
- Awakening cooldown increased from 3 to 5 seconds
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- AP gain when using T&D Connection increased
- T&D Connection rush distance decreased, recovery time after block or whiff increased, initial hitbox changed
- Fixed error where the black background would disappear when T&D Connection was blocked
- Usage of EXE Finishers while Eye of the Tiger is active will temporarily pause its duration
- Can now cancel to most attacks when landing from a jump
- Updated super portrait
- Voice clips added when activating Awakening
Rentaro v1.3
- AP/Power gain when using Overlimit Skills increased
- Bonus damage from Awakening decreased from 15% to 10%
- Awakening cooldown increased from 3 to 5 seconds
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- AP gain when using Final Strike increased
- Increased size of Final Strike hit boxes
- Usage of EXE Finishers while Terminal Horizon is active will temporarily pause its duration
- Can now cancel to most attacks when landing from a jump
- Updated super portrait
- Updated big portrait
- Voice clips added when activating Awakening
Miyuki v1.2
- AP/Power gain when using Overlimit Skills increased
- Bonus damage from Awakening decreased from 15% to 10%
- Awakening cooldown increased from 3 to 5 seconds
- Being attacked by both of Taiga's EXE Finishers or Miyuki's Diamond Dust will now charge AP upon being hit
- AP gain when using Diamond Dust increased
- Usage of EXE Finishers while Niflheim is active will temporarily pause its effects and duration
- Horizontal range and damage of Niflheim wind blasts increased
- Azure Lotus damage decreased
- Tatsuya assist cooldown decreased
- Can now cancel to most attacks when landing from a jump
- Updated super portrait
- Voice clips added when activating Awakening
- Special intro with Shana added
[COMMENT]
Made this quick stage from some preview screenshots about the game "Exist Archive: The Other Side of The Sky"
the grass areas of the stage may look a bit low quality (JPG) but i tried to improve the quality via photoshop.
May do 1 or 2 stages more from this game if i can find more screenshots of good size.
Additional custom sprites and effects will be added in soon via updates. Akira took so long to get to this point due to me revamping the hell out of him. Future characters of mine in this same style will take much less time to complete now that I have a solid base for them.... hopefully.
Movelist, special thanks and other stuff in the Read-Me. 1.1 Only. All feedback and criticism is welcomed. Enjoy.