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Posts
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Posts posted by Starmie
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Sableye by Mighty Stymie (on MUGEN Archive) https://<BLACKLISTED URL>/forums/downloads.php?do=file&id=153286-sableye-mighty-stymie
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It's been a while since I posted, but this is going to be my last MUGEN Creation/Edit. I am retiring from MUGEN and am moving on to other things in life. I just don't have as much interest in MUGEN as I used to. I hope you guys can understand that.
Anyways, I had reworked my Pansage in 2020 like I did Starmie and Castform, but I just never released it until now. Pansear was a spriteswap (with a few differences) of Pansage I was working on during the same time and I did not finish it until early 2021. Now I am releasing both of them for my retirement.
Sprites by JoshR691
Download: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing
It was really fun to be in the MUGEN community, but now I say goodbye to MUGEN. I am very grateful for being a part of this community and playing this game a lot during my teenage years. MUGEN will always be in my good memories.
- Lillie's 音MADs and Valgallah
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I started this a while back and decided to finish it today.
The AI Patch has a few moderate changes, but makes Taz use his hypers and specials a lot more.
Also had to change the move Sonic Grunt - Short Range, as it led to an infinite loop in the 4v4 and 3v3 Simul mode.
I've already test played it in 3v3 and 4v4 and everything is fine, but please comment if any glitches occur in 4v4 and 3v3.Download: https://drive.google.com/drive/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C?usp=sharing
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Here's my next updated character!
Starmie Updates- New Moves
- Updated Old Moves
- Nerfs + Buffs Everywhere
Download: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X
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Updates:
- New Attacks
- Changed Older Attacks
- Balance Changes
Download: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing
I will release Pansage and Starmie 2020 Versions soon.
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Both are basically the same character, besides a few differences. Bill Rizer walks faster, can dash, and shoots faster projectiles. Lance Bean walks slower, cannot dash, shoots slower projectiles, but does more damage than Bill.
Download: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing
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On 3/30/2019 at 5:53 PM, HelloMyNameIsAAA said:
https://onedrive.live.com/?id=211FFD1354C16C73!435&cid=211FFD1354C16C73
Kunshomo's Equestria Girls characters. They are all W.I.Ps and are originally sprited.
On 3/22/2019 at 7:21 PM, IDGCaptainRussia said:while we're at it, there's been a few new characters as well, like SMHungary's Alicorn Twlight Sparkle.
Also stuff like this too https://mega.nz/#!6Q8ySCDR!gktkJV8XrQY0jquCH0dbtBGHrz3zQzjBkJNCRdmFzAs
On 3/22/2019 at 12:39 PM, GarfieldfanMUGEN said:Here to bring this collection back from the dead. Moku recently released his version of Trixie Lulamoon, cape, hat, and everything else.
Done, Done, Done
Also Added Red = Missing/Inactive Links
Also Updated TheMegaBrony's Characters (except Tirek) to Google Drive. Does anyone know if he has an official website?
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On 4/28/2019 at 7:43 AM, PlasmoidThunder said:
CHARACTERS
-Added Pansage by Starmie.
I have quite a few issues with it, some stemming from the character's core design and would thus require an entire rethink of the whole thing, but the less vague issues are as follows:
-Tri Attack is an easy infinite at point-blank range.
-Seems rather detrimental that you can only have one type of projectile on-screen at any one time, given that the character's entire moveset consists of projectiles.
-You need to make sure moves that use Power don't give it back.
-Rock Tomb Hyper is too good, since it spawns very quickly at the opponent's exact position and thus has to be blocked, but it's very safe on block (+31!!!) and sends the opponent miles away, plus it combos into itself... All for just 1000 Power.
-Ultra Solar Beam is really silly considering that despite requiring 3000 Power, it's a frame 11 fullscreen that does 1000 damage on hit; you'd just use this as a punish for an easy win. At least it's -88 on block.
Thank you for the critique. I think I could fix the rest, but the multiple projectiles on screen because if I did allow there to be multiple projectiles, that would be kinda OP to corner trap, which is why there is a limit to 1.
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???
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26 minutes ago, The Auditor said:
So...Starmie released Starmie....this is a self insert character...isn't it?
Lol yeah
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Supply some sprite sheets and gameplay ideas and maybe people might make those characters.
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18 hours ago, NPCapricorn2018 said:
Can somebody convert Decidueye from Pokémon Sun & Moon/Ultra Sun & Ultra Moon into a MUGEN Character please?
54 minutes ago, Oliver As Latias said:You ask in the Content Requests: http://mugenfreeforall.com/index.php?/forum/108-content-requests/
You still can’t ask characters to be made so I wouldn’t try.
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Dawn has been updated: https://www.dropbox.com/s/acfsqh13f8yayra/Dawn.rar?dl=0
Castform V1.3: https://drive.google.com/drive/folders/1NaqfEs4b-M6QbyPwpKsERiX-TCSwTc5X?usp=sharing
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[May] V1.3 Released
- Freeze projectiles can no longer spam infinitely.
- Players can now activate specials and hypers.https://drive.google.com/drive/u/2/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C
[Dawn] V1.1 Released
- Discharge no longer spawns on P2
- Players can now activate specials and hypers -
Never mind not there again. (Ugh What a pain) Try this https://www.dropbox.com/s/fhavgztp5mln1o2/Dawn.rar?dl=0
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My fault for using periods in a file name. Ok Try Again It should be there now.
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I got Dawn up it should be the same link https://drive.google.com/drive/u/2/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C
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Dawn Released and May Updated
Dawn:
Credit:
Cyberlizard - Dawn and Piplup Sprites
Some Guy 2000 - Pachirisu Sprites
Joey Faust - Ambipom and Togekiss Sprites
May V 1.02 Update
- Added Flamethrower Hyper
- AI Tweaks
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UPDATE: 3-30-18
Animation Improvements
Shout out to Flare-Gamer-64 for pointing the animation flaws. Now it's improved and the Pokemon Fade out.
I forgot to mention that the Hypers cannot be performed by Player only the AI can perform them, but I'm not sure why.
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I think you might mean animation of the projectiles and Pokémon. I should work on it sooner or later.
Edit: I’ll try a transparency fade out.
AI Patches for Iceman, Protoman, and Bass
in [ EDITS & ADD-ONS ]
Posted
Since I'm retired from MUGEN, I will release some AI Patches I made that were unreleased.
These AI patches aren't anything special, but they just make each character spam specials, guard, and pushback guard a lot more. Also note that they are not the versions on RMM.
Patches Included:
Iceman by Excursion
Protoman by ChAoTiC
Bass by REDHOT, Acey & eSkRo
Download: https://drive.google.com/drive/folders/1MzhxrTK1-HrJ4Kw4B-NmcYzvsGmLK52C?usp=sharing