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Roman55

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Everything posted by Roman55

  1. [Download] https://www.mediafire.com/file/u21nc3u8dziasan/PW_Hong_Meiling.rar/file https://www.mediafire.com/file/8or1sgw57ujllhm/MeilingFilefix.zip/file [Comment] Basically a patch that replaces the Tasofro sprites with Bosouvy's KOF Meiling sprites. Managed to swipe if off Baidu via a friend with an account he was gonna delete I was also using the account to grab music. Just simply copy/paste all the files into the original character's folder. Also in case the character doesn't load due to outdated AI stuff, I went in and indented all the code causing it and provided a link to the fixed files.
  2. Shoulda figured. Thanks for the response.
  3. Dunno how related this may be, but there's a ton of MF and MEGA links that are dead on a lot of those collections. Might wanna make a note that some characters may need to be recovered again.
  4. Nah. If you look at the lettering next to the portrait in parenthesis on Descolor's website "(トロイ無双)" it says Troy Musou. Meaning this Achilles is probably meant to be that version of the character (one of his supers is even his Musou attack from Warriors Orochi 3 and he's got his voice from his Musou appearances).
  5. ....Why is it an exe file? Oh it's how he stored the folder. Kinda unusual. Anyway still pretty bare bones compared to the other guy (yeah yeah I know alpha), but I'm eager to see it go further given that other character and how he plays.
  6. Wayback for Masa's characters: https://web.archive.org/web/20190329104225/http://www.geocities.jp/masa00341/
  7. GACN's Athena is a KF conversion, not a good one in my opinion but it still counts for this collection. https://www.mediafire.com/file/qbpmeu3dwzpwwh3/Athena_GACN.rar/file
  8. Here's Nina and Carmilla. I never got around to getting Syllin. http://www.mediafire.com/file/xz5qeas4m3essfo/twin_carmilla.7z/file http://www.mediafire.com/file/rhu2cgtsdn90x2e/twin_nina.7z/file
  9. A couple of the newer characters (example: Insane Iki) have a bug where if they make the first hit, it causes a sound glitch. This happened in 1.1, figured I'd mention it here since you're the one putting them in normal mugen and all.
  10. Hidedar. That design caught my eye lol
  11. Roman55

    Police

    Other thing that happened upon today, if either of his hadokens hit another projectile it clones him. Updated version btw
  12. Roman55

    Police

    Not my picture but something to look into regardless
  13. Well uh...if you have it you're still free to share it lol
  14. Well an updated version of it at least (Karakuyakumi's seems to be gone for good lol). oh right should probably vote for the best answer and all that
  15. Thanks. Both of ya. Oh and @CoolAnimeHustler: The reason why the other one doesn't work is because it's missing a ton of files from the original upload ya see. And that's cause it's just a straight up AI patch for the conversion I was actually looking for. BUT this other, much more finished conversion is a decent enough consolation prize. So thanks for finding it.
  16. Tried it out and still wouldn't work :I
  17. I appreciate it but the password doesn't seem to work? EDIT: yep the password isn't working on my end 7-zip and the normal Windows extraction software doesn't recognize the ⑨. If someone can get the character and post an alternate link that'd be fine (and hey why not include the S-Cirno_110AI file too, so I can see what causes the SFF error).
  18. Might just be my connection then, but a couple of others I know had the same issue. EDIT: well hey I can download them now, so it was probably just a hiccup from onedrive as usual lol
  19. I think you spoke too soon, since onedrive is acting up as usual.
  20. No it's not a murder but it's a man falling down an elevator shaft from real live security cam footage that went viral.
  21. Be wary, this includes legit footage of a guy falling to his death in his SGS. If you don't wanna see that shit go to his Statedef -1 in his .cmd_cms file and indent this line of code: [State -1, 飛病火車] type = ChangeState value = 4000 triggerall = Var(59) = 0 triggerall = Statetype != A triggerall = Power >= 3000 triggerall = (Command = "syungokusatu") || (Command = "start") trigger1 = Ctrl trigger2 = (StateNo = [200,599]) Also indent the command for the move in the same file.
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