I like you. TIME FOR MEAN FEEDBACK!! - I noticed all of your standing sprites are lower than they should be. 2 pixels lower than where they are supposed to be. Set your draw.offset = 0,-2.+ All alignment and stuff is excellent. Are you using Beximus' character's SFF as a base for sprites? Or did you compile and align them all yourself?= QCF_xy, and the different ex button variations of it. The regular move is 2 hits, don't you think the EX should be more hits? everything else's EX hits more than regular hits....damn thats all I got, a + feedback a - minus feedback, and = feedback. Man I really like this version of him. Great job. I have an idea, Have you ever played Plasma Sword? Well when the character's activate there "plasma fields" it looks like this.
I made a stage of it because of its awesome looks. My idea is you should add it as a super background during his supers. for a Plasma Sword reference (since he is from that game)
Im all for recognition. But I don't feel we need to recognize when people make a FEW characters, its nothing amazing. The people I do recognize I give them there own section. I think that speaks for itself. Myself I've got about 50 characters under my belt.
See if you go to close to a small character he just goes right past them. also You should not include the characters BGM with them. 1. it makes your file alot bigger, some people have limited bandwidth and have trouble downloading big files. 2. Its actually a copywrite issue, if someone is feeling like a jerk they can complain to mediafire or whatever service, and have your file taken down. (experience)
I don't know if this is mentioned I didnt download the updated one. D,DF,F, x+y+z (PUNCH SUPER) If your really close to your enemy, you miss, to fix this used width code to expand your width, which pushes p2 into correct position. D, DB, B, a+b+c (AFTERIMAGE SUPER) Im guessing you don't know how this super really works. It doesnt add a afterimage to him, it add's shadow clones. so everyhit is now 2 or 3. D,DF,F, a+b+c (AIR KICK SUPER) He goes REALLY high up, but I feel he should be doing more air kicks for that height. maybe add more kicks and make the animation faster. I don't care for the hitsparks, and the super sparks which are just slash effects overlaying each other horizontally, I find ugly. If its your style, great, keep it. If your finding your style. try again?