Thanks! @Dave Rattlz I use camtasia. I record the video in Fraps (at either 30fps or 60fps), then i upload the video to Camtasia. put the video in the time line and then save the output (produce) as .gif 320,240.
Your edit is not that bad of the post. I actually like what I see, the Roster so far (from the video) Is Diverse, Raditz!? hellz yeah this just got better. I can make screenpacks and such. I also have tutorials. but judging from your progress your past my character tutorial. Anyway I can help you?
A , A ,A - combo its wierd cause the last hit where he throws the ki blast he dashes Back, very far. I don't feel there is a reason for that. X , X ,X ,X ,X - Combo, the final hit where he instant transmissions into the knock down. you have a snap code in there. you should remove the snap code from the hitdef. otherwise it looks very odd when p2 suddenly goes to p1's position. Also your knock down velocity is the wrong direction. Y, Y, Y, Y, Y, - Combo, If for whatever reason if the opponent is in the air, goku will teleport to there position and he will walk in the air afterwards. I believe this is the same for the X combo as well. Z - Sometimes I press Z and I can't even get 1 projectile out, then sometimes I get 3 projectiles out. Please make it easier to work. Air A - It has really long hitpauses make it less, because that is a rapid hit move. Not to mention all of the OTHER issues that fighter factory is telling me.
why you gotta beat up my goku fo? LOL. He looks really good so far, I hate his english voice. I never seen Battle Of Gods in english only Japanese. EDIT: Your palette template is a 24bit image, I can't edit it.