Ryon

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About Ryon

  • Rank
    The Boss
  • Birthday 11/25/1987

Contact Methods

  • AIM Royhunter87@aol.com
  • MSN Roy-Hunter@hotmail.com
  • Yahoo Royhunter87@yahoo.com
  • Skype ryon_persaud

Profile Information

  • Gender Male
  • Location New York City

Recent Profile Visitors


8,152 profile views

Ryon's Activity

  1. Ryon added a post in a topic Lord Beerus/Bills DBZ WIP   

    you sould make the rocks fade out instead of just disappear, or maybe even flicker out.
  2. Ryon added a post in a topic The Next Legato Tournament   

    Sadly I do not have those games to participate. I would love to man.
    Like how we used to.
  3. Ryon added a post in a topic Vegeta (Extreme Butoden) by Cayne   

    seperate from those.
  4. Ryon added a post in a topic Vegeta (Extreme Butoden) by Cayne   

    I also have a flying tutorial on youtube if you want to watch me code it into KFM. (Very successfully I might add)
  5. Ryon added an answer to a question Fighter Factory 3 won't show sprites with animations.   

    if the sprite file doesnt load then the animations will appear as just clsns.
  6. Ryon added a post in a topic Vegeta (Extreme Butoden) by Cayne   

    in your statedef, does it say
    movetype= A 
  7. Ryon added a post in a topic [JUS]Goku Ssj4   

    A , A ,A - combo its wierd cause the last hit where he throws the ki blast he dashes Back, very far. I don't feel there is a reason for that.
    X , X ,X ,X ,X - Combo, the final hit where he instant transmissions into the knock down. you have a snap code in there. you should remove the snap code from the hitdef. otherwise it looks very odd when p2 suddenly goes to p1's position. Also your knock down velocity is the wrong direction.
    Y, Y, Y, Y, Y, - Combo, If for whatever reason if the opponent is in the air, goku will teleport to there position and he will walk in the air afterwards. I believe this is the same for the X combo as well.
    Z - Sometimes I press Z and I can't even get 1 projectile out, then sometimes I get 3 projectiles out. Please make it easier to work.
    Air A - It has really long hitpauses make it less, because that is a rapid hit move.
    Not to mention all of the OTHER issues that fighter factory is telling me.
  8. Ryon added a post in a topic [JUS]Goku Ssj4   

    Ahahaha! Akimoto's Goku was made out of a dare between me and him.
    I dared him to make a JUS character that plays similar to my Hiei and Kid Goku.
    That was the result! I'm gonna test him right now!
  9. Ryon added a post in a topic Vegeta (Extreme Butoden) by Cayne   

    can you message me on skype?
    we could chat much easier there.
  10. Ryon added a post in a topic Lord Beerus/Bills DBZ WIP   

    i would personally export a image of bills and share that image.
  11. Ryon added a post in a topic My Unfinished Screen pack   

    Your the second person to call me Ryno.
    So strange.
  12. Ryon added a post in a topic Lord Beerus/Bills DBZ WIP   

    why you gotta beat up my goku fo? LOL.
    He looks really good so far, I hate his english voice. I never seen Battle Of Gods in english only Japanese.
    EDIT: Your palette template is a 24bit image, I can't edit it.
  13. Ryon added a post in a topic Vegeta (Extreme Butoden) by Cayne   

    i don't think Cayne is using a template, he is following my tutorial i believe.
  14. Ryon added a post in a topic Who do you look up to in the Mugen community?   

    Gene, you know BC contacted me a few weeks ago saying that he is gonna give mugen another try and get back into it full force.
    2 days later he disappeared again. LOL.
  15. Ryon added a post in a topic Vegeta (Extreme Butoden) by Cayne   

    I could help beta test as well.
    I just want to know what happened to his head?
    he has a redish outline instead of his normal skin color outline?